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authorshadowlady <shadowlady@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-22 13:13:08 +0000
committershadowlady <shadowlady@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-22 13:13:08 +0000
commitb0bb6f1bb0bd334f5cfa550d7d37357c29a39b3b (patch)
tree1e0788bce0a5c5c7d1e0f68c77b7fdee3002cafa /npc
parent0113082fd5a64bb8787f52b293f0018b557b8452 (diff)
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Fixed a wrong label
Sorry about that. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@312 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r--npc/jobs/custom/jobchange.txt649
1 files changed, 649 insertions, 0 deletions
diff --git a/npc/jobs/custom/jobchange.txt b/npc/jobs/custom/jobchange.txt
index b5533fdf4..d3736bc8e 100644
--- a/npc/jobs/custom/jobchange.txt
+++ b/npc/jobs/custom/jobchange.txt
@@ -1,3 +1,651 @@
+<<<<<<< .mine
+//===== eAthena Script =======================================
+//= Jobchanger Script
+//===== By: ==================================================
+//= eAthena Scripting Team
+//===== Current Version: =====================================
+//= 2.0
+//===== Compatible With: =====================================
+//= Athena Version RC1+
+//===== Description: =========================================
+//= Changes to every class ingame.
+//= Making sure they become the right class.
+//===== Additional Comments: =================================
+//Added missing param into resetlevel [Lupus]
+//Remade Adv. Classes Menu. [shadowlady]
+//============================================================
+
+prontera.gat,160,186,6 script Jobchanger 94,{
+mes "[ ^0065DFJobra^000000 ]";
+mes "Sup? I'm the insanely cool and supra-l337 jobchanger thingy for Athena! First of all, what class would you like to change into (must meet preliminary requirements for each class..)";
+next;
+menu "First Class",LFirstClass,"Second Class (2-1)",LSecondClass,"Alternate Second Class (2-2)",LSecondClass2,"Novice High",LNovice2,"Advance First Class",Ladvclasses,"Advance Second Class",Ladvclasses,"Super Novice",LSuperNovice;
+LNovice2:
+ if ((readparam(11) >= 99) && (readparam(55) >= 50) || (readparam(19) > 20)) goto Lchange;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ummmm, excuse me... o.O...";
+ mes "You don't MEET the class requirements...";
+ mes "Hey! You're not ready! Get away, punk! *rolls eyes*";
+ mes "Only 2nd Classes and Alternate 2nd Classes can change into the Novice High... jeeze.";
+ cutin "kafra_01",255;
+ close;
+
+Lchange:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "We shall start the ceremony....";
+ next;
+ if(oldclass > 0) goto Llevelcheck;
+ set oldclass, readparam(19);
+ jobchange 24;
+ resetlvl(1);
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You have been reborn...";
+ cutin "kafra_01",255;
+ close;
+
+Llevelcheck:
+ if(readparam(55) >= 45 || readparam(19) == 4001 && readparam(55) >= 10) goto Ladvclasses;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You need a higher level to change...";
+ cutin "kafra_01",255;
+ close;
+
+Ladvclasses:
+//Lord Knight & Paladin
+ if(oldclass == 7 && readparam(19) == 4001 || oldclass == 14 && readparam(19) == 4001) goto Lswordsmanhigh;
+ if(readparam(19) == 4002 && oldclass == 7) goto Llordknight;
+ if(readparam(19) == 4002 && oldclass == 14) goto Lpaladin;
+//Assassin Cross & Stalker
+ if(oldclass == 12 && readparam(19) == 4001 || oldclass == 17 && readparam(19) == 4001) goto Ltheifhigh;
+ if(readparam(19) == 4007 && oldclass == 12) goto Lassassincross;
+ if(readparam(19) == 4007 && oldclass == 17) goto Lstalker;
+//High Priest & Champion
+ if(oldclass == 8 && readparam(19) == 4001 || oldclass == 15 && readparam(19) == 4001) goto Lacolytehigh;
+ if(readparam(19) == 4005 && oldclass == 8) goto Lhighpriest;
+ if(readparam(19) == 4005 && oldclass == 15) goto Lchampion;
+//Sniper & Clown & Gypsy
+ if(oldclass == 11 && readparam(19) == 4001 || oldclass == 19 && readparam(19) == 4001 || oldclass == 20 && readparam(19) == 4001) goto Larcherhigh;
+ if(readparam(19) == 4004 && oldclass == 11) goto Lsniper;
+ if(readparam(19) == 4004 && oldclass == 19) goto Lclown;
+ if(readparam(19) == 4004 && oldclass == 20) goto Lgypsy;
+//Whitesmith & Creator
+ if(oldclass == 10 && readparam(19) == 4001 || oldclass == 18 && readparam(19) == 4001) goto Lmerchanthigh;
+ if(readparam(19) == 4006 && oldclass == 10) goto Lwhitesmith;
+ if(readparam(19) == 4006 && oldclass == 18) goto Lcreator;
+//High Wizard & Professor
+ if(oldclass == 9 && readparam(19) == 4001 || oldclass == 16 && readparam(19) == 4001) goto Lhighmage;
+ if(readparam(19) == 4003 && oldclass == 9) goto Lhighwizard;
+ if(readparam(19) == 4003 && oldclass == 16) goto Lprofessor;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Please... Remove your cart, leave your falcon and get off your peco before.";
+ mes "[" + readparam(19) + "] [" + oldclass + "]";
+ cutin "kafra_01",255;
+ close;
+//Lord Knight & Paladin
+Lswordsmanhigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
+ cutin "kafra_01",255;
+ jobchange 4002;
+ close;
+
+Llordknight:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "w00t w00t! You are Job Level 40, you've been a Swordie High all your life...";
+ mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
+ mes "...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yes! You are ready to become... a Lord Knight! ";
+ mes "Go save a Damsel in Distress or something..";
+ cutin "kafra_01",255;
+ jobchange 4008;
+ close;
+
+Lpaladin:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Mmmmm, I always liked Paladins.. their Broad Shoulders always turned me on....";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Go Forth On Your Mission To Serve God";
+ mes "This Mission is Free of Charge";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "That means your not getting paid dumbass!";
+ emotion 29;
+ cutin "kafra_01",255;
+ jobchange 38;
+ close;
+//Assassin Cross & Stalker
+Ltheifhigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
+ cutin "kafra_01",255;
+ jobchange 4007;
+ close;
+
+Lassassincross:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Poof! Kekeke... ";
+ cutin "kafra_01",255;
+ jobchange 4013;
+ close;
+
+Lstalker:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Hmf.";
+ mes "How goes the stalking lately?";
+ mes "Found Any New Victims?";
+ cutin "kafra_01",255;
+ jobchange 41;
+ close;
+//High Priest & Champion
+Lacolytehigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay.. go read a Bible.. or whatever.. er..yeah";
+ cutin "kafra_01",255;
+ jobchange 4005;
+ close;
+
+Lhighpriest:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
+ cutin "kafra_01",255;
+ jobchange 4009;
+ close;
+
+Lchampion:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You are the Champion of the Weak and Poor.";
+ mes "Wow it must suck being you ^_^!!!";
+ cutin "kafra_01",255;
+ jobchange 39;
+ close;
+
+//Sniper & Clown & Gypsy
+Larcherhigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I used to poke things with a stick when I was a child..";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
+ cutin "kafra_01",255;
+ jobchange 4004;
+ close;
+
+Lsniper:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
+ jobchange 35;// Job: Job_Sniper
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
+ mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
+ cutin "kafra_01",255;
+ setfalcon;
+ jobchange 4012;
+ close;
+Lclown:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "What an amusing fellow.";
+ mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
+ cutin "kafra_01",255;
+ jobchange 43;
+ next;
+Lgypsy:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Uh-huh, swivel those hips girl! Gypsies are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
+ cutin "kafra_01",255;
+ jobchange 44;
+ close;
+
+//Whitesmith & Creator
+Lmerchanthigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
+ mes "Well its not me!.. >_>..... <_<... bah.. ";
+ cutin "kafra_01",255;
+ jobchange 4006;
+ close;
+
+Lwhitesmith:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oooo~~ Goodie goodie gumdrops! You meet all the requirements! Guess what I'm gonna do ^_^...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "YUP! You guessed it! I turned you into a Whitesmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
+ cutin "kafra_01",255;
+ jobchange 4011;
+ close;
+Lcreator:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Create potions for the swordmen of Rune-Midgart";
+ cutin "kafra_01",255;
+ jobchange 42;
+ close;
+//High Wizard & Professor
+Lmagehigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
+ cutin "kafra_01",255;
+ jobchange 4003;
+ close;
+
+Lhighwizard:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Weeee, doesn't it feel great to finally become a High Wizard? It's like a warm bath.... ahhhhhhh......";
+ cutin "kafra_01",255;
+ jobchange 4010;
+ close;
+
+Lprofessor:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Time for you to teach your first quantum physics class";
+ cutin "kafra_01",255;
+ jobchange 40;
+ close;
+
+LFirstClass:
+ if(class != 0) goto Lnovice;
+ if(joblevel<10) goto Ljobten;
+ if(SkillPoint != 0) goto Lskillpt;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "So... getting your first job, eh? Thats cool, we all need to grow up sometime I guess...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Pick a job, any job! Bwahaha.........";
+ menu "Swordsman",LSword,"Mage",LMage,"Thief",LThief,"Merchant",LMerc,"Acolyte",LAco,"Archer",LArch,"Cancel",LCancel;
+
+Lnovice:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ummmm, excuse me... o.O...";
+ mes "You don't LOOK like a novice...";
+ mes "Hey! You're no novice! Get away, punk! *rolls eyes*";
+ mes "Only NOVICES can change into the First Job... jeeze.";
+ cutin "kafra_01",255;
+ close;
+
+Lskillpt:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Please use up all your skill points before changing into the next job! ";
+ cutin "kafra_01",255;
+ close;
+
+Ljobten:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ugh, you need to have at least a Job Level of 10 before changing into the first class... go kill some porings or something.. >.>'";
+ cutin "kafra_01",255;
+ close;
+
+LSword:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
+ cutin "kafra_01",255;
+ jobchange 1;// Job: Job_Swordman
+ close;
+
+LMage:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
+ cutin "kafra_01",255;
+ jobchange 2;// Job: Job_Mage
+ close;
+
+LThief:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
+ cutin "kafra_01",255;
+ jobchange 6;// Job: Job_Thief
+ close;
+
+LMerc:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
+ mes "Well its not me!.. >_>..... <_<... bah.. ";
+ cutin "kafra_01",255;
+ jobchange 5;// Job: Job_Merchant
+ close;
+
+LAco:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay.. go read a Bible.. or whatever.. er..yeah";
+ cutin "kafra_01",255;
+ jobchange 4;// Job: Job_Acolyte
+ close;
+
+LArch:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I used to poke things with a stick when I was a child..";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
+ cutin "kafra_01",255;
+ jobchange 3;// Job: Job_Archer
+ close;
+
+LSecondClass:
+ if(SkillPoint != 0) goto Lskillpt;
+ if(joblevel<40) goto Ljobforty;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice... you are ready to change into the Second Job! Things get really fun after this!";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "What would you like to be? (Please be the preliminary job)";
+ menu "Knight",LKnight,"Wizard",LWizard,"Hunter",LHunter,"Blacksmith",LBlacksmith,"Assassin",LAssassin,"Priest",LPriest,"Cancel",LCancel;
+
+ Ljobforty:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You must be at least Job Level 40 before even thinking about changing into the Second Job.";
+ cutin "kafra_01",255;
+ close;
+
+ LKnight:
+ if(class !=1) goto LNotSword;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "w00t w00t! You are Job Level 40, you've been a Swordie all your life...";
+ mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
+ mes "...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yes! You are ready to become... a Knight! ";
+ mes "Go save a Damsel in Distress or something..";
+ cutin "kafra_01",255;
+ jobchange 7;// Job: Job_Knight
+ close;
+
+
+ LNotSword:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Knight.";
+ mes "Please be a Swordman before even thinking about 'magically' turning into a Knight... jeeze. *rolls eyes*";
+ cutin "kafra_01",255;
+ close;
+
+ LHunter:
+ if(class !=3) goto LNotArcher;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
+ jobchange 11;// Job: Job_Hunter
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
+ mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
+ cutin "kafra_01",255;
+ setfalcon;
+ close;
+
+ LNotArcher:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Guess what?";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "YOU'RE NOT AN ARCHER >_<....";
+ mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(...";
+ mes "Go away! *grumble grumble*";
+ cutin "kafra_01",255;
+ close;
+
+ LBlacksmith:
+ mes "[ ^0065DFJobra^000000 ]";
+ if(class !=5) goto LNotMerc;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oooo~~ Goodie goodie gumdrops! You meet allll the requirements! Guess what I'm gonna do ^_^...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "YUP! You guessed it! I turned you into a Blacksmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
+ cutin "kafra_01",255;
+ jobchange 10;// Job: Job_Blacksmith
+ close;
+
+ LNotMerc:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!";
+ mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!";
+ cutin "kafra_01",255;
+ close;
+
+ LAssassin:
+ if(class !=6) goto LNotThief;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Poof! Kekeke... ";
+ jobchange 12;// Job: Job_Assassin
+ cutin "kafra_01",255;
+ close;
+
+ LNotThief:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes ".... You're not even a thief.. >_>... go away..";
+ cutin "kafra_01",255;
+ close;
+
+ LPriest:
+ if(class !=4) goto LNotAco;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
+ jobchange 8;// Job: Job_Priest
+ cutin "kafra_01",255;
+ close;
+
+ LNotAco:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!";
+ cutin "kafra_01",255;
+ close;
+
+ LWizard:
+ if(class !=2) goto LNotMage;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......";
+ jobchange 9;// Job: Job_Wizard
+ cutin "kafra_01",255;
+ close;
+
+ LNotMage:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I bet you've never cast a spell in your life.. go away >_>...";
+ cutin "kafra_01",255;
+ close;
+
+LSecondClass2:
+ if(SkillPoint != 0) goto Lskillpt;
+ if(joblevel<40) goto Ljobforty;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Wow, your ready to become second job already?!";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Very well then, what would you like to be?";
+ menu "Crusader",LCrusader,"Sage",LSage,"Bard / Dancer",LBardDancer,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel;
+
+ LCrusader:
+ if(class !=1) goto LNotSword2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on....";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oooo~~~ yeah, thats it... yummy...";
+ jobchange 14;// Job: Job_Crusader
+ cutin "kafra_01",255;
+ close;
+
+ LNotSword2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!";
+ mes ".......Everybody can't be a Crusader.";
+ cutin "kafra_01",255;
+ close;
+
+ LBardDancer:
+ if(sex==0) goto LBard;
+ if(sex==1) goto LDancer;
+
+ LBard:
+ if(class !=3) goto LNotArch3;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
+ jobchange 19;// Job: Job_Bard
+ cutin "kafra_01",255;
+ close;
+
+ LNotArch3:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard..";
+ mes "Silly players.. just don't know when to stop...";
+ cutin "kafra_01",255;
+ close;
+
+ LDancer:
+ if(class !=3) goto LNotArch2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Uh-huh, swivel those hips girl ^_~ Dancers are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
+ jobchange 20;// Job: Job_Dancer
+ cutin "kafra_01",255;
+ close;
+
+ LNotArch2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nope.. you got it wrong girl.. you gotta be an ARCHER before becoming a Dancer..";
+ mes "Silly players.. just don't know when to stop...";
+ cutin "kafra_01",255;
+ close;
+
+ LAlchemist:
+ mes "[ ^0065DFJobra^000000 ]";
+ if(class !=5) goto LNotMerc2;
+ mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
+ jobchange 18;// Job: Job_Alchem
+ cutin "kafra_01",255;
+ close;
+
+
+ LNotMerc2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ummm... no, you gotta be a Merchant first...";
+ cutin "kafra_01",255;
+ close;
+
+ LRogue:
+ if(class !=6) goto LNotThief2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Wow! ^_^ You.. are.. SOOOOO COOOL!! KYAAHH XD!! *drools*";
+ jobchange 17;// Job: Job_Rogue
+ cutin "kafra_01",255;
+ close;
+
+ LNotThief2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Look... you gotta be a THIEF before becoming a Rogue..";
+ mes "I know you think they are really cool.. but NO is NO!";
+ cutin "kafra_01",255;
+ close;
+
+ LMonk:
+ if(class !=4) goto LNotAco2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice.... Monks are pretty darn cool!";
+ jobchange 15;// Job: Job_Monk
+ cutin "kafra_01",255;
+ close;
+
+ LNotAco2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Go read a Bible.. you're not an Acolyte.. and guess what?";
+ mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<";
+ cutin "kafra_01",255;
+ close;
+
+ LSage:
+ if(class !=2) goto LNotMage2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ahhhh, soo cool! I'll never get tired of seeing people turn into those new 2-2 sprites.. KYAHH XD!!";
+ mes "Go forth Sage! Show those wizzies what a real mana-wielder can do! Mwahaha...";
+ jobchange 16;// Job: Job_Sage
+ cutin "kafra_01",255;
+ close;
+
+ LNotMage2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Other jobs except `Mage' are not permitted to be Sages.";
+ cutin "kafra_01",255;
+ close;
+
+LCancel:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Blah.. be that way.. >_>..";
+ cutin "kafra_01",255;
+ close;
+
+LSuperNovice:
+ if(Class == 23) goto L_Twice;
+ if(Class != 0) goto L_Otherjob;
+ if(JobLevel < 10) goto L_LowSkill;
+ if(BaseLevel < 45) goto L_Lowlevel;
+ if(SkillPoint != 0) goto L_StillSk;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Hello, Novice!";
+ mes "Are you enjoying yourself as a novice, the preferred class of the common man?";
+ menu "Yes, I love Novices!",L_SNChange,"Ewww, Novices sucks...",LCancel;
+
+L_SNChange:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "We pride ourselves on our slogan 'Common Man, Common Goals, Common Dreams'!";
+ mes "Have fun with all those skills.";
+ cutin "kafra_01",255;
+ jobchange 23;
+ close;
+
+L_LowSkill:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Well...it seems your level is a little too common at the moment.";
+ mes "You need to have a class level of ^0000FFat least 9^000000 in order to become a Super Novice.";
+ cutin "kafra_01",255;
+ close;
+
+L_LowLevel:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Well...it seems your level is a little too common at the moment.";
+ mes "You need to have a primary level of ^0000FFat least 45^000000 in order to become a Super Novice.";
+ cutin "kafra_01",255;
+ close;
+
+L_StillSk:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Well...it seems you still have some skill points.";
+ mes "You need to have ^0000FFNO^000000 skill points left in order to change jobs.";
+ cutin "kafra_01",255;
+ close;
+
+L_Twice:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You are already a Super Novice...";
+ cutin "kafra_01",255;
+ close;
+
+L_Otherjob:
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Such people don't have a place in Novice common society. I'm sorry.";
+ cutin "kafra_01",255;
+ close;
+}
+=======
//===== eAthena Script =======================================
//= Jobchanger Script
//===== By: ==================================================
@@ -644,3 +1292,4 @@ L_Otherjob:
cutin "kafra_01",255;
close;
}
+