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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/warps/cities/umbala.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/warps/cities/umbala.txt')
-rw-r--r--npc/warps/cities/umbala.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/warps/cities/umbala.txt b/npc/warps/cities/umbala.txt
index 1d9058ffa..f86c90d2c 100644
--- a/npc/warps/cities/umbala.txt
+++ b/npc/warps/cities/umbala.txt
@@ -26,7 +26,7 @@ umbala,100,203,0 warp um_houseA2-1 1,1,um_in,163,69
um_in,166,69,0 warp um_houseA2-2 1,1,umbala,102,205
umbala,107,130,0 warp um_houseB1-1 1,1,um_in,99,66
um_in,99,63,0 warp um_houseB1-2 1,1,umbala,108,127
-umbala,220,189,0 script um_shaman1-1 45,1,1,{
+umbala,220,189,0 script um_shaman1-1 WARPNPC,1,1,{
OnTouch:
if (event_umbala == 7) {
warp "um_in",32,71;