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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/seals/brisingamen_seal.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/seals/brisingamen_seal.txt')
-rw-r--r--npc/quests/seals/brisingamen_seal.txt62
1 files changed, 31 insertions, 31 deletions
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index afdaee690..72f4b9ddb 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -19,7 +19,7 @@
//= 1.7 Renewal script update. [Euphy]
//============================================================
-prt_fild08,175,374,3 script Bard#brising 51,{
+prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{
cutin "god_nelluad01",2;
if ($God2 >= $@god_check1 && $God3 < $@god_check2) {
if (god_brising > 49) {
@@ -840,7 +840,7 @@ prt_fild08,175,374,3 script Bard#brising 51,{
end;
}
-yuno_in04,47,113,1 script Studying Scholar#1 749,{
+yuno_in04,47,113,1 script Studying Scholar#1 4_M_ALCHE_B,{
if (checkweight(908,200) == 0) {
mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000";
close;
@@ -1394,7 +1394,7 @@ yuno_in04,47,113,1 script Studying Scholar#1 749,{
}
}
-prt_church,113,103,1 script Praying Man 798,{
+prt_church,113,103,1 script Praying Man 4_M_NFMAN,{
if ($God2 < $@god_check1) {
mes "[Praying Man]";
mes "Let everyone live a life";
@@ -2080,7 +2080,7 @@ prt_church,113,103,1 script Praying Man 798,{
}
}
-prt_castle,80,52,0 script Personnel Record#book1 111,{
+prt_castle,80,52,0 script Personnel Record#book1 HIDDEN_NPC,{
if ($God2 < $@god_check1) {
mes "[Librarian]";
mes "What are you doing?";
@@ -2263,7 +2263,7 @@ prt_castle,80,52,0 script Personnel Record#book1 111,{
}
//-----------librarian----------------------------------------------------------
-prt_castle,84,51,5 script Librarian#2 105,{
+prt_castle,84,51,5 script Librarian#2 8W_SOLDIER,{
if ($God2 < $@god_check1) {
mes "[Librarian]";
mes "What are you doing here?";
@@ -2437,7 +2437,7 @@ prt_castle,84,51,5 script Librarian#2 105,{
}
-prontera,260,354,4 script Woman#Rosa Ellenen 101,{
+prontera,260,354,4 script Woman#Rosa Ellenen 4W_F_01,{
if ($God2 < $@god_check1){
mes "[Woman]";
mes "Hm?";
@@ -2563,7 +2563,7 @@ prontera,260,354,4 script Woman#Rosa Ellenen 101,{
}
-prontera,262,353,0 script Gravestone 111,{
+prontera,262,353,0 script Gravestone HIDDEN_NPC,{
if ($God2 > $@god_check1) {
if (god_brising > 33) {
mes "Lowen Ellenen";
@@ -2590,7 +2590,7 @@ prontera,262,353,0 script Gravestone 111,{
}
}
-gef_dun01,89,192,0 script #lowentrace 111,3,3,{
+gef_dun01,89,192,0 script #lowentrace HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "^3355FFIt's just an old,";
mes "dry piece of wood.^000000";
@@ -2713,7 +2713,7 @@ OnTouch:
end;
}
-gef_dun01,203,48,0 script #lowentrace1 111,3,3,{
+gef_dun01,203,48,0 script #lowentrace1 HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "^3355FFIt's just an old,";
mes "dry piece of wood.^000000";
@@ -2845,7 +2845,7 @@ OnTouch:
end;
}
-que_god02,48,55,3 script Lowen Ellenen 745,{
+que_god02,48,55,3 script Lowen Ellenen 4_F_CRU,{
if (god_brising == 30) {
mes "[Lowen Ellenen]";
mes "Can you see me now?";
@@ -2953,7 +2953,7 @@ que_god02,48,55,3 script Lowen Ellenen 745,{
}
}
-que_god02,54,64,4 script Soldier#1_brising 105,1,1,{
+que_god02,54,64,4 script Soldier#1_brising 8W_SOLDIER,1,1,{
if (god_brising == 31) {
mes "[Soldier]";
mes "Have you volunteered for monster subjugation? Would you like to start the mission now?";
@@ -2998,7 +2998,7 @@ OnTouch:
end;
}
-que_god02,55,64,4 script Soldier#2_brising 105,1,1,{
+que_god02,55,64,4 script Soldier#2_brising 8W_SOLDIER,1,1,{
mes "[Soldier]";
mes "Please back away.";
mes "You are not permitted";
@@ -3148,14 +3148,14 @@ OnReset:
end;
}
-que_god02,173,58,4 script #doppelganger1 739,{ end; }
-que_god02,175,55,4 script #doppelganger2 739,{ end; }
-que_god02,175,54,1 script #lowen 745,{ end; }
-que_god02,178,49,1 script #knight1 751,{ end; }
-que_god02,168,53,7 script #knight2 734,{ end; }
-que_god02,167,58,4 script #knight3 752,{ end; }
+que_god02,173,58,4 script #doppelganger1 8_DOPPEL,{ end; }
+que_god02,175,55,4 script #doppelganger2 8_DOPPEL,{ end; }
+que_god02,175,54,1 script #lowen 4_F_CRU,{ end; }
+que_god02,178,49,1 script #knight1 4_M_CRU,{ end; }
+que_god02,168,53,7 script #knight2 4_M_JOB_KNIGHT2,{ end; }
+que_god02,167,58,4 script #knight3 4_M_CRU_OLD,{ end; }
-que_god02,174,49,0 script #lowenone 139,0,0,{
+que_god02,174,49,0 script #lowenone HIDDEN_WARP_NPC,0,0,{
OnTouch:
donpcevent "brisinsold2::OnSold2On";
@@ -3238,9 +3238,9 @@ OnTouch:
end;
}
-que_god02,124,59,7 script #hermite 798,{ end; }
+que_god02,124,59,7 script #hermite 4_M_NFMAN,{ end; }
-que_god02,120,52,0 script #monologue 139,0,0,{
+que_god02,120,52,0 script #monologue HIDDEN_WARP_NPC,0,0,{
OnTouch:
mes "[" + strcharinfo(0) + "]";
@@ -3284,7 +3284,7 @@ OnTouch:
}
-que_god02,21,127,3 script Lowen Ellenen#2 745,{
+que_god02,21,127,3 script Lowen Ellenen#2 4_F_CRU,{
mes "[Lowen Ellenen]";
mes "I was a fool.";
mes "Now I remember Hermite. He must have been the one who rescued me. But when I came to my senses, no one was there.";
@@ -3335,7 +3335,7 @@ que_god02,21,127,3 script Lowen Ellenen#2 745,{
end;
}
-que_god02,178,127,3 script Valkyrie#1 811,{
+que_god02,178,127,3 script Valkyrie#1 4_F_VALKYRIE,{
if (god_brising == 31) {
mes "[Valkyrie]";
@@ -3508,7 +3508,7 @@ que_god02,178,127,3 script Valkyrie#1 811,{
}
}
-xmas,38,105,0 script #brisindwarf1 111,3,3,{
+xmas,38,105,0 script #brisindwarf1 HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "^3355FFA lot of snow";
mes "is heavily piled";
@@ -3682,7 +3682,7 @@ OnTouch:
end;
}
-xmas,36,103,4 script Alfrik#1 826,{
+xmas,36,103,4 script Alfrik#1 4_M_DWARF,{
if (god_brising == 49) {
mes "[Alfrik]";
mes "I've got nothing";
@@ -3975,7 +3975,7 @@ OnInit:
end;
}
-prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{
+prt_fild02,185,269,0 script #brisindwarf2 HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "^3355FFIt's just an";
mes "ordinary rock.^000000";
@@ -4149,7 +4149,7 @@ OnTouch:
end;
}
-prt_fild02,185,270,3 script Dvalin#1 826,{
+prt_fild02,185,270,3 script Dvalin#1 4_M_DWARF,{
if (god_brising > 43) {
mes "[Dvalin]";
mes "A human?";
@@ -4272,7 +4272,7 @@ OnInit:
}
-mjolnir_09,85,129,0 script #brisindwarf3 111,3,3,{
+mjolnir_09,85,129,0 script #brisindwarf3 HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "^3355FFThe sight of this bubbling stream refreshes you just by looking at it.^000000";
close;
@@ -4343,7 +4343,7 @@ OnTouch:
end;
}
-mjolnir_09,87,129,3 script Berling#1 826,{
+mjolnir_09,87,129,3 script Berling#1 4_M_DWARF,{
if (god_brising > 44) {
mes "[Berling]";
mes "You're the one that's awakened us? Hahaha, perhaps that's a sign we may see Freya again! Hahahaha!";
@@ -4487,7 +4487,7 @@ OnInit:
end;
}
-mjo_dun02,126,36,0 script #brisindwarf4 111,3,3,{
+mjo_dun02,126,36,0 script #brisindwarf4 HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "[" + strcharinfo(0) + "]";
mes "Bah, no way out.";
@@ -4645,7 +4645,7 @@ OnTimer301000:
end;
}
-mjo_dun02,126,34,1 script Grer#1 826,{
+mjo_dun02,126,34,1 script Grer#1 4_M_DWARF,{
if (god_brising > 47) {
mes "[Grer]";
mes "As we promised,";