diff options
author | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
---|---|---|
committer | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
commit | f52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch) | |
tree | 99907d827264e501774e58ab4630e41fa7103c02 /npc/re/guides/guides_prontera.txt | |
parent | 2410110dece79b4598c12f1c953219f1d0d1904a (diff) | |
parent | 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff) | |
download | hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.gz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.bz2 hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.xz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.zip |
Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'npc/re/guides/guides_prontera.txt')
-rw-r--r-- | npc/re/guides/guides_prontera.txt | 199 |
1 files changed, 96 insertions, 103 deletions
diff --git a/npc/re/guides/guides_prontera.txt b/npc/re/guides/guides_prontera.txt index f744a7a8c..c3ecea92f 100644 --- a/npc/re/guides/guides_prontera.txt +++ b/npc/re/guides/guides_prontera.txt @@ -1,26 +1,28 @@ //===== Hercules Script ====================================== //= Prontera Guides -//===== By: ================================================== +//===== By: ================================================== //= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= Hercules -//===== Description: ========================================= +//===== Current Version: ===================================== +//= 1.1 +//===== Description: ========================================= //= [Official Conversion] -//= Guides for the city of Prontera -//===== Additional Comments: ================================= +//= Guides for the city of Prontera. +//===== Additional Comments: ================================= //= 1.0 First version, Renewal guides. -//============================================================ +//= 1.1 Navigation system update. [Euphy] +//= Optimized. +//============================================================ -prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{ +prontera,154,187,4 script Guide#01prontera::GuideProntera 8W_SOLDIER,{ cutin "prt_soldier",2; mes "[Prontera Guide]"; mes "Welcome to ^8B4513Prontera^000000,"; mes "the beautiful capital of the"; mes "Rune-Midgarts Kingdom."; mes "Do you need help navigating the city?"; + F_Navi("[Prontera Guide]"); next; + set .@str$,"Would you like to check any other locations?"; while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { case 1: @@ -28,63 +30,53 @@ prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{ while (.@loop) { switch(select("[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Forge ]:[ Sanctuary ]:[ Chivalry Office ]:[ Inn ]:[ Tavern ]:[ Library ]:[ Prontera Castle ]:[ Job Agency ]:[ City Hall ]:Previous Menu")) { case 1: - mes "[Prontera Guide]"; - mes "Let me mark the location of the ^B9062FTool Shop^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Tool Shop","prontera,134,221","^B9062F"); + mes .@str$; viewpoint 1,134,221,0,0xFF0000; next; break; case 2: - mes "[Prontera Guide]"; - mes "Let me mark the location of the ^0000FFWeapon & Armor Shop^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Weapon & Armor Shop","prontera,175,220","^0000FF"); + mes .@str$; viewpoint 1,175,220,1,0x0A82FF; next; break; case 3: - mes "[Prontera Guide]"; - mes "Let me mark the location of the ^FF5400Forge^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Forge","prontera,179,184","^FF5400"); + mes .@str$; viewpoint 1,179,184,2,0xFFB400; next; break; case 4: mes "[Prontera Guide]"; - mes "The ^006400Prontera Sanctuary^000000 is"; + mes "The "+F_Navi("Prontera Sanctuary","prontera,236,316","^006400")+" is"; mes "where you can change your job to Acolyte,"; mes "its located in the far northeast of Prontera."; mes "Let me mark the location on your mini-map."; - mes "Would you like to check any other locations?"; + mes .@str$; viewpoint 1,236,316,3,0xAAFF00; next; break; case 5: mes "[Prontera Guide]"; - mes "The Chivalry Office is"; + mes "The "+F_Navi("Chivalry Office","prontera,46,345")+" is"; mes "where you can change your job to ^7F3300Knight^000000"; mes "or apply for the ^7F3300Culvert^000000 Subjugation Party."; - mes "Would you like to check any other locations?"; + mes .@str$; viewpoint 1,46,345,4,0xD2691E; next; break; case 6: - mes "[Prontera Guide]"; - mes "Let me mark the location of the ^800080Inn^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Inn","prontera,203,191","^800080"); + mes .@str$; viewpoint 1,204,191,5,0xDA70D6; next; break; case 7: - mes "[Prontera Guide]"; - mes "Let me mark the location of the ^B9062FTaverns^000000"; - mes "on your mini-map."; - mes "Only the ^B9062Fnorthern^000000 tavern"; + callsub L_Mark, "^B9062FTaverns^000000"; + mes "Only the "+F_Navi("northern","prontera,208,154","^B9062F")+" tavern"; mes "is open for now."; - mes "Would you like to check any other locations?"; + mes .@str$; viewpoint 1,208,154,6,0xFF0000; viewpoint 1,46,67,7,0xFF0000; next; @@ -93,38 +85,36 @@ prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{ mes "[Prontera Guide]"; mes "The ^0000FFLibrary^000000 is"; mes "where you can find useful information, like the Monster Encyclopedia."; - mes "There are currently twi libaries available"; - mes "in the northern area of Prontera."; - mes "Would you like to check any other locations?"; + mes "There are currently two libaries available,"; + mes "One to the "+F_Navi("northeast","prontera,120,264")+" and the other to the "+F_Navi("northwest","prontera,192,264")+"."; + mes .@str$; viewpoint 1,120,264,8,0x0A82FF; viewpoint 1,192,264,9,0x0A82FF; next; break; case 9: mes "[Prontera Guide]"; - mes "The ^FF5400Prontera Castle^000000 is north from here,"; + mes "The "+F_Navi("Prontera Castle","prontera,156,360","^FF5400")+" is north from here,"; mes "and its rear gate is connected to"; mes "the northern Prontera Fields."; mes "Let me mark the castle on your mini-map."; - mes "Would you like to check any other locations?"; + mes .@str$; viewpoint 1,156,360,10,0xFFB400; next; break; case 10: - mes "[Prontera Guide]"; - mes "Let me mark the location of the ^006400Job Agency^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Job Agency","prontera,133,183","^006400"); + mes .@str$; viewpoint 1,133,183,11,0xAAFF00; next; break; case 11: mes "[Prontera Guide]"; - mes "Let me mark the location of ^7F3300City Hall^000000"; + mes "Let me mark the location of "+F_Navi("City Hall","prontera,75,91","^7F3300"); mes "on your mini-map."; mes "There's a hairstylist"; mes "there that can change your hair color."; - mes "Would you like to check any other locations?"; + mes .@str$; viewpoint 1,75,91,12,0xD2691E; next; break; @@ -137,72 +127,66 @@ prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{ case 2: set .@loop,1; while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Peco Peco Breeder ]:[ Riding Creature Master ]:[ Magic Gear Master ]:[ Peco Peco Remover ]:[ Rune Salesman ]:[ Mercenary Guildsman ]:[ Hypnotist ]:[ Kafra Employee ]:[ Leablem ]:[ Apprentice Craftsman ]:Previous Menu")) { + switch(select("[ Eden Teleport Officer ]:[ Peco Peco Breeder ]:[ Riding Creature Master ]:[ Magic Gear Master ]:[ Peco Peco Remover ]:[ Trading Merchants ]:[ Mercenary Guildsman ]:[ Hypnotist ]:[ Kafra Employee ]:[ Leablem ]:[ Apprentice Craftsman ]:[ Pet Groomer ]:Previous Menu")) { case 1: - mes "[Prontera Guide]"; - mes "Let me mark the location of the"; - mes "^800080Eden Teleport Officer^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Eden Teleport Officer","prontera,124,76","^800080"),1; + mes .@str$; viewpoint 1,124,76,13,0xDA70D6; next; break; case 2: mes "[Prontera Guide]"; mes "Two ^0000FFPeco Peco Breeders^000000 are available,"; - mes "one for ^0000FFKnights^000000 to the ^0000FFnorthwest^000000"; - mes "and the other for ^0000FFCrusaders^000000 to the ^0000FFnortheast^000000."; - viewpoint 1,55,350,15,0x0A82FF; - viewpoint 1,232,310,16,0x0A82FF; + mes "one for ^0000FFKnights^000000 to the "+F_Navi("northwest","prontera,55,350","^0000FF"); + mes "and the other for ^0000FFCrusaders^000000 to the "+F_Navi("northeast","prontera,232,310","^0000FF")+"."; + viewpoint 1,55,350,14,0x0A82FF; + viewpoint 1,232,310,15,0x0A82FF; next; break; case 3: mes "[Prontera Guide]"; - mes "The ^FF5400Riding Creature Master^000000 provides services for"; + mes "The "+F_Navi("Riding Creature Master","prontera,131,213","^FF5400")+" provides services for"; mes "^FF5400Rune Knights^000000 and ^FF5400Royal Guards^000000."; mes "Let me mark his location"; mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,131,213,17,0xFFB400; + mes .@str$; + viewpoint 1,131,213,16,0xFFB400; next; break; case 4: mes "[Prontera Guide]"; - mes "The ^006400Magic Gear Master^000000"; + mes "The "+F_Navi("Magic Gear Master","prontera,163,178","^006400"); mes "provides services for"; mes "^006400Mechanics^000000."; mes "Let me mark his location"; mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,163,178,18,0xAAFF00; + mes .@str$; + viewpoint 1,163,178,17,0xAAFF00; next; break; case 5: mes "[Prontera Guide]"; mes "If your beloved Peco Peco refuses"; mes "to leave you,"; - mes "please talk to the ^7F3300Peco Peco Remover^000000"; + mes "please talk to the "+F_Navi("Peco Peco Remover","prontera,125,208","^7F3300"); mes "near the central fountain."; - mes "Would you like to check any other locations?"; - viewpoint 1,125,208,19,0xD2691E; + mes .@str$; + viewpoint 1,125,208,18,0xD2691E; next; break; case 6: mes "[Prontera Guide]"; - mes "Let me mark the location of"; - mes "the ^800080Rune Salesman^000000"; + mes "The Rune Merchant, Amatsu Trader, and other"; + mes F_Navi("Trading Merchants","prontera,178,244","^800080")+" have been marked"; mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,168,228,20,0xDA70D6; + mes .@str$; + viewpoint 1,178,244,19,0xDA70D6; next; break; case 7: - mes "[Prontera Guide]"; - mes "Let me mark the location of ^0000FFSpear Mercenary Manager^000000 and"; - mes "^0000FFMercenary Goods Merchant^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,35,337,21,0x0A82FF; + callsub L_Mark, F_Navi("Mercenary Guildsman","prontera,35,337","^0000FF"),1; + mes .@str$; + viewpoint 1,35,337,20,0x0A82FF; next; break; case 8: @@ -210,46 +194,46 @@ prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{ mes "The ^FF5400Hypnotist^000000"; mes "helps beginner adventurers"; mes "to reset their skills."; - mes "Let me mark his location"; - mes "on your mini-map."; + mes "He has moved to Izlude, Prontera's satellite town to the southeast."; mes "Would you like to check any other locations?"; - viewpoint 1,146,232,22,0xFFB400; + mes .@str$; + //viewpoint 1,146,232,21,0xFFB400; next; break; case 9: - mes "[Prontera Guide]"; - mes "Let me mark the location of the"; - mes "^006400Kafra Employees^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,152,326,23,0xAAFF00; - viewpoint 1,30,207,24,0xAAFF00; - viewpoint 1,282,200,25,0xAAFF00; - viewpoint 1,151,29,26,0xAAFF00; - viewpoint 1,146,89,27,0xAAFF00; + callsub L_Mark, "^006400Kafra Employees^000000",1; + mes .@str$; + viewpoint 1,152,326,22,0xAAFF00; + viewpoint 1,30,207,23,0xAAFF00; + viewpoint 1,282,200,24,0xAAFF00; + viewpoint 1,151,29,25,0xAAFF00; + viewpoint 1,146,89,26,0xAAFF00; next; break; case 10: mes "[Prontera Guide]"; - mes "^0000FFLeablem^000000"; + mes F_Navi("Leablem","prontera,244,169","^0000FF"); mes "is a technician"; mes "who can create ^0000FFslots^000000 on weapons and armors,"; mes "As amazing as it sounds,"; mes "not all equipment can be slotted."; - mes "Would you like to check any other locations?"; - viewpoint 1,244,169,28,0x0A82FF; + mes .@str$; + viewpoint 1,244,169,27,0x0A82FF; next; break; case 11: - mes "[Prontera Guide]"; - mes "Let me mark the location of the"; - mes "^800080Apprentice Craftsman^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,165,60,29,0xDA70D6; + callsub L_Mark, F_Navi("Apprentice Craftsman","prontera,165,60","^800080"),1; + mes .@str$; + viewpoint 1,165,60,28,0xDA70D6; next; break; case 12: + callsub L_Mark, F_Navi("Pet Groomer","prontera,218,211"),1; + mes .@str$; + viewpoint 1,218,211,29,0xFF0000; + next; + break; + case 13: set .@loop,0; break; } @@ -280,7 +264,7 @@ prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{ viewpoint 2,1,1,18,0xFFFF00; viewpoint 2,1,1,19,0xFFFF00; viewpoint 2,1,1,20,0xFFFF00; - viewpoint 2,1,1,21,0xFFFF00; + //viewpoint 2,1,1,21,0xFFFF00; viewpoint 2,1,1,22,0xFFFF00; viewpoint 2,1,1,23,0xFFFF00; viewpoint 2,1,1,24,0xFFFF00; @@ -299,9 +283,18 @@ prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{ end; } } + end; +L_Mark: + mes "[Prontera Guide]"; + if (getarg(1,0)) { + mes "Let me mark the location of the"; + mes getarg(0); + } else + mes "Let me mark the location of the "+getarg(0); + mes "on your mini-map."; + return; } - -prontera,282,208,2 duplicate(GuideProntera) Guide#02prontera 105 -prontera,29,200,6 duplicate(GuideProntera) Guide#03prontera 105 -prontera,160,29,0 duplicate(GuideProntera) Guide#04prontera 105 -prontera,151,330,4 duplicate(GuideProntera) Guide#05prontera 105 +prontera,282,208,2 duplicate(GuideProntera) Guide#02prontera 8W_SOLDIER +prontera,29,200,6 duplicate(GuideProntera) Guide#03prontera 8W_SOLDIER +prontera,160,29,0 duplicate(GuideProntera) Guide#04prontera 8W_SOLDIER +prontera,151,330,4 duplicate(GuideProntera) Guide#05prontera 8W_SOLDIER |