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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-25 22:36:22 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-25 22:36:22 +0000
commit786e158717dec493ff9dfa573220b1084a557953 (patch)
tree5b90c2d8dc5764922f504738b53bbd9ce3d600ad /npc/quests/quests_louyang.txt
parent66a202583057448a0ef1827e8aace0188793e8a7 (diff)
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Replacing specialeffect/2 numerics with constants in quests.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13237 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_louyang.txt')
-rw-r--r--npc/quests/quests_louyang.txt45
1 files changed, 23 insertions, 22 deletions
diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt
index 727de43c7..a959c6b6e 100644
--- a/npc/quests/quests_louyang.txt
+++ b/npc/quests/quests_louyang.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Evera and The eAthena Dev Team
//===== Current Version: =====================================
-//= 1.9
+//= 2.0
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
@@ -30,6 +30,7 @@
//= a typo in Poison King quest.
//= 1.8 Bug fixes. (bugreport:1025 bugreport:1062) [L0ne_W0lf]
//= 1.9 Bug fixes/Typos. [Paradox924X]
+//= 2.0 Replaced effect numerics with constants. [L0ne_W0lf]
//============================================================
// Soup Quest
@@ -867,20 +868,20 @@ lou_in02,58,183,5 script Chef Assistant#lou1 823,5,5,{
mes "[Jin Wei Ling]";
mes "When we're busy, I can use my martial arts to cook cuisine much more quickly! Hahaha~ Martial arts can be very practical!";
next;
- specialeffect 55; //"Chef Assistant" EF_BEGINSPELL3
+ specialeffect EF_BEGINSPELL3;
mes "[Jin Wei Ling]";
mes "Waaa-!!!!";
next;
- specialeffect 11; //"Chef Assistant" EF_ENDURE
+ specialeffect EF_ENDURE;
mes "[Jin Wei Ling]";
mes "Waaa Taaah-!!!!!";
next;
- specialeffect 121; //"Chef Assistant" EF_SONICBLOW
+ specialeffect EF_SONICBLOW;
mes "[Jin Wei Ling]";
mes "Waaa...";
mes "Waaa Taaah-!!!!!";
next;
- specialeffect 122; //"Chef Assistant" EF_SONICBLOWHIT
+ specialeffect EF_SONICBLOWHIT;
mes "^3355FF* Chop chop chop chop chop *^000000";
next;
emotion e_no1;
@@ -3650,7 +3651,7 @@ lou_in02,253,45,0 script Employee#poison 822,{
mes "Oh, forget about it.";
mes "I don't think I can ever";
mes "make you understand how I feel.";
- specialeffect 11; //"Employee#poison" EF_ENDURE
+ specialeffect EF_ENDURE;
close2;
set ch_poison,6;
end;
@@ -3689,7 +3690,7 @@ lou_in02,253,45,0 script Employee#poison 822,{
next;
mes "[Song Zhi Du]";
mes "You're still missing some of the items I need. I must have them all in order to finish making this poison!";
- specialeffect 11; //"Employee#poison" EF_ENDURE
+ specialeffect EF_ENDURE;
close;
}
mes "[Song Zhi Du]";
@@ -3701,7 +3702,7 @@ lou_in02,253,45,0 script Employee#poison 822,{
mes "10 Venom Canine,";
mes "10 Empty Potion,";
mes "30 Green Potion^000000.";
- specialeffect 11; //"Employee#poison" EF_ENDURE
+ specialeffect EF_ENDURE;
close;
}
else if (ch_par > 9 && ch_poison == 8) {
@@ -3739,17 +3740,17 @@ lou_in02,253,45,0 script Employee#poison 822,{
next;
mes "[Song Zhi Du]";
mes "Then, I add Green Herb extract, poison extracted from Bee Sting and a Large Jellopy into the liquid! Finally, I must heat them all!";
- specialeffect 12; //"Employee#poison" EF_BEGINSPELL
+ specialeffect EF_BEGINSPELL;
next;
mes "[Song Zhi Du]";
mes "Finally, I have to carefully heat the mixture and collect it all into a Potion Bottle.";
- specialeffect 125; //"Employee#poison" EF_ENCHANTPOISON
- specialeffect 124; //"Employee#poison" EF_VENOMDUST
+ specialeffect EF_ENCHANTPOISON;
+ specialeffect EF_VENOMDUST;
next;
mes "[Song Zhi Du]";
mes "Now, I've got to do this just right. This is a very delicate procedure...";
next;
- specialeffect 17; //"Employee#poison" EF_MAGNUMBREAK
+ specialeffect EF_MAGNUMBREAK;
emotion e_omg;
mes "[Song Zhi Du]";
mes "No!! I failed again! ^666666*Sigh...*^000000 And I spent a long time preparing all of those materials...";
@@ -3807,20 +3808,20 @@ lou_in02,253,45,0 script Employee#poison 822,{
mes "[Song Zhi Du]";
mes "Then, I add Green Herb extract,";
mes "a poison extracted from Bee Sting and a Large Jellopy!";
- specialeffect 12; //"Employee#poison" EF_BEGINSPELL
+ specialeffect EF_BEGINSPELL;
next;
mes "[Song Zhi Du]";
mes "Finally, I have to carefully heat the mixture and collect it all into a Potion Bottle.";
- specialeffect 125; //"Employee#poison" EF_ENCHANTPOISON
- specialeffect 124; //"Employee#poison" EF_VENOMDUST
+ specialeffect EF_ENCHANTPOISON;
+ specialeffect EF_VENOMDUST;
next;
mes "[Song Zhi Du]";
mes "*Phew...*";
mes "Did...";
mes "Did I make it?";
next;
- specialeffect 20; //"Employee#poison" EF_PATTACK
- specialeffect 53; //"Employee#poison" EF_POISONHIT
+ specialeffect EF_PATTACK;
+ specialeffect EF_POISONHIT;
emotion e_omg;
mes "[Song Zhi Du]";
mes "Hahaha~!";
@@ -3855,19 +3856,19 @@ lou_in02,253,45,0 script Employee#poison 822,{
next;
mes "[Song Zhi Du]";
mes "Then I add Green Herb extract, a poison extracted from Bee Sting and a Large Jellopy!";
- specialeffect 12; //"Employee#poison" EF_BEGINSPELL
+ specialeffect EF_BEGINSPELL;
next;
mes "[Song Zhi Du]";
mes "Then I must carefully heat the mixture, and gather it all into a potion bottle.";
- specialeffect 125; //"Employee#poison" EF_ENCHANTPOISON
- specialeffect 124; //"Employee#poison" EF_VENOMDUST
+ specialeffect EF_ENCHANTPOISON;
+ specialeffect EF_VENOMDUST;
next;
mes "[Song Zhi Du]";
mes "*Phew...*";
mes "Did...";
mes "Did I make it?";
next;
- specialeffect 17; //"Employee#poison" EF_MAGNUMBREAK
+ specialeffect EF_MAGNUMBREAK;
emotion e_omg;
mes "[Song Zhi Du]";
mes "NO! I... I've failed again! And I spent a long time getting everything ready...";
@@ -4251,7 +4252,7 @@ lou_fild01,225,350,0 script #fire 139,{
end;
OnClaymore:
- specialeffect 106; //" #fire" EF_BLASTMINEBOMB
+ specialeffect EF_BLASTMINEBOMB;
end;
}