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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-08-31 10:27:19 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-08-31 10:27:19 +0000 |
commit | b58a50adeded72fb00ba12a2220be19b7b0b034a (patch) | |
tree | 902539918d1a513d5749ff64677fe7a8861f50c7 /npc/quests | |
parent | 529e20a3cc2d2bfd8128a065b59d4bd7e1129c72 (diff) | |
download | hercules-b58a50adeded72fb00ba12a2220be19b7b0b034a.tar.gz hercules-b58a50adeded72fb00ba12a2220be19b7b0b034a.tar.bz2 hercules-b58a50adeded72fb00ba12a2220be19b7b0b034a.tar.xz hercules-b58a50adeded72fb00ba12a2220be19b7b0b034a.zip |
Fixed blatant errors that I added to Keil Hyre Quest.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13154 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests')
-rw-r--r-- | npc/quests/Kiel_Hyre_Quest.txt | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/npc/quests/Kiel_Hyre_Quest.txt b/npc/quests/Kiel_Hyre_Quest.txt index 17b5f122b..043615088 100644 --- a/npc/quests/Kiel_Hyre_Quest.txt +++ b/npc/quests/Kiel_Hyre_Quest.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf (Script), DZeroX (Timer) //===== Current Version: ===================================== -//= 4.2 +//= 4.2a //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -89,6 +89,7 @@ //= Updated comments for get/delitem commands. //= 4.1 Added an 'end;' to Kiel Hyre's dialog for the "Yes" option for if you want to confront Kiehl. //= 4.2 Fixed some issues reported in bugreport:2129. [L0ne_W0lf] +//= 3.2a Follow up to last update. [L0ne_W0lf] //============================================================ //============================================================================ @@ -104,8 +105,6 @@ // - I've fixed a few of iRO's mistakes, but I'm sure I made some of my own. // - Will probably require a major optimizing. // - Not going to list ALL of the more usless NPCs. (Doors + Empty "Beautiful Ladies") -// - Near the end I finshed the quest with some people. Used packet logging to get dialog. -// Because of the above mentioned, NPC placement and dialog is a little sloppier. // - Parties are *NOT REQUIRED* as per Doddler's Wiki information. // //---------------------------------------------------------------------------- @@ -1491,7 +1490,7 @@ kh_school,179,39,0 script Cute Student#kh 895,{ } } } - else if (KielHyreQuest >= 24 || KielHyreQuest >= 26) { + else if (KielHyreQuest >= 24 || KielHyreQuest <= 26) { cutin "kh_elly04",2; mes "[Elly]"; mes "Argh, I'm in a fix!"; @@ -1542,7 +1541,7 @@ kh_school,179,39,0 script Cute Student#kh 895,{ // Elly's Window //---------------------------------------------------------------------------- yuno_fild08,69,185,0 script Window#kh 111,{ - if (KielHyreQuest > 29) { + if (KielHyreQuest < 29) { mes "^3355FFYou can see a curtain"; mes "decorated with a cute"; mes "design through the"; @@ -1551,7 +1550,7 @@ yuno_fild08,69,185,0 script Window#kh 111,{ mes "used by a young girl.^000000"; close; } - if (KielHyreQuest > 30) { + else if (KielHyreQuest== 29) { mes "^3355FFThis must be Elly's room."; mes "It doesn't sound like anyone"; mes "is inside, so she probably"; @@ -1561,7 +1560,7 @@ yuno_fild08,69,185,0 script Window#kh 111,{ mes "in their cottage's Study.^000000"; close; } - if ((KielHyreQuest <= 30) && (KielHyreQuest >= 45)) { + else if ((KielHyreQuest >= 30) && (KielHyreQuest <= 45)) { mes "^3355FFThis slightly open window"; mes "must lead into Elly's room."; mes "Although she asked you to"; @@ -3327,7 +3326,7 @@ kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 111,{ // Robotic's Factory; Heavy Door //---------------------------------------------------------------------------- kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{ - if (KielHyreQuest > 38) { + if (KielHyreQuest < 38) { mes "^3355FFThere is a large, heavy"; mes "door infront of you.^000000"; next; @@ -3347,7 +3346,7 @@ kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{ close; } } - else if ((KielHyreQuest <= 38) && (KielHyreQuest > 46)) { + else if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { mes "^3355FFThere is a large, heavy"; mes "door in front of you.^000000"; next; |