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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-10 19:07:00 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-10 19:07:00 +0000
commitca96d6732c71834c6424dfeb4b6696c381f6c662 (patch)
tree41f5bd448a296c46905d0049ea9415c91c670973 /src/char/char.c
parent35f3b96c8d060651befb7241f5de158a16283a8d (diff)
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Modified the charservers to use a DBMap instead of a cyclic array for auth data.
Merged the auth fix from r12473 to TXT as well. Removed the no-op from r12547. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12551 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char/char.c')
-rw-r--r--src/char/char.c600
1 files changed, 309 insertions, 291 deletions
diff --git a/src/char/char.c b/src/char/char.c
index 625becef8..ccf19cad9 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -111,16 +111,6 @@ struct char_session_data {
time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
};
-#define AUTH_FIFO_SIZE 256
-struct {
- int account_id, char_id, login_id1, login_id2;
- uint32 ip;
- int delflag;
- int sex;
- time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-} auth_fifo[AUTH_FIFO_SIZE];
-int auth_fifo_pos = 0;
-
int char_id_count = START_CHAR_NUM;
struct character_data *char_dat;
@@ -160,7 +150,29 @@ int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when w
//These are used to aid the map server in identifying valid clients. [Skotlex]
static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
-//Structure for holding in memory which characters are online on the map servers connected.
+int console = 0;
+
+//-----------------------------------------------------
+// Auth database
+//-----------------------------------------------------
+#define AUTH_TIMEOUT 30000
+
+struct auth_node {
+ int account_id;
+ int char_id;
+ uint32 login_id1;
+ uint32 login_id2;
+ uint32 ip;
+ int sex;
+ time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+};
+
+static DBMap* auth_db; // int account_id -> struct auth_node*
+
+//-----------------------------------------------------
+// Online User Database
+//-----------------------------------------------------
+
struct online_char_data {
int account_id;
int char_id;
@@ -169,135 +181,13 @@ struct online_char_data {
short server;
};
-// Holds all online characters.
static DBMap* online_char_db; // int account_id -> struct online_char_data*
+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
-int console = 0;
-
-//------------------------------
-// Writing function of logs file
-//------------------------------
-int char_log(char *fmt, ...)
-{
- if(log_char)
- {
- FILE *logfp;
- va_list ap;
- time_t raw_time;
- char tmpstr[2048];
-
- va_start(ap, fmt);
-
- logfp = fopen(char_log_filename, "a");
- if (logfp) {
- if (fmt[0] == '\0') // jump a line if no message
- fprintf(logfp, "\n");
- else {
- time(&raw_time);
- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
- sprintf(tmpstr + 19, ": %s", fmt);
- vfprintf(logfp, tmpstr, ap);
- }
- fclose(logfp);
- }
- va_end(ap);
- }
- return 0;
-}
-
-//----------------------------------------------------------------------
-// Determine if an account (id) is a GM account
-// and returns its level (or 0 if it isn't a GM account or if not found)
-//----------------------------------------------------------------------
-int isGM(int account_id)
-{
- int i;
-
- for(i = 0; i < GM_num; i++)
- if (gm_account[i].account_id == account_id)
- return gm_account[i].level;
- return 0;
-}
-
-//Search character data from the aid/cid givem
-struct mmo_charstatus* search_character(int aid, int cid)
-{
- int i;
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid)
- return &char_dat[i].status;
- }
- return NULL;
-}
-
-struct mmo_charstatus* search_character_byname(char* character_name)
-{
- int i = search_character_index(character_name);
- if (i == -1) return NULL;
- return &char_dat[i].status;
-}
-
-//----------------------------------------------
-// Search an character id
-// (return character index or -1 (if not found))
-// If exact character name is not found,
-// the function checks without case sensitive
-// and returns index if only 1 character is found
-// and similar to the searched name.
-//----------------------------------------------
-int search_character_index(char* character_name)
-{
- int i, quantity, index;
-
- quantity = 0;
- index = -1;
- for(i = 0; i < char_num; i++) {
- // Without case sensitive check (increase the number of similar character names found)
- if (stricmp(char_dat[i].status.name, character_name) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(char_dat[i].status.name, character_name) == 0)
- return i;
- quantity++;
- index = i;
- }
- }
- // Here, the exact character name is not found
- // We return the found index of a similar account ONLY if there is 1 similar character
- if (quantity == 1)
- return index;
-
- // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
- return -1;
-}
-
-//-------------------------------------
-// Return character name with the index
-//-------------------------------------
-char * search_character_name(int index)
-{
- if (index >= 0 && index < char_num)
- return char_dat[index].status.name;
-
- return unknown_char_name;
-}
-
-// Searches if the given character is online, and returns the fd of the
-// map-server it is connected to.
-int search_character_online(int aid, int cid)
+static void* create_online_char_data(DBKey key, va_list args)
{
- //Look for online character.
struct online_char_data* character;
- character = (struct online_char_data*)idb_get(online_char_db, aid);
- if(character &&
- character->char_id == cid &&
- character->server > -1)
- return server[character->server].fd;
- return -1;
-}
-static void * create_online_char_data(DBKey key, va_list args)
-{
- struct online_char_data* character;
- character = (struct online_char_data*)aCalloc(1, sizeof(struct online_char_data));
+ CREATE(character, struct online_char_data, 1);
character->account_id = key.i;
character->char_id = -1;
character->server = -1;
@@ -306,12 +196,6 @@ static void * create_online_char_data(DBKey key, va_list args)
return character;
}
-static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
-
-//-------------------------------------------------
-// Set Character online/offline [Wizputer]
-//-------------------------------------------------
-
void set_char_online(int map_id, int char_id, int account_id)
{
struct online_char_data* character;
@@ -328,7 +212,7 @@ void set_char_online(int map_id, int char_id, int account_id)
}
character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
- if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
+ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id && map_id != -3)
{
//char == 99 <- Character logging in, so someone has logged in while one
//char is still on map-server, so kick him out, but don't print "error"
@@ -339,9 +223,6 @@ void set_char_online(int map_id, int char_id, int account_id)
mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
}
- character->char_id = (char_id==99)?-1:char_id;
- character->server = (char_id==99)?-1:map_id;
-
if( character->server > -1 )
server[character->server].users++;
@@ -349,6 +230,13 @@ void set_char_online(int map_id, int char_id, int account_id)
delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
character->waiting_disconnect = -1;
}
+
+ //If user is NOT at char screen, delete entry [Kevin]
+ if(character->char_id != -1)
+ {
+ idb_remove(online_char_db, account_id);
+ }
+
if (login_fd > 0 && !session[login_fd]->flag.eof)
{
WFIFOHEAD(login_fd,6);
@@ -435,6 +323,116 @@ void set_all_offline(int id)
WFIFOSET(login_fd,2);
}
+//------------------------------
+// Writing function of logs file
+//------------------------------
+int char_log(char *fmt, ...)
+{
+ if(log_char)
+ {
+ FILE *logfp;
+ va_list ap;
+ time_t raw_time;
+ char tmpstr[2048];
+
+ va_start(ap, fmt);
+
+ logfp = fopen(char_log_filename, "a");
+ if (logfp) {
+ if (fmt[0] == '\0') // jump a line if no message
+ fprintf(logfp, "\n");
+ else {
+ time(&raw_time);
+ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
+ sprintf(tmpstr + 19, ": %s", fmt);
+ vfprintf(logfp, tmpstr, ap);
+ }
+ fclose(logfp);
+ }
+ va_end(ap);
+ }
+ return 0;
+}
+
+//----------------------------------------------------------------------
+// Determine if an account (id) is a GM account
+// and returns its level (or 0 if it isn't a GM account or if not found)
+//----------------------------------------------------------------------
+int isGM(int account_id)
+{
+ int i;
+
+ for(i = 0; i < GM_num; i++)
+ if (gm_account[i].account_id == account_id)
+ return gm_account[i].level;
+ return 0;
+}
+
+//Search character data from the aid/cid givem
+struct mmo_charstatus* search_character(int aid, int cid)
+{
+ int i;
+ for (i = 0; i < char_num; i++) {
+ if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid)
+ return &char_dat[i].status;
+ }
+ return NULL;
+}
+
+struct mmo_charstatus* search_character_byname(char* character_name)
+{
+ int i = search_character_index(character_name);
+ if (i == -1) return NULL;
+ return &char_dat[i].status;
+}
+
+// Searches if the given character is online, and returns the fd of the
+// map-server it is connected to.
+int search_character_online(int aid, int cid)
+{
+ //Look for online character.
+ struct online_char_data* character;
+ character = idb_get(online_char_db, aid);
+ if(character &&
+ character->char_id == cid &&
+ character->server > -1)
+ return server[character->server].fd;
+ return -1;
+}
+
+//----------------------------------------------
+// Search an character id
+// (return character index or -1 (if not found))
+// If exact character name is not found,
+// the function checks without case sensitive
+// and returns index if only 1 character is found
+// and similar to the searched name.
+//----------------------------------------------
+int search_character_index(char* character_name)
+{
+ int i, quantity, index;
+
+ quantity = 0;
+ index = -1;
+ for(i = 0; i < char_num; i++) {
+ // Without case sensitive check (increase the number of similar character names found)
+ if (stricmp(char_dat[i].status.name, character_name) == 0) {
+ // Strict comparison (if found, we finish the function immediatly with correct value)
+ if (strcmp(char_dat[i].status.name, character_name) == 0)
+ return i;
+ quantity++;
+ index = i;
+ }
+ }
+ // Here, the exact character name is not found
+ // We return the found index of a similar account ONLY if there is 1 similar character
+ if (quantity == 1)
+ return index;
+
+ // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
+ return -1;
+}
+
/*---------------------------------------------------
Make a data line for friends list
--------------------------------------------------*/
@@ -2066,72 +2064,77 @@ int parse_fromlogin(int fd)
RFIFOSKIP(fd,2);
break;
- case 0x2723: // changesex reply (modified by [Yor])
+ // changesex reply
+ case 0x2723:
if (RFIFOREST(fd) < 7)
return 0;
{
- int acc, sex, i, j;
+ int i, j;
unsigned char buf[7];
- acc = RFIFOL(fd,2);
- sex = RFIFOB(fd,6);
- if (acc > 0) {
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
- if (auth_fifo[i].account_id == acc)
- auth_fifo[i].sex = sex;
- }
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == acc) {
- int jobclass = char_dat[i].status.class_;
- char_dat[i].status.sex = sex;
- if (jobclass == JOB_BARD || jobclass == JOB_DANCER ||
- jobclass == JOB_CLOWN || jobclass == JOB_GYPSY ||
- jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
- // job modification
- if (jobclass == JOB_BARD || jobclass == JOB_DANCER) {
- char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER;
- } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) {
- char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY;
- } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
- char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER;
- }
- // remove specifical skills of classes 19, 4020 and 4042
- for(j = 315; j <= 322; j++) {
- if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
- if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
- char_dat[i].status.skill_point = USHRT_MAX;
- else
- char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
- char_dat[i].status.skill[j].id = 0;
- char_dat[i].status.skill[j].lv = 0;
- }
- }
- // remove specifical skills of classes 20, 4021 and 4043
- for(j = 323; j <= 330; j++) {
- if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
- if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
- char_dat[i].status.skill_point = USHRT_MAX;
- else
- char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-
- char_dat[i].status.skill[j].id = 0;
- char_dat[i].status.skill[j].lv = 0;
- }
+
+ int acc = RFIFOL(fd,2);
+ int sex = RFIFOB(fd,6);
+ RFIFOSKIP(fd,7);
+
+ if( acc > 0 )
+ {
+ struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc);
+ if( node != NULL )
+ node->sex = sex;
+
+ ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == acc );
+ if( i < char_num )
+ {
+ int jobclass = char_dat[i].status.class_;
+ char_dat[i].status.sex = sex;
+ if (jobclass == JOB_BARD || jobclass == JOB_DANCER ||
+ jobclass == JOB_CLOWN || jobclass == JOB_GYPSY ||
+ jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
+ // job modification
+ if (jobclass == JOB_BARD || jobclass == JOB_DANCER) {
+ char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER;
+ } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) {
+ char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY;
+ } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
+ char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER;
+ }
+ // remove specifical skills of classes 19, 4020 and 4042
+ for(j = 315; j <= 322; j++) {
+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
+ if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
+ char_dat[i].status.skill_point = USHRT_MAX;
+ else
+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
+ char_dat[i].status.skill[j].id = 0;
+ char_dat[i].status.skill[j].lv = 0;
}
}
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (j = 0; j < MAX_INVENTORY; j++) {
- if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
- char_dat[i].status.inventory[j].equip = 0;
+ // remove specifical skills of classes 20, 4021 and 4043
+ for(j = 323; j <= 330; j++) {
+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
+ if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
+ char_dat[i].status.skill_point = USHRT_MAX;
+ else
+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
+
+ char_dat[i].status.skill[j].id = 0;
+ char_dat[i].status.skill[j].lv = 0;
+ }
}
- char_dat[i].status.weapon = 0;
- char_dat[i].status.shield = 0;
- char_dat[i].status.head_top = 0;
- char_dat[i].status.head_mid = 0;
- char_dat[i].status.head_bottom = 0;
-
- if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
- inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
}
+ // to avoid any problem with equipment and invalid sex, equipment is unequiped.
+ for (j = 0; j < MAX_INVENTORY; j++) {
+ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
+ char_dat[i].status.inventory[j].equip = 0;
+ }
+ char_dat[i].status.weapon = 0;
+ char_dat[i].status.shield = 0;
+ char_dat[i].status.head_top = 0;
+ char_dat[i].status.head_mid = 0;
+ char_dat[i].status.head_bottom = 0;
+
+ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
+ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
}
// disconnect player if online on char-server
disconnect_player(acc);
@@ -2140,8 +2143,6 @@ int parse_fromlogin(int fd)
WBUFL(buf,2) = acc;
WBUFB(buf,6) = sex;
mapif_sendall(buf, 7);
-
- RFIFOSKIP(fd,7);
}
break;
@@ -2318,38 +2319,39 @@ int parse_fromlogin(int fd)
}
break;
- //Login server request to kick a character out. [Skotlex]
+ // Login server request to kick a character out. [Skotlex]
case 0x2734:
if (RFIFOREST(fd) < 6)
return 0;
{
- struct online_char_data* character;
int aid = RFIFOL(fd,2);
- if ((character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL)
- { //Kick out this player.
- if (character->server > -1)
+ struct online_char_data* character = (struct online_char_data*)idb_get(online_char_db, aid);
+ RFIFOSKIP(fd,6);
+ if( character != NULL )
+ {// account is already marked as online!
+ if( character->server > -1 )
{ //Kick it from the map server it is on.
mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
if (character->waiting_disconnect == -1)
- character->waiting_disconnect = add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
- } else { //Manual kick from char server.
+ character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, chardb_waiting_disconnect, character->account_id, 0);
+ }
+ else
+ {// Manual kick from char server.
struct char_session_data *tsd;
int i;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
- {
- WFIFOHEAD(i,3);
- WFIFOW(i,0) = 0x81;
- WFIFOB(i,2) = 2; // "Someone has already logged in with this id"
- WFIFOSET(i,3);
- break;
- }
+ ARR_FIND( 0, fd_max, i, session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid );
+ if( i < fd_max )
+ {
+ WFIFOHEAD(i,3);
+ WFIFOW(i,0) = 0x81;
+ WFIFOB(i,2) = 2; // "Someone has already logged in with this id"
+ WFIFOSET(i,3);
+ set_eof(i);
}
- if (i == fd_max) //Shouldn't happen, but just in case.
+ else //Shouldn't happen, but just in case.
set_char_offline(99, aid);
}
}
- RFIFOSKIP(fd,6);
}
break;
@@ -2798,26 +2800,37 @@ int parse_frommap(int fd)
break;
case 0x2b02: // req char selection
- if (RFIFOREST(fd) < 18)
+ if( RFIFOREST(fd) < 18 )
return 0;
+ {
+ struct auth_node* node;
+
+ int account_id = RFIFOL(fd,2);
+ uint32 login_id1 = RFIFOL(fd,6);
+ uint32 login_id2 = RFIFOL(fd,10);
+ uint32 ip = RFIFOL(fd,14);
+ RFIFOSKIP(fd,18);
+
+ // create temporary auth entry
+ CREATE(node, struct auth_node, 1);
+ node->account_id = account_id;
+ node->char_id = 0;
+ node->login_id1 = login_id1;
+ node->login_id2 = login_id2;
+ //node->sex = 0;
+ node->ip = ntohl(ip);
+ node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server)
+ idb_put(auth_db, account_id, node);
+
+ //Set char to "@ char select" in online db [Kevin]
+ set_char_online(-3, 99, account_id);
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
-
- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
- auth_fifo[auth_fifo_pos].char_id = 0;
- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
- auth_fifo[auth_fifo_pos].delflag = 2;
- auth_fifo[auth_fifo_pos].expiration_time = 0; // unlimited/unknown time by default (not display in map-server)
- auth_fifo[auth_fifo_pos].ip = ntohl(RFIFOL(fd,14));
- auth_fifo_pos++;
WFIFOHEAD(fd,7);
WFIFOW(fd,0) = 0x2b03;
- WFIFOL(fd,2) = RFIFOL(fd,2);
+ WFIFOL(fd,2) = account_id;
WFIFOB(fd,6) = 0;
WFIFOSET(fd,7);
- RFIFOSKIP(fd,18);
+ }
break;
case 0x2b05: // request "change map server"
@@ -3204,7 +3217,7 @@ int parse_char(int fd)
{
struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
- set_char_offline(99,sd->account_id);
+ set_char_offline(-1,sd->account_id);
if( data != NULL && data->fd == fd)
data->fd = -1;
}
@@ -3224,24 +3237,27 @@ int parse_char(int fd)
// request to connect
// 0065 <account id>.L <login id1>.L <login id2>.L <???>.W <sex>.B
case 0x65:
- if (RFIFOREST(fd) < 17)
+ if( RFIFOREST(fd) < 17 )
return 0;
{
+ struct auth_node* node;
+ int GM_value;
+
int account_id = RFIFOL(fd,2);
- int login_id1 = RFIFOL(fd,6);
- int login_id2 = RFIFOL(fd,10);
+ uint32 login_id1 = RFIFOL(fd,6);
+ uint32 login_id2 = RFIFOL(fd,10);
int sex = RFIFOB(fd,16);
+ RFIFOSKIP(fd,17);
- int GM_value;
ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", account_id, login_id1, login_id2);
if (sd) {
//Received again auth packet for already authentified account?? Discard it.
//TODO: Perhaps log this as a hack attempt?
//TODO: and perhaps send back a reply?
- RFIFOSKIP(fd,17);
break;
}
+
if( (GM_value = isGM(account_id)) != 0 )
ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", account_id, GM_value);
else
@@ -3263,17 +3279,18 @@ int parse_char(int fd)
WFIFOSET(fd,4);
// search authentification
- ARR_FIND( 0, AUTH_FIFO_SIZE, i,
- auth_fifo[i].account_id == sd->account_id &&
- auth_fifo[i].login_id1 == sd->login_id1 &&
- auth_fifo[i].login_id2 == sd->login_id2 &&
- auth_fifo[i].ip == session[fd]->client_addr &&
- auth_fifo[i].delflag == 2 );
-
- if( i < AUTH_FIFO_SIZE ) {
- auth_fifo[i].delflag = 1;
+ node = (struct auth_node*)idb_get(auth_db, account_id);
+ if( node != NULL &&
+ node->account_id == account_id &&
+ node->login_id1 == login_id1 &&
+ node->login_id2 == login_id2 &&
+ node->ip == ipl )
+ {// authentication found (coming from map server)
+ idb_remove(auth_db, account_id);
char_auth_ok(fd, sd);
- } else { // authentication not found
+ }
+ else
+ {// authentication not found (coming from login server)
if (login_fd > 0) { // don't send request if no login-server
WFIFOHEAD(login_fd,19);
WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
@@ -3281,7 +3298,7 @@ int parse_char(int fd)
WFIFOL(login_fd,6) = sd->login_id1;
WFIFOL(login_fd,10) = sd->login_id2;
WFIFOB(login_fd,14) = sd->sex;
- WFIFOL(login_fd,15) = htonl(session[fd]->client_addr);
+ WFIFOL(login_fd,15) = htonl(ipl);
WFIFOSET(login_fd,19);
} else { // if no login-server, we must refuse connection
WFIFOHEAD(fd,3);
@@ -3291,17 +3308,17 @@ int parse_char(int fd)
}
}
}
-
- RFIFOSKIP(fd,17);
break;
// char select
case 0x66:
FIFOSD_CHECK(3);
{
- int slot = RFIFOB(fd,2);
struct mmo_charstatus *cd;
+ uint32 subnet_map_ip;
+ struct auth_node* node;
+ int slot = RFIFOB(fd,2);
RFIFOSKIP(fd,3);
// if we activated email creation and email is default email
@@ -3369,33 +3386,8 @@ int parse_char(int fd)
cd->last_point.map = j;
}
- //Send player to map
- WFIFOHEAD(fd,28);
- WFIFOW(fd,0) = 0x71;
- WFIFOL(fd,2) = cd->char_id;
- mapindex_getmapname_ext(mapindex_id2name(cd->last_point.map), (char*)WFIFOP(fd,6));
- {
- // Advanced subnet check [LuzZza]
- uint32 subnet_map_ip;
- subnet_map_ip = lan_subnetcheck(ipl);
- WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip);
- WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
- WFIFOSET(fd,28);
- }
- ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
-
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- auth_fifo[auth_fifo_pos].account_id = sd->account_id;
- auth_fifo[auth_fifo_pos].char_id = cd->char_id;
- auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
- auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
- auth_fifo[auth_fifo_pos].delflag = 0;
- auth_fifo[auth_fifo_pos].sex = sd->sex;
- auth_fifo[auth_fifo_pos].expiration_time = sd->expiration_time;
- auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr;
-
//Send NEW auth packet [Kevin]
+ //FIXME: is this case even possible? [ultramage]
if ((map_fd = server[i].fd) < 1 || session[map_fd] == NULL)
{
ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
@@ -3409,19 +3401,43 @@ int parse_char(int fd)
break;
}
- //Send auth to server.
- WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
+ //Send player to map
+ WFIFOHEAD(fd,28);
+ WFIFOW(fd,0) = 0x71;
+ WFIFOL(fd,2) = cd->char_id;
+ mapindex_getmapname_ext(mapindex_id2name(cd->last_point.map), (char*)WFIFOP(fd,6));
+
+ // Advanced subnet check [LuzZza]
+ subnet_map_ip = lan_subnetcheck(ipl);
+ WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip);
+ WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
+ WFIFOSET(fd,28);
+
+ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
+
+ //Send auth ok to map server
+ WFIFOHEAD(map_fd,20 + sizeof(struct mmo_charstatus));
WFIFOW(map_fd,0) = 0x2afd;
WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
- WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
- WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
- WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
- WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].expiration_time;
+ WFIFOL(map_fd,4) = sd->account_id;
+ WFIFOL(map_fd,8) = sd->login_id1;
+ WFIFOL(map_fd,16) = sd->login_id2;
+ WFIFOL(map_fd,12) = (unsigned long)sd->expiration_time;
memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
WFIFOSET(map_fd, WFIFOW(map_fd,2));
+ // create temporary auth entry
+ CREATE(node, struct auth_node, 1);
+ node->account_id = sd->account_id;
+ node->char_id = cd->char_id;
+ node->login_id1 = sd->login_id1;
+ node->login_id2 = sd->login_id2;
+ node->sex = sd->sex;
+ node->expiration_time = sd->expiration_time;
+ node->ip = ipl;
+ idb_put(auth_db, sd->account_id, node);
+
set_char_online(i, cd->char_id, cd->account_id);
- auth_fifo_pos++;
}
break;
@@ -4158,6 +4174,7 @@ void do_final(void)
online_char_db->clear(online_char_db, NULL); //clean the db...
create_online_files();
online_char_db->destroy(online_char_db, NULL); //dispose the db...
+ auth_db->destroy(auth_db, NULL);
if(gm_account) aFree(gm_account);
if(char_dat) aFree(char_dat);
@@ -4219,6 +4236,7 @@ int do_init(int argc, char **argv)
char_log("The char-server starting...\n");
ShowInfo("Initializing char server.\n");
+ auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
mmo_char_init();
char_read_fame_list(); //Read fame lists.