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authorMasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-12 16:40:45 +0000
committerMasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-12 16:40:45 +0000
commit34d97ad8e590d40c8cd90aeb6caa0936b84885a6 (patch)
tree4f0cb1523ce7392994f4ecb92b2b77174d627a31 /npc/quests/skills/archer_skills.txt
parent1b28f3cc0bc670b82e71d12ad67e263f4e04d1f3 (diff)
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Some typo fixes by IVBela.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6015 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/archer_skills.txt')
-rw-r--r--npc/quests/skills/archer_skills.txt15
1 files changed, 8 insertions, 7 deletions
diff --git a/npc/quests/skills/archer_skills.txt b/npc/quests/skills/archer_skills.txt
index 5c2a98012..c59aab995 100644
--- a/npc/quests/skills/archer_skills.txt
+++ b/npc/quests/skills/archer_skills.txt
@@ -17,6 +17,7 @@
//= 1.2 Added Baby Class Support [Lupus]
//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
//= 1.4 Fixed exploits [Lupus]
+//= 1.4a Fixed some typos [IVBela]
//============================================================
@@ -27,7 +28,7 @@ morocc.gat,121,109,5 script Roberto 88,{
if (baseClass == Job_Archer) goto L_Start;
L_Other:
- mes "Eh?... First time seeing an archer of something? Why don't you just";
+ mes "Eh?... First time seeing an archer or something? Why don't you just";
mes "go about your business and leave me be. I only talk to high level";
mes "Archer types........";
emotion e_what;
@@ -56,13 +57,13 @@ L_Start:
next;
mes "[Roberto]";
mes "So that's how I found out how to create all of these different";
- mes "kinds of arrows for myself. It definately comes in handy.";
+ mes "kinds of arrows for myself. It definitely comes in handy.";
next;
mes "[Roberto]";
mes "Say, would you like me to teach you? We've had such a nice talk";
mes "that I feel like can trust you with this knowledge.......";
next;
- menu "Zzz... Eh!! Uh, Arrows... making... yes, teach.",M_0, "Zzzzz... Eh! uh... where am I????",M_1;
+ menu "Zzz... Eh!! Uh, Arrows... making... yes, teach.",M_0, "Zzzzz... Eh! Uh... where am I????",M_1;
M_0:
mes "[Roberto]";
@@ -102,7 +103,7 @@ L_GetSkill:
mes "~ hands you a very long list of ingredients ~";
next;
mes "[Roberto]";
- mes "There you are. Your all set.";
+ mes "There you are. You're all set.";
next;
mes ".......................";
next;
@@ -129,7 +130,7 @@ L_GetSkill:
L_GotSkill:
mes "Hmmm?.... Sorry but I've got nothing left to teach you. Just keep";
mes "on making those arrows..... For us Archer types there can never be";
- mes "to many arrows.....";
+ mes "too many arrows.....";
close;
L_LowLvl:
mes "Hmm?... Do you have something to say to me? Unfortunately I have";
@@ -138,7 +139,7 @@ L_LowLvl:
next;
mes "[Roberto]";
mes "It's sad but conversations with people who have ^5533FFlow job levels^000000 such";
- mes "as yourself always seem to end abrubtly..... Maybe if you trained a";
+ mes "as yourself always seem to end abruptly..... Maybe if you trained a";
mes "little bit longer we would have more to talk about............";
close;
}
@@ -193,7 +194,7 @@ L_Check:
delitem 925,10;
delitem 532,36;
mes "OH! Marvelous you brought me all the ingredients!";
- mes "Now It'll be my pleasure to teach you the skill ^0033FFArrow Repel^000000";
+ mes "Now it'll be my pleasure to teach you the skill ^0033FFArrow Repel^000000";
next;
skill 148,1,0;
set ARWREP, 0;