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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-06 11:28:53 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-06 11:28:53 +0000
commit0769d6ded1ef403ed60d7d5d010ff4cec8b02c19 (patch)
tree831c29462b956e431d24b066251ee686cc9ef02d /npc/quests
parent74b283460a19b508724cd9ea627bf70d0a421e92 (diff)
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Lots of small updates and corrections to seal quests.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13194 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests')
-rw-r--r--npc/quests/seals/brisingamen_seal.txt19
-rw-r--r--npc/quests/seals/god_weapon_creation.txt35
-rw-r--r--npc/quests/seals/megingard_seal.txt7
-rw-r--r--npc/quests/seals/mjolnir_seal.txt104
-rw-r--r--npc/quests/seals/sleipnir_seal.txt29
5 files changed, 122 insertions, 72 deletions
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index 9cbcffdc9..e8efdedf6 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena
//===== Description: =========================================
@@ -13,6 +13,7 @@
//= 1.0a Removed duplicates [Toms]
//= 1.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
//= 1.2 Updated several aspects of the script. [L0ne_W0lf]
+//= 1.3 Minor Touchups to quest. [L0ne_W0lf]
//============================================================
prt_fild08,175,374,3 script Bard#brising 51,{
@@ -1312,19 +1313,6 @@ yuno_in04,47,113,1 script Studying Scholar#1 749,{
}
else if (god_brising == 1) {
mes "[Enrico Kaili]";
- mes "How are you...ah! It is you, " + strcharinfo(0) + "!";
- mes "Yes, I was told by Nelliorde that you will visit me.";
- mes "He always tells me that he will";
- mes "a good assistance for my research.";
- mes "So, how was your travel?";
- next;
- mes "[Enrico Kaili]";
- mes "Hahaha, I guess you would not have a hard time to come";
- mes "to Juno...since there are various convenience travelling";
- mes "methods as warp portal and kafra teleport service!";
- mes "So, how was my joke? Hahahaha!";
- next;
- mes "[Enrico Kaili]";
mes "Ah, you've arrived!";
mes "" + strcharinfo(0) + ", right?";
mes "Yes, I was told by Nelliorde that you'd come. He always manages";
@@ -1494,7 +1482,8 @@ prt_church,113,103,1 script Praying Man 798,{
else if (god_brising > 19 && god_brising < 34) {
mes "[Hermite Charles]";
mes "I'll be waiting.";
- mes "For some reason, I believe you'll be able to find some sort of clue about what happened these past two years one of these days.";
+ mes "For some reason, I believe you'll be able to find some sort of clue about what happened these past";
+ mes "two years one of these days.";
close;
}
else if (god_brising == 12) {
diff --git a/npc/quests/seals/god_weapon_creation.txt b/npc/quests/seals/god_weapon_creation.txt
index c9ab783c1..6f2ef1976 100644
--- a/npc/quests/seals/god_weapon_creation.txt
+++ b/npc/quests/seals/god_weapon_creation.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Compatible With: =====================================
//= eAthena
//===== Description: =========================================
@@ -11,6 +11,7 @@
//===== Additional Comments: =================================
//= 1.0 First version. Thanks to SinSloth for scripting it. [MasterOfMuppets]
//= 1.1 Updated several aspects of the script. [L0ne_W0lf]
+//= 1.2 Corrected several incorrect item IDs. [L0ne_W0lf]
//============================================================
gld_dun01,28,85,0 script Grunburti#1::GodDwarf 826,{
@@ -167,7 +168,7 @@ gld_dun01,28,85,0 script Grunburti#1::GodDwarf 826,{
mes "[Dwarf Grunburti]";
mes "First of all, I shall confirm whether or not you have brought all the necessary materials to forge a godly item! I hate it when humans come here without any purpose!";
next;
- if ((countitem(7073) > 3) && (countitem(7077) > 3) && (countitem(7088) > 2) && (countitem(7090) > 2) && (countitem(7092) > 2) && (countitem(726) > 1) && (countitem(722) > 2) && (countitem(727) > 9) && (countitem(724) > 4) && (countitem(614) > 19) && (countitem(2603) > 0)) {
+ if ((countitem(7073) > 3) && (countitem(7077) > 3) && (countitem(7088) > 2) && (countitem(7090) > 2) && (countitem(7092) > 2) && (countitem(726) > 1) && (countitem(722) > 2) && (countitem(727) > 9) && (countitem(724) > 4) && (countitem(969) > 19) && (countitem(2603) > 0)) {
mes "[Dwarf Grunburti]";
mes "Hmm...";
mes "I guess you";
@@ -175,7 +176,7 @@ gld_dun01,28,85,0 script Grunburti#1::GodDwarf 826,{
mes "^0000FFBrisingamen^000000!";
next;
}
- else if ((countitem(7058) > 0) && (countitem(614) > 19) && (countitem(726) > 9) && (countitem(615) > 9) && (countitem(2627) > 0)){ //Gullraifnir Gold Blue_Jewel Oridecon Belt
+ else if ((countitem(7058) > 0) && (countitem(969) > 19) && (countitem(726) > 9) && (countitem(984) > 9) && (countitem(2627) > 0)){ //Gullraifnir Gold Blue_Jewel Oridecon Belt
mes "[Dwarf Grunburti]";
mes "Hmm...";
mes "I guess you";
@@ -183,7 +184,7 @@ gld_dun01,28,85,0 script Grunburti#1::GodDwarf 826,{
mes "^0000FFMegingjard^000000!";
next;
}
- else if ((countitem(7076) > 2) && (countitem(7079) > 4) && (countitem(7083) > 2) && (countitem(7086) > 3) && (countitem(7087) > 2) && (countitem(614) > 19) && (countitem(757) > 9) && (countitem(2406) > 0)) {
+ else if ((countitem(7076) > 2) && (countitem(7079) > 4) && (countitem(7083) > 2) && (countitem(7086) > 3) && (countitem(7087) > 2) && (countitem(969) > 19) && (countitem(985) > 9) && (countitem(2406) > 0)) {
mes "[Dwarf Grunburti]";
mes "Hmm...";
mes "I guess you";
@@ -191,7 +192,7 @@ gld_dun01,28,85,0 script Grunburti#1::GodDwarf 826,{
mes "^0000FFSleipnir^000000!";
next;
}
- else if ((countitem(7074) > 1) && (countitem(7075) > 3) && (countitem(7078) > 4) && (countitem(7089) > 4) && (countitem(7091) > 4) && (countitem(615) > 19) && (countitem(757) > 4) && (countitem(614) > 39) && (countitem(1522) > 0)) {
+ else if ((countitem(7074) > 1) && (countitem(7075) > 3) && (countitem(7078) > 4) && (countitem(7089) > 4) && (countitem(7091) > 4) && (countitem(984) > 19) && (countitem(985) > 4) && (countitem(969) > 39) && (countitem(1522) > 0)) {
mes "[Dwarf Grunburti]";
mes "Hmm...";
mes "I guess you";
@@ -457,7 +458,7 @@ que_god01,154,112,4 script Grunburti#god 826,{
next;
switch(select("Make Brisingamen.:Cancel.")) {
case 1:
- if ((countitem(7073) > 3) && (countitem(7077) > 3) && (countitem(7088) > 2) && (countitem(7090) > 2) && (countitem(7092) > 2) && (countitem(726) > 1) && (countitem(722) > 2) && (countitem(727) > 9) && (countitem(724) > 4) && (countitem(614) > 19) && (countitem(2603) > 0)){ //Jewel_Of_Prayer Silver_Fancy Crystal_Of_Snow Slilince_Wave Air_Stream Blue_Jewel Scarlet_Jewel White_Jewel Cardinal_Jewel_ Gold Necklace
+ if ((countitem(7073) > 3) && (countitem(7077) > 3) && (countitem(7088) > 2) && (countitem(7090) > 2) && (countitem(7092) > 2) && (countitem(726) > 1) && (countitem(722) > 2) && (countitem(727) > 9) && (countitem(724) > 4) && (countitem(969) > 19) && (countitem(2603) > 0)){ //Jewel_Of_Prayer Silver_Fancy Crystal_Of_Snow Slilince_Wave Air_Stream Blue_Jewel Scarlet_Jewel White_Jewel Cardinal_Jewel_ Gold Necklace
mes "[Dwarf Grunburti]";
mes "Never in my wildest";
mes "imaginings have I thought that I'd be crafting this masterpiece for a mere human. Give me a moment.";
@@ -487,7 +488,7 @@ que_god01,154,112,4 script Grunburti#god 826,{
delitem 722,3; //Scarlet_Jewel
delitem 727,10; //White_Jewel
delitem 724,5; //Cardinal_Jewel_
- delitem 614,20; //Gold
+ delitem 969,20; //Gold
delitem 2603,1; //Necklace
getitem 2630,1; // Brysinggamen
set $God1,0;
@@ -536,7 +537,7 @@ que_god01,154,112,4 script Grunburti#god 826,{
next;
switch(select("Make Megingjard.:Cancel.")) {
case 1:
- if ((countitem(7058) > 0) && (countitem(614) > 19) && (countitem(726) > 9) && (countitem(615) > 9) && (countitem(2627) > 0)) {
+ if ((countitem(7058) > 0) && (countitem(969) > 19) && (countitem(726) > 9) && (countitem(984) > 9) && (countitem(2627) > 0)) {
mes "[Dwarf Grunburti]";
mes "Twenty years ago,";
mes "I'd never believe that";
@@ -559,9 +560,9 @@ que_god01,154,112,4 script Grunburti#god 826,{
close;
}
delitem 7058,1; //Gullraifnir
- delitem 614,20; //Gold
+ delitem 969,20; //Gold
delitem 726,10; //Blue_Jewel
- delitem 615,10; //Oridecon
+ delitem 984,10; //Oridecon
delitem 2627,1; //Belt
getitem 2629,1; // Magingiorde
set $God1,0;
@@ -621,7 +622,7 @@ que_god01,154,112,4 script Grunburti#god 826,{
next;
switch(select("Make Sleipnir.:Cancel.")) {
case 1:
- if ((countitem(7076) > 2) && (countitem(7079) > 4) && (countitem(7083) > 2) && (countitem(7086) > 3) && (countitem(7087) > 2) && (countitem(614) > 19) && (countitem(757) > 9) && (countitem(2406) > 0)) {
+ if ((countitem(7076) > 2) && (countitem(7079) > 4) && (countitem(7083) > 2) && (countitem(7086) > 3) && (countitem(7087) > 2) && (countitem(969) > 19) && (countitem(985) > 9) && (countitem(2406) > 0)) {
mes "[Dwarf Grunburti]";
mes "I never believed";
mes "that the speed of";
@@ -650,8 +651,8 @@ que_god01,154,112,4 script Grunburti#god 826,{
delitem 7083,3; //Soul_Of_Fish
delitem 7086,4; //Symbol_Of_Sun
delitem 7087,3; //Breath_Of_Soul
- delitem 614,20; //Gold
- delitem 757,10; //Elunium
+ delitem 969,20; //Gold
+ delitem 985,10; //Elunium
delitem 2406,1; //Boots_
getitem 2410,1; // Sleipnir
set $God1,0;
@@ -710,7 +711,7 @@ que_god01,154,112,4 script Grunburti#god 826,{
next;
switch(select("Make Mjolnir.:Cancel.")) {
case 1:
- if ((countitem(7074) > 1) && (countitem(7075) > 3) && (countitem(7078) > 4) && (countitem(7089) > 4) && (countitem(7091) > 4) && (countitem(615) > 19) && (countitem(757) > 4) && (countitem(614) > 39) && (countitem(1522) > 0)) {
+ if ((countitem(7074) > 1) && (countitem(7075) > 3) && (countitem(7078) > 4) && (countitem(7089) > 4) && (countitem(7091) > 4) && (countitem(984) > 19) && (countitem(985) > 4) && (countitem(969) > 39) && (countitem(1522) > 0)) {
mes "[Dwarf Grunburti]";
mes "Do not disgrace";
mes "Thor, lord of Thunder,";
@@ -738,9 +739,9 @@ que_god01,154,112,4 script Grunburti#god 826,{
delitem 7078,5; //Anger_Of_Valkurye
delitem 7089,5; //Indication_Of_Tempest
delitem 7091,5; //Rough_Billows
- delitem 615,20; //Oridecon
- delitem 757,5; //Elunium
- delitem 614,40; //Gold
+ delitem 984,20; //Oridecon
+ delitem 985,5; //Elunium
+ delitem 969,40; //Gold
delitem 1522,1; //Stunner
getitem 1530,1; // Mjolnir
set $God1,0;
diff --git a/npc/quests/seals/megingard_seal.txt b/npc/quests/seals/megingard_seal.txt
index 9124dbf1d..92c298c70 100644
--- a/npc/quests/seals/megingard_seal.txt
+++ b/npc/quests/seals/megingard_seal.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.3
+//= 1.4
//===== Compatible With: =====================================
//= eAthena
//===== Description: =========================================
@@ -13,11 +13,12 @@
//= 1.1 fixed exploit [Lupus]
//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
//= 1.3 Updated several aspects of the script. [L0ne_W0lf]
+//= 1.4 Minor Touchups to quest. [L0ne_W0lf]
//============================================================
prt_castle,44,151,0 script Rebarev Doug 56,{
cutin "god_rebeireb",2;
- if ((countitem(7080) > 3) && (countitem(7081) > 4) && (countitem(7082) > 3) && (countitem(7084) > 2) && (countitem(7085) > 2)){ //Foot_Step_Of_Cat Beard_Of_Women Root_Of_Stone Saliva_Of_Bird Tendon_Of_Bear
+ if ((countitem(7080) > 3) && (countitem(7081) > 4) && (countitem(7082) > 3) && (countitem(7084) > 2) && (countitem(7085) > 2)) {
mes "[Rebarev Doug]";
mes "What's this?";
mes "You...! You have";
@@ -1195,7 +1196,7 @@ prt_in,172,106,0 script Librarian#megin 833,{
}
}
}
- else {
+ else {
mes "^663300[Keyword: ^996633"+.@input$+"^663300]";
mes "- No result has been found.-";
close2;
diff --git a/npc/quests/seals/mjolnir_seal.txt b/npc/quests/seals/mjolnir_seal.txt
index 376201a33..555d1b662 100644
--- a/npc/quests/seals/mjolnir_seal.txt
+++ b/npc/quests/seals/mjolnir_seal.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena
//===== Description: =========================================
@@ -13,6 +13,7 @@
//= 1.1 Fixed wrong label names [Luups]
//= 1.1a Corrected a a typo error ";;". [Samuray22]
//= 1.2 Updated several aspects of the script. [L0ne_W0lf]
+//= 1.3 Minor Touchups to quest. [L0ne_W0lf]
//============================================================
prontera,124,297,3 script Tialfi 706,{
@@ -653,13 +654,11 @@ mjolnir_11,149,247,5 script Dwarf Blacksmith#east 826,{
}
}
}
- else {
+ else {
mes "[Austri]";
- mes "You don't seem to understand.";
- mes "If you wish to prove to me that";
- mes "you understand blacksmiths, you";
- mes "should bring something related";
- mes "to my work!";
+ mes "You don't seem to";
+ mes "understand. If you";
+ mes "wish to prove to me that you understand blacksmiths, you should bring something related to my work!";
close;
}
}
@@ -1628,10 +1627,9 @@ mjolnir_09,209,341,3 script Dwarf Blacksmith#south 826,{
specialeffect2 EF_GUARD;
if (.@p_def == 1) {
mes "--------------------";
- mes "" + strcharinfo(0) + "";
- mes "quickly dodged!";
- mes "Sudri's arms were";
- mes "too short and missed!";
+ mes "" + strcharinfo(0) + " quickly dodged,";
+ mes "Sudri's arms were too";
+ mes "short to reach at you.";
mes "--------------------";
mes "Sudri has failed to attack.";
}
@@ -1868,9 +1866,9 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
mes "There's nothing like taking a relaxing break after putting your heart into your work.";
next;
mes "[Vestri]";
- mes "What do you think, human?";
- mes "Isn't that one of life's";
- mes "simple pleasures?";
+ mes "What do you think,";
+ mes "human? Isn't that one";
+ mes "of life's simple pleasures?";
close;
}
else if(god_mjo_0 == 10) {
@@ -1940,6 +1938,36 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
set .@strRetPart8$,getequipname(8);
set .@strRetPart9$,getequipname(9);
set .@strRetPart10$,getequipname(10);
+ if (.@strRetPart1$ == 0) {
+ set .@strPart1$,"Head ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart2$ == 0) {
+ set .@strPart2$,"Torso ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart3$ == 0) {
+ set .@strPart3$,"Left Hand ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart4$ == 0) {
+ set .@strPart4$,"Right Hand ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart5$ == 0) {
+ set .@strPart5$,"Garment ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart6$ == 0) {
+ set .@strPart6$,"Foot ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart7$ == 0) {
+ set .@strPart7$,"Accessory1 ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart8$ == 0) {
+ set .@strPart8$,"Accessory2 ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart9$ == 0) {
+ set .@strPart9$,"Head2 ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart10$ == 0) {
+ set .@strPart10$,"Head3 ^000000[^003366Not Equipped^000000]";
+ }
set .@menu$,.@strRetPart1$+":"+.@strRetPart2$+":"+.@strRetPart3$+":"+.@strRetPart4$+":"+.@strRetPart5$+":"+.@strRetPart6$+":"+.@strRetPart7$+":"+.@strRetPart8$+":"+.@strRetPart9$+":"+.@strRetPart10$;
switch(select(.@menu$)) {
case 1:
@@ -2080,7 +2108,7 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
close2;
}
if (countitem(615) > 0) {
- delitem 615,1; //Oridecon
+ delitem 984,1; //Oridecon
}
else {
mes "[Vestri]";
@@ -2092,9 +2120,9 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
}
if (getequippercentrefinery(.@part) > rand(100)) {
mes "^3355FF*Clang Clang!*^000000";
- successrefitem @vestripart;
+ successrefitem .@part;
next;
- emotion e_no1;
+ emotion e_heh;
mes "[Vestri]";
mes "Mwahahaha~";
mes "I've still got it!";
@@ -2106,7 +2134,7 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
else {
mes "[Vestri]";
mes "^3355FF*Clang Clang!*^000000";
- failedrefitem @vestripart;
+ failedrefitem .@part;
next;
emotion e_omg;
mes "[Vestri]";
@@ -2224,6 +2252,36 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
set .@strRetPart8$,getequipname(8);
set .@strRetPart9$,getequipname(9);
set .@strRetPart10$,getequipname(10);
+ if (.@strRetPart1$ == 0) {
+ set .@strPart1$,"Head ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart2$ == 0) {
+ set .@strPart2$,"Torso ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart3$ == 0) {
+ set .@strPart3$,"Left Hand ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart4$ == 0) {
+ set .@strPart4$,"Right Hand ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart5$ == 0) {
+ set .@strPart5$,"Garment ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart6$ == 0) {
+ set .@strPart6$,"Foot ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart7$ == 0) {
+ set .@strPart7$,"Accessory1 ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart8$ == 0) {
+ set .@strPart8$,"Accessory2 ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart9$ == 0) {
+ set .@strPart9$,"Head2 ^000000[^003366Not Equipped^000000]";
+ }
+ if (.@strRetPart10$ == 0) {
+ set .@strPart10$,"Head3 ^000000[^003366Not Equipped^000000]";
+ }
set .@menu$,.@strRetPart1$+":"+.@strRetPart2$+":"+.@strRetPart3$+":"+.@strRetPart4$+":"+.@strRetPart5$+":"+.@strRetPart6$+":"+.@strRetPart7$+":"+.@strRetPart8$+":"+.@strRetPart9$+":"+.@strRetPart10$;
switch(select(.@menu$)) {
case 1:
@@ -2359,7 +2417,7 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
close;
}
if (countitem(615) > 0) {
- delitem 615,1; //Oridecon
+ delitem 984,1; //Oridecon
}
else {
mes "[Vestri]";
@@ -2371,9 +2429,9 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
}
if (getequippercentrefinery(.@part) > rand(100)) {
mes "^3355FF*Clang Clang!*^000000";
- successrefitem @vestripart;
+ successrefitem .@part;
next;
- emotion e_no1;
+ emotion e_heh;
mes "[Vestri]";
mes "Mwahahaha~";
mes "I've still got it!";
@@ -2384,8 +2442,8 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
}
else {
mes "[Vestri]";
- mes "Clang! Clang! Clang!";
- failedrefitem @vestripart;
+ mes "^3355FF*Clang Clang!*^000000";
+ failedrefitem .@part;
next;
emotion e_omg;
mes "[Vestri]";
diff --git a/npc/quests/seals/sleipnir_seal.txt b/npc/quests/seals/sleipnir_seal.txt
index e8dcfad14..b91bd10bd 100644
--- a/npc/quests/seals/sleipnir_seal.txt
+++ b/npc/quests/seals/sleipnir_seal.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= MasterOfMuppets
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Compatible With: =====================================
//= eAthena
//===== Description: =========================================
@@ -11,6 +11,7 @@
//===== Additional Comments: =================================
//= 1.0 First version. [MasterOfMuppets]
//= 1.1 Updated several aspects of the script. [L0ne_W0lf]
+//= 1.2 Minor Touchups to quest. [L0ne_W0lf]
//============================================================
yuno,164,200,4 script Noyee#G 101,{
@@ -83,7 +84,7 @@ que_god01,98,98,4 script Manager#G 69,{
mes "Wait...!";
mes "I can't even remember the last";
mes "time I went out with a guy! At this rate, I might retire before I can find a boyfriend. Noooo, I'm still in my prime~!";
- Emotion ET_PROFUSELY_SWAT;
+ emotion e_swt2;
close;
}
else if (god_sl_1 == 1) {
@@ -535,7 +536,7 @@ que_god01,98,98,4 script Manager#G 69,{
mes "Wait...!";
mes "I can't even remember the last";
mes "time I went out with a guy! At this rate, I might retire before I can find a boyfriend. Noooo, I'm still in my prime~!";
- Emotion ET_PROFUSELY_SWAT;
+ emotion e_swt2;
close2;
}
else if (god_sl_1 < 51) {
@@ -630,12 +631,12 @@ que_god01,66,125,6 script Researcher#G1 89,{
mes "[Hallandaute]";
mes "A mad scientist?";
mes "That doesn't sound right. In my wildest dreams, I never would have suspected Metto of turning out that way...";
- Emotion ET_SCRATCH;
+ emotion e_hmm;
next;
mes "[Hallandaute]";
mes "Huh. That's...";
mes "That's too bad. I don't know what to say. We used to go watch movies and celebrate our birthdays together. P-please give me a moment...";
- Emotion ET_THINK;
+ emotion e_dots;
set god_sl_2,2;
close;
}
@@ -1909,7 +1910,7 @@ OnTouch:
}
else {
mes "^3355FFThe door is locked. There is some sort of security device on the right side. It seems the device needs to detect some kind of pass before you can enter.^000000";
- close2;
+ close;
}
}
@@ -1922,7 +1923,7 @@ que_god01,49,97,0 script Switch#God1 111,{
}
else {
mes "^3355FFThe door is locked. There is some sort of security device on the right side. It seems the device needs to detect some kind of pass before you can enter.^000000";
- close2;
+ close;
}
}
@@ -1936,7 +1937,7 @@ OnTouch:
}
else {
mes "^3355FFThe door is locked. There is some sort of security device on the right side. It seems the device needs to detect some kind of pass before you can enter.^000000";
- close2;
+ close;
}
}
@@ -1949,7 +1950,7 @@ que_god01,19,97,0 script Switch#God2 111,{
}
else {
mes "^3355FFThe door is locked. There is some sort of security device on the right side. It seems the device needs to detect some kind of pass before you can enter.^000000";
- close2;
+ close;
}
}
@@ -1963,7 +1964,7 @@ OnTouch:
}
else {
mes "^3355FFThe door is locked. There is some sort of security device on the right side. It seems the device needs to detect some kind of pass before you can enter.^000000";
- close2;
+ close;
}
}
@@ -1976,7 +1977,7 @@ que_god01,14,80,0 script Switch#God3 111,{
}
else {
mes "^3355FFThe door is locked. There is some sort of security device on the right side. It seems the device needs to detect some kind of pass before you can enter.^000000";
- close2;
+ close;
}
}
@@ -1990,7 +1991,7 @@ OnTouch:
}
else {
mes "^3355FFThe door is locked. There is some sort of security device on the right side. It seems the device needs to detect some kind of pass before you can enter.^000000";
- close2;
+ close;
}
}
@@ -2003,7 +2004,7 @@ que_god01,44,80,0 script Switch#God4 111,{
}
else {
mes "^3355FFThe door is locked. There is some sort of security device on the right side. It seems the device needs to detect some kind of pass before you can enter.^000000";
- close2;
+ close;
}
}
@@ -2017,6 +2018,6 @@ OnTouch:
}
else {
mes "^3355FFThe door is locked. There is some sort of security device on the right side. It seems the device needs to detect some kind of pass before you can enter.^000000";
- close2;
+ close;
}
}