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authorTaylor Locke <kisuka@kisuka.com>2013-11-25 06:03:06 -0800
committerTaylor Locke <kisuka@kisuka.com>2013-11-25 06:03:06 -0800
commit4faa0ec9df7067cee3eb1c1953fccc6c2f842179 (patch)
tree2ad86f1414ff35cf96a8ec5577a978d533072750 /npc/re/merchants/enchan_upg.txt
parent463cbc94ea4124a35ad5bf3222b510ad979d8805 (diff)
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Cleaned up Zeny manipulation in scripts.
Diffstat (limited to 'npc/re/merchants/enchan_upg.txt')
-rw-r--r--npc/re/merchants/enchan_upg.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/re/merchants/enchan_upg.txt b/npc/re/merchants/enchan_upg.txt
index c72479f38..fd8863776 100644
--- a/npc/re/merchants/enchan_upg.txt
+++ b/npc/re/merchants/enchan_upg.txt
@@ -250,7 +250,7 @@ prt_in,28,73,3 script Devil Enchant Master#prq 1_M_SMITH,{
}
specialeffect EF_REPAIRWEAPON;
mes "I initialized the enchant effects.";
- set Zeny, Zeny - 100000;
+ Zeny -= 100000;
delequip .@part;
// GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] 0