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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-29 21:41:54 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-29 21:41:54 +0000
commitc9ac1f0bcb9c819a3e2eb8c9f335158a624d5f9c (patch)
tree36a0633b8a0b19708ffc8747e6311a04827f416b /npc
parenta2ca32f79016524c60655f5994a0385382af37f6 (diff)
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* Blacksmith job quest bug fixes care of Micktu.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11088 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r--npc/Changelog.txt1
-rw-r--r--npc/jobs/2-1/blacksmith.txt13
2 files changed, 8 insertions, 6 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 5916b7b22..12f3667e8 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,6 +1,7 @@
Date Added
======
2007/08/29
+ * Rev. 11088 Blacksmith job quest bug fixes care of Micktu. [L0ne_W0lf]
* Rev. 11081 Knight job quest bug fixes. [L0ne_W0lf]
* Made some changes due to recent fixes in the Sign Quest. [SinSloth]
* Dandelion's Request event now resets properly after it has been completed by a player. [SinSloth]
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt
index d65fa802d..b2699a6d8 100644
--- a/npc/jobs/2-1/blacksmith.txt
+++ b/npc/jobs/2-1/blacksmith.txt
@@ -7,7 +7,7 @@
//= Optimized and further edited by kobra_k88.
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.4b
+//= 2.4c
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -32,6 +32,7 @@
//= 2.4 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
//= 2.4a Changed a BaseJob to baseclass. [L0ne_W0lf]
//= 2.4b Further bug fixes with teh hel of Barron-Monster. [L0ne_W0lf]
+//= 2.4c More fixes courtosy of Micktu. [L0ne_W0lf]
//==============================================================
ein_in01,18,28,4 script Guildsman#BLS 731,{
@@ -623,7 +624,7 @@ L_AskQuestions:
mes "Wooooo~~~";
mes "All done...";
switch(BSMITH_Q) {
- case 4:
+ case 9:
mes "Okay, now take this to ^8E6B23Baisulist^000000 in Geffen of Rune-Midgarts Kingdom. Simply deliver it and bring me the receipt.";
getitem 1610,1; //Arc_Wand
next;
@@ -645,7 +646,7 @@ L_AskQuestions:
mes "Anyway, take this";
mes "to ^8E6B23Baisulist^000000 in Geffen of Rune-Midgarts Kingdom,";
break;
- case 5:
+ case 10:
mes "Okay, now take this to ^8E6B23Wickebine^000000 in Morroc of Rune-Midgarts Kingdom. Simply deliver it and bring me the receipt.";
getitem 1219,1; //Gladius
next;
@@ -667,7 +668,7 @@ L_AskQuestions:
mes "Anyway, take this";
mes "to ^8E6B23Wickebine^000000 in Morroc of Rune-Midgarts Kingdom,";
break;
- Case 6:
+ Case 11:
mes "Okay, now take this to ^8E6B23Krongast^000000 in Lighthalzen. Simply deliver it and bring me the receipt.";
getitem 1119,1; //Tsurugi
next;
@@ -690,7 +691,7 @@ L_AskQuestions:
mes "Anyway, take this";
mes "to ^8E6B23Krongast^000000 in Izlude";
break;
- case 7:
+ case 12:
mes "Okay, now take this to ^8E6B23Talpiz^000000 in Payon of Rune-Midgarts Kingdom. Simply deliver this and bring me the receipt.";
getitem 1713,1; //Arbalest
next;
@@ -711,7 +712,7 @@ L_AskQuestions:
mes "Anyway, take this";
mes "to ^8E6B23Talpiz^000000 in Payon of Rune-Midgarts Kindgom,";
break;
- case 8:
+ case 13:
mes "Okay, now take this to ^8E6B23Bismarc^000000 in Hugel. Simply deliver this and bring back the receipt.";
getitem 1122,1; //Ring_Pommel_Saber
next;