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authorDastgir <dastgirpojee@rocketmail.com>2015-12-10 15:35:54 +0530
committerHaru <haru@dotalux.com>2015-12-18 05:13:36 +0100
commit48122727289c06906d8c4e38e183bb0a16ddbb53 (patch)
treedecd7a501b337f730cb2c16285e2d10049a4026e /npc/quests/quests_gonryun.txt
parentecb934ebba6ac3fbd35d8816c1802f0d134ef4ac (diff)
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ItemID to Constant: quests/woe Folder
Diffstat (limited to 'npc/quests/quests_gonryun.txt')
-rw-r--r--npc/quests/quests_gonryun.txt76
1 files changed, 38 insertions, 38 deletions
diff --git a/npc/quests/quests_gonryun.txt b/npc/quests/quests_gonryun.txt
index 6cd5e642f..ba4b1c299 100644
--- a/npc/quests/quests_gonryun.txt
+++ b/npc/quests/quests_gonryun.txt
@@ -210,7 +210,7 @@ gon_in,17,93,5 script Chief#gon 4_M_TWMASKMAN,{
mes "you're doing good work.";
mes "Take this old family medicine, it might be of use sometime soon.";
b_sword = 7;
- getitem 504,3; //White_Potion
+ getitem White_Potion,3;
close;
case 7:
mes "[Shi Yan Wen]";
@@ -268,7 +268,7 @@ gon_in,17,93,5 script Chief#gon 4_M_TWMASKMAN,{
mes "Please accept this as a";
mes "token of my gratitude...";
b_sword = 15;
- getitem 603,1; //Old_Blue_Box
+ getitem Old_Blue_Box,1;
next;
mes "[Shi Yan Wen]";
mes "If you find any information";
@@ -303,7 +303,7 @@ gon_in,17,93,5 script Chief#gon 4_M_TWMASKMAN,{
mes "but a trinket, but please";
mes "accept this gift from me.";
b_sword = 14;
- getitem 603,1; //Old_Blue_Box
+ getitem Old_Blue_Box,1;
close;
case 11:
mes "[Shi Yan Wen]";
@@ -323,7 +323,7 @@ gon_in,17,93,5 script Chief#gon 4_M_TWMASKMAN,{
mes "Here...take this.";
mes "Have a good time in Kunlun~";
b_sword = 13;
- getitem 504,1; //White_Potion
+ getitem White_Potion,1;
close;
case 13:
mes "[Shi Yan Wen]";
@@ -367,7 +367,7 @@ gon_in,17,93,5 script Chief#gon 4_M_TWMASKMAN,{
close;
}
else if (b_sword == 32) {
- if (countitem(1123) < 1) {
+ if (countitem(Haedonggum) < 1) {
mes "[Shi Yan Wen]";
mes "Hm.....";
mes "Not finished yet, huh?";
@@ -386,9 +386,9 @@ gon_in,17,93,5 script Chief#gon 4_M_TWMASKMAN,{
mes "[Shi Yan Wen]";
mes "This is a small gift for you.";
mes "Please take it as thanks for a job well done!";
- delitem 1123,1; //Haedonggum
+ delitem Haedonggum,1;
b_sword = 33;
- getitem 2404,1; //Shoes_
+ getitem Shoes_,1;
next;
mes "[Shi Yan Wen]";
mes "Thank you for all of your efforts.";
@@ -542,7 +542,7 @@ gon_in,165,16,4 script Man in hangover#gon 4_M_ALCHE_A,{
else if (b_sword < 6) {
switch(b_sword) {
case 4:
- if (countitem(506) < 1) {
+ if (countitem(Green_Potion) < 1) {
mes "[Xue Bong]";
mes "*Urk!* I feel sick...";
mes "Can somebody bring me a potion?";
@@ -572,7 +572,7 @@ gon_in,165,16,4 script Man in hangover#gon 4_M_ALCHE_A,{
b_sword = 12;
close;
case 2:
- delitem 506,1; //Green_Potion
+ delitem Green_Potion,1;
b_sword = 5;
mes "[Xue Bong]";
mes "Oh man...thanks.";
@@ -616,7 +616,7 @@ gon_in,165,16,4 script Man in hangover#gon 4_M_ALCHE_A,{
close;
}
case 2:
- delitem 506,1; //Green_Potion
+ delitem Green_Potion,1;
b_sword = 5;
emotion e_thx;
mes "[Xue Bong]";
@@ -2945,18 +2945,18 @@ geffen_in,71,112,2 script Blacksmith#SaYumMoon 4_M_JOB_BLACKSMITH,{
close;
}
case 30:
- if (countitem(986) > 0 && countitem(756) > 1 && countitem(7110) > 4 && countitem(999) > 1 && countitem(1005) > 0 && countitem(1000) > 1 && countitem(7098) > 4) {
+ if (countitem(Anvil) > 0 && countitem(Oridecon_Stone) > 1 && countitem(Vroken_Sword) > 4 && countitem(Steel) > 1 && countitem(Hammer_Of_Blacksmith) > 0 && countitem(Star_Crumb) > 1 && countitem(Live_Coal) > 4) {
mes "[Aumgarl]";
mes "Oh, good! You got them all.";
mes "Alright, come back later,";
mes "and I'll have it repaired.";
- delitem 986,1; //Anvil
- delitem 756,2; //Oridecon_Stone
- delitem 7110,5; //Vroken_Sword
- delitem 999,2; //Steel
- delitem 1005,1; //Hammer_Of_Blacksmith
- delitem 1000,2; //Star_Crumb
- delitem 7098,5; //Live_Coal
+ delitem Anvil,1;
+ delitem Oridecon_Stone,2;
+ delitem Vroken_Sword,5;
+ delitem Steel,2;
+ delitem Hammer_Of_Blacksmith,1;
+ delitem Star_Crumb,2;
+ delitem Live_Coal,5;
b_sword = 31;
close;
}
@@ -2998,7 +2998,7 @@ geffen_in,71,112,2 script Blacksmith#SaYumMoon 4_M_JOB_BLACKSMITH,{
mes "'You received repaired";
mes "'^FF0000SaYumMoon's sword^000000'.";
b_sword = 32;
- getitem 1123,1; //Haedonggum
+ getitem Haedonggum,1;
close;
}
mes "[Aumgarl]";
@@ -3116,7 +3116,7 @@ geffen_in,106,106,7 script Girl#gnbs2 4_M_KID2,{
mes "received from Cylrnel.";
mes "After taking the medicine, Lyroo";
mes "fell asleep.^000000";
- delitem 606,1; //Aloebera
+ delitem Aloebera,1;
b_sword = 28;
close;
}
@@ -3549,7 +3549,7 @@ yuno_in01,99,101,4 script Doctor#gnbs 4_F_ALCHE,{
mes "There isn't much time for Lyroo.";
close;
case 25:
- if (countitem(608) > 0 && countitem(704) > 0 && countitem(1061) > 2 && countitem(7066) > 2) {
+ if (countitem(Seed_Of_Yggdrasil) > 0 && countitem(Aloe) > 0 && countitem(Starsand_Of_Witch) > 2 && countitem(Ice_Piece) > 2) {
mes "[Cylrnel]";
mes "Hmm...";
mes "Good, you got them all.";
@@ -3569,11 +3569,11 @@ yuno_in01,99,101,4 script Doctor#gnbs 4_F_ALCHE,{
mes "...";
mes "Hey you...";
mes "You gave me the wrong information!";
- delitem 608,1; //Seed_Of_Yggdrasil
- delitem 704,1; //Aloe
- delitem 1061,5; //Starsand_Of_Witch
- delitem 7097,3; //Burning_Heart
- delitem 7066,3; //Ice_Piece
+ delitem Seed_Of_Yggdrasil,1;
+ delitem Aloe,1;
+ delitem Starsand_Of_Witch,5;
+ delitem Burning_Heart,3;
+ delitem Ice_Piece,3;
b_sword = 24;
next;
mes "[Cylrnel]";
@@ -3606,7 +3606,7 @@ yuno_in01,99,101,4 script Doctor#gnbs 4_F_ALCHE,{
warp "yuno",246,143;
end;
case 26:
- if (countitem(608) > 1 && countitem(704) > 2 && countitem(748) > 0 && countitem(1061) > 9 && countitem(7097) > 4 && countitem(7066) > 4) {
+ if (countitem(Seed_Of_Yggdrasil) > 1 && countitem(Aloe) > 2 && countitem(Witherless_Rose) > 0 && countitem(Starsand_Of_Witch) > 9 && countitem(Burning_Heart) > 4 && countitem(Ice_Piece) > 4) {
mes "[Cylrnel]";
mes "Hmm...";
mes "Good, you got them all.";
@@ -3630,14 +3630,14 @@ yuno_in01,99,101,4 script Doctor#gnbs 4_F_ALCHE,{
mes "It wasn't easy to make this";
mes "medicine. Take care, bring";
mes "this to Lyroo and give her my regards...";
- delitem 608,2; //Seed_Of_Yggdrasil
- delitem 704,3; //Aloe
- delitem 748,1; //Witherless_Rose
- delitem 1061,10; //Starsand_Of_Witch
- delitem 7097,5; //Burning_Heart
- delitem 7066,5; //Ice_Piece
+ delitem Seed_Of_Yggdrasil,2;
+ delitem Aloe,3;
+ delitem Witherless_Rose,1;
+ delitem Starsand_Of_Witch,10;
+ delitem Burning_Heart,5;
+ delitem Ice_Piece,5;
b_sword = 27;
- getitem 606,1; //Aloebera
+ getitem Aloebera,1;
close;
}
mes "[Cylrnel]";
@@ -3746,7 +3746,7 @@ gonryun,237,226,3 script Han Ran Jiao#gon 4_M_TWMIDMAN,{
mes "I'm so scared... What should I do?!";
close;
}
- if (nakha == 2 && countitem(1201) > 0) {
+ if (nakha == 2 && countitem(Knife) > 0) {
mes "[Han Ran Jiao]";
mes "Ehhhh... what should I do...";
mes "Oh~! I didn't notice you there.";
@@ -3773,13 +3773,13 @@ gonryun,237,226,3 script Han Ran Jiao#gon 4_M_TWMIDMAN,{
next;
if (select("Return the knife.:Refuse.") == 1) {
nakha = 3;
- delitem 1201,1; //Knife
+ delitem Knife,1;
mes "[Han Ran Jiao]";
mes "Thank you! Thank you so much!";
mes "Please take these potions.";
mes "They may not be much, but they";
mes "are the best I can give you.";
- getitem 505,2; //Blue_Potion
+ getitem Blue_Potion,2;
next;
mes "[Han Ran Jiao]";
mes "You kept my family heirloom safe!";
@@ -3823,7 +3823,7 @@ OnTouch:
mes " ";
mes "- You have found an old knife -";
close2;
- getitem 1201,1; //Knife
+ getitem Knife,1;
}
end;
}