From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/quests/seals/brisingamen_seal.txt | 62 +++++++++++++++++------------------ 1 file changed, 31 insertions(+), 31 deletions(-) (limited to 'npc/quests/seals/brisingamen_seal.txt') diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt index afdaee690..72f4b9ddb 100644 --- a/npc/quests/seals/brisingamen_seal.txt +++ b/npc/quests/seals/brisingamen_seal.txt @@ -19,7 +19,7 @@ //= 1.7 Renewal script update. [Euphy] //============================================================ -prt_fild08,175,374,3 script Bard#brising 51,{ +prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{ cutin "god_nelluad01",2; if ($God2 >= $@god_check1 && $God3 < $@god_check2) { if (god_brising > 49) { @@ -840,7 +840,7 @@ prt_fild08,175,374,3 script Bard#brising 51,{ end; } -yuno_in04,47,113,1 script Studying Scholar#1 749,{ +yuno_in04,47,113,1 script Studying Scholar#1 4_M_ALCHE_B,{ if (checkweight(908,200) == 0) { mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000"; close; @@ -1394,7 +1394,7 @@ yuno_in04,47,113,1 script Studying Scholar#1 749,{ } } -prt_church,113,103,1 script Praying Man 798,{ +prt_church,113,103,1 script Praying Man 4_M_NFMAN,{ if ($God2 < $@god_check1) { mes "[Praying Man]"; mes "Let everyone live a life"; @@ -2080,7 +2080,7 @@ prt_church,113,103,1 script Praying Man 798,{ } } -prt_castle,80,52,0 script Personnel Record#book1 111,{ +prt_castle,80,52,0 script Personnel Record#book1 HIDDEN_NPC,{ if ($God2 < $@god_check1) { mes "[Librarian]"; mes "What are you doing?"; @@ -2263,7 +2263,7 @@ prt_castle,80,52,0 script Personnel Record#book1 111,{ } //-----------librarian---------------------------------------------------------- -prt_castle,84,51,5 script Librarian#2 105,{ +prt_castle,84,51,5 script Librarian#2 8W_SOLDIER,{ if ($God2 < $@god_check1) { mes "[Librarian]"; mes "What are you doing here?"; @@ -2437,7 +2437,7 @@ prt_castle,84,51,5 script Librarian#2 105,{ } -prontera,260,354,4 script Woman#Rosa Ellenen 101,{ +prontera,260,354,4 script Woman#Rosa Ellenen 4W_F_01,{ if ($God2 < $@god_check1){ mes "[Woman]"; mes "Hm?"; @@ -2563,7 +2563,7 @@ prontera,260,354,4 script Woman#Rosa Ellenen 101,{ } -prontera,262,353,0 script Gravestone 111,{ +prontera,262,353,0 script Gravestone HIDDEN_NPC,{ if ($God2 > $@god_check1) { if (god_brising > 33) { mes "Lowen Ellenen"; @@ -2590,7 +2590,7 @@ prontera,262,353,0 script Gravestone 111,{ } } -gef_dun01,89,192,0 script #lowentrace 111,3,3,{ +gef_dun01,89,192,0 script #lowentrace HIDDEN_NPC,3,3,{ if ($God2 < $@god_check1) { mes "^3355FFIt's just an old,"; mes "dry piece of wood.^000000"; @@ -2713,7 +2713,7 @@ OnTouch: end; } -gef_dun01,203,48,0 script #lowentrace1 111,3,3,{ +gef_dun01,203,48,0 script #lowentrace1 HIDDEN_NPC,3,3,{ if ($God2 < $@god_check1) { mes "^3355FFIt's just an old,"; mes "dry piece of wood.^000000"; @@ -2845,7 +2845,7 @@ OnTouch: end; } -que_god02,48,55,3 script Lowen Ellenen 745,{ +que_god02,48,55,3 script Lowen Ellenen 4_F_CRU,{ if (god_brising == 30) { mes "[Lowen Ellenen]"; mes "Can you see me now?"; @@ -2953,7 +2953,7 @@ que_god02,48,55,3 script Lowen Ellenen 745,{ } } -que_god02,54,64,4 script Soldier#1_brising 105,1,1,{ +que_god02,54,64,4 script Soldier#1_brising 8W_SOLDIER,1,1,{ if (god_brising == 31) { mes "[Soldier]"; mes "Have you volunteered for monster subjugation? Would you like to start the mission now?"; @@ -2998,7 +2998,7 @@ OnTouch: end; } -que_god02,55,64,4 script Soldier#2_brising 105,1,1,{ +que_god02,55,64,4 script Soldier#2_brising 8W_SOLDIER,1,1,{ mes "[Soldier]"; mes "Please back away."; mes "You are not permitted"; @@ -3148,14 +3148,14 @@ OnReset: end; } -que_god02,173,58,4 script #doppelganger1 739,{ end; } -que_god02,175,55,4 script #doppelganger2 739,{ end; } -que_god02,175,54,1 script #lowen 745,{ end; } -que_god02,178,49,1 script #knight1 751,{ end; } -que_god02,168,53,7 script #knight2 734,{ end; } -que_god02,167,58,4 script #knight3 752,{ end; } +que_god02,173,58,4 script #doppelganger1 8_DOPPEL,{ end; } +que_god02,175,55,4 script #doppelganger2 8_DOPPEL,{ end; } +que_god02,175,54,1 script #lowen 4_F_CRU,{ end; } +que_god02,178,49,1 script #knight1 4_M_CRU,{ end; } +que_god02,168,53,7 script #knight2 4_M_JOB_KNIGHT2,{ end; } +que_god02,167,58,4 script #knight3 4_M_CRU_OLD,{ end; } -que_god02,174,49,0 script #lowenone 139,0,0,{ +que_god02,174,49,0 script #lowenone HIDDEN_WARP_NPC,0,0,{ OnTouch: donpcevent "brisinsold2::OnSold2On"; @@ -3238,9 +3238,9 @@ OnTouch: end; } -que_god02,124,59,7 script #hermite 798,{ end; } +que_god02,124,59,7 script #hermite 4_M_NFMAN,{ end; } -que_god02,120,52,0 script #monologue 139,0,0,{ +que_god02,120,52,0 script #monologue HIDDEN_WARP_NPC,0,0,{ OnTouch: mes "[" + strcharinfo(0) + "]"; @@ -3284,7 +3284,7 @@ OnTouch: } -que_god02,21,127,3 script Lowen Ellenen#2 745,{ +que_god02,21,127,3 script Lowen Ellenen#2 4_F_CRU,{ mes "[Lowen Ellenen]"; mes "I was a fool."; mes "Now I remember Hermite. He must have been the one who rescued me. But when I came to my senses, no one was there."; @@ -3335,7 +3335,7 @@ que_god02,21,127,3 script Lowen Ellenen#2 745,{ end; } -que_god02,178,127,3 script Valkyrie#1 811,{ +que_god02,178,127,3 script Valkyrie#1 4_F_VALKYRIE,{ if (god_brising == 31) { mes "[Valkyrie]"; @@ -3508,7 +3508,7 @@ que_god02,178,127,3 script Valkyrie#1 811,{ } } -xmas,38,105,0 script #brisindwarf1 111,3,3,{ +xmas,38,105,0 script #brisindwarf1 HIDDEN_NPC,3,3,{ if ($God2 < $@god_check1) { mes "^3355FFA lot of snow"; mes "is heavily piled"; @@ -3682,7 +3682,7 @@ OnTouch: end; } -xmas,36,103,4 script Alfrik#1 826,{ +xmas,36,103,4 script Alfrik#1 4_M_DWARF,{ if (god_brising == 49) { mes "[Alfrik]"; mes "I've got nothing"; @@ -3975,7 +3975,7 @@ OnInit: end; } -prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{ +prt_fild02,185,269,0 script #brisindwarf2 HIDDEN_NPC,3,3,{ if ($God2 < $@god_check1) { mes "^3355FFIt's just an"; mes "ordinary rock.^000000"; @@ -4149,7 +4149,7 @@ OnTouch: end; } -prt_fild02,185,270,3 script Dvalin#1 826,{ +prt_fild02,185,270,3 script Dvalin#1 4_M_DWARF,{ if (god_brising > 43) { mes "[Dvalin]"; mes "A human?"; @@ -4272,7 +4272,7 @@ OnInit: } -mjolnir_09,85,129,0 script #brisindwarf3 111,3,3,{ +mjolnir_09,85,129,0 script #brisindwarf3 HIDDEN_NPC,3,3,{ if ($God2 < $@god_check1) { mes "^3355FFThe sight of this bubbling stream refreshes you just by looking at it.^000000"; close; @@ -4343,7 +4343,7 @@ OnTouch: end; } -mjolnir_09,87,129,3 script Berling#1 826,{ +mjolnir_09,87,129,3 script Berling#1 4_M_DWARF,{ if (god_brising > 44) { mes "[Berling]"; mes "You're the one that's awakened us? Hahaha, perhaps that's a sign we may see Freya again! Hahahaha!"; @@ -4487,7 +4487,7 @@ OnInit: end; } -mjo_dun02,126,36,0 script #brisindwarf4 111,3,3,{ +mjo_dun02,126,36,0 script #brisindwarf4 HIDDEN_NPC,3,3,{ if ($God2 < $@god_check1) { mes "[" + strcharinfo(0) + "]"; mes "Bah, no way out."; @@ -4645,7 +4645,7 @@ OnTimer301000: end; } -mjo_dun02,126,34,1 script Grer#1 826,{ +mjo_dun02,126,34,1 script Grer#1 4_M_DWARF,{ if (god_brising > 47) { mes "[Grer]"; mes "As we promised,"; -- cgit v1.2.3-70-g09d2