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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/quests_amatsu.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/quests_amatsu.txt')
-rw-r--r-- | npc/quests/quests_amatsu.txt | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt index 921d00123..53a11d0b8 100644 --- a/npc/quests/quests_amatsu.txt +++ b/npc/quests/quests_amatsu.txt @@ -18,7 +18,7 @@ // Momotaro Event :: japan_momo_q //============================================================ -amatsu,223,236,3 script Publisher#ama 763,{ +amatsu,223,236,3 script Publisher#ama 4_M_JPN,{ if (checkweight(1201,1) == 0) { mes "- Wait a moment!! -"; mes "- Currently you are carrying -"; @@ -210,7 +210,7 @@ amatsu,223,236,3 script Publisher#ama 763,{ } } -ama_test,52,44,3 script Assistant#ama 109,{ +ama_test,52,44,3 script Assistant#ama 4_M_MANAGER,{ if (event_momo == 0) { mes "[Satoshi]"; mes "Welcome to <Momotaro Field Trip>"; @@ -401,7 +401,7 @@ OnTouch: close; } -ama_test,49,93,4 script Grandpa#ama 766,{ +ama_test,49,93,4 script Grandpa#ama 4_M_JPNOJI,{ end; OnInit: @@ -409,7 +409,7 @@ OnInit: end; } -ama_test,50,93,4 script Grandma#ama1 761,10,10,{ +ama_test,50,93,4 script Grandma#ama1 4_F_JPNOBA,10,10,{ end; OnInit: @@ -562,7 +562,7 @@ OnMyMobDead: end; } -ama_test,50,100,3 script Coach#ama 762,15,15,{ +ama_test,50,100,3 script Coach#ama 4_M_JPN2,15,15,{ mes "[Coach]"; mes "Hoho~ Good."; mes "I've been watching you in the VIP room. You were really something."; @@ -704,7 +704,7 @@ OnMyMobDead: end; } -ama_test,50,100,3 script Coach#after 762,5,5,{ +ama_test,50,100,3 script Coach#after 4_M_JPN2,5,5,{ end; OnInit: @@ -789,7 +789,7 @@ OnTouch: // Sushi Quest :: japan_sushi //============================================================ -ama_in01,162,17,1 script Sushi Master#ama 765,{ +ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ if (MaxWeight - Weight < 5000) { mes "[Magumagu]"; mes "Hey. You look really heavy."; @@ -1305,7 +1305,7 @@ ama_in01,162,17,1 script Sushi Master#ama 765,{ // Dungeon Quest :: japan_mono //============================================================ -amatsu,112,164,4 script Gate Soldier#ama1 767,{ +amatsu,112,164,4 script Gate Soldier#ama1 8_M_JPNSOLDIER,{ mes "[Gate Soldier]"; mes "This is the great palace,"; mes "Toukoujyo."; @@ -1321,7 +1321,7 @@ amatsu,112,164,4 script Gate Soldier#ama1 767,{ close; } -amatsu,119,164,4 script Gate Soldier#ama2 767,{ +amatsu,119,164,4 script Gate Soldier#ama2 8_M_JPNSOLDIER,{ mes "[Gate Soldier]"; mes "Are you from Rune-Midgard?"; mes "Welcome to Amatsu."; @@ -1336,7 +1336,7 @@ amatsu,119,164,4 script Gate Soldier#ama2 767,{ close; } -ama_in02,207,40,6 script Gate Soldier#ama3 767,{ +ama_in02,207,40,6 script Gate Soldier#ama3 8_M_JPNSOLDIER,{ mes "[Gate Soldier]"; mes "Welcome. The lord of the palace"; mes "has specially allowed guests"; @@ -1348,7 +1348,7 @@ ama_in02,207,40,6 script Gate Soldier#ama3 767,{ close; } -ama_in02,207,49,6 script Gate Soldier#ama4 767,{ +ama_in02,207,49,6 script Gate Soldier#ama4 8_M_JPNSOLDIER,{ mes "[Gate Soldier]"; mes "The lord is really nice guy."; mes "Who would know that our town was"; @@ -1363,7 +1363,7 @@ ama_in02,207,49,6 script Gate Soldier#ama4 767,{ close; } -amatsu,164,174,4 script Gate Soldier#ama5 767,{ +amatsu,164,174,4 script Gate Soldier#ama5 8_M_JPNSOLDIER,{ mes "[Gate Soldier]"; if (event_amatsu == 0) { mes "You can't enter here."; @@ -1401,7 +1401,7 @@ amatsu,164,174,4 script Gate Soldier#ama5 767,{ close; } -amatsu,171,174,4 script Gate Soldier#ama6 767,{ +amatsu,171,174,4 script Gate Soldier#ama6 8_M_JPNSOLDIER,{ mes "[Gate Soldier]"; if (event_amatsu == 0) { mes "You can't enter here."; @@ -1441,7 +1441,7 @@ amatsu,171,174,4 script Gate Soldier#ama6 767,{ close; } -ama_in02,187,57,2 script Soldier#ama1 767,{ +ama_in02,187,57,2 script Soldier#ama1 8_M_JPNSOLDIER,{ mes "[Ichiro]"; mes "Welcome."; mes "Our lord prepared guest rooms"; @@ -1454,7 +1454,7 @@ ama_in02,187,57,2 script Soldier#ama1 767,{ close; } -ama_in02,170,62,4 script Soldier#ama2 767,{ +ama_in02,170,62,4 script Soldier#ama2 8_M_JPNSOLDIER,{ mes "[Jiro]"; mes "I'm Jiro, the administrator"; mes "of this Palace. What can I do for you?"; @@ -1505,7 +1505,7 @@ ama_in02,170,62,4 script Soldier#ama2 767,{ } } -ama_in02,37,157,4 script Soldier#ama3 767,{ +ama_in02,37,157,4 script Soldier#ama3 8_M_JPNSOLDIER,{ mes "[Saburo]"; mes "This is the training ground for improving our battle skills."; mes "Please look around..."; @@ -1531,7 +1531,7 @@ ama_in02,37,157,4 script Soldier#ama3 767,{ close; } -ama_in02,32,51,6 script Soldier#ama4 767,{ +ama_in02,32,51,6 script Soldier#ama4 8_M_JPNSOLDIER,{ mes "[Shiro]"; mes "*Cough, Cough* What..."; mes "Don't talk to me..."; @@ -1550,7 +1550,7 @@ ama_in02,32,51,6 script Soldier#ama4 767,{ close; } -ama_in02,40,167,3 script Soldier#ama5 767,{ +ama_in02,40,167,3 script Soldier#ama5 8_M_JPNSOLDIER,{ mes "[Goro]"; mes "*Psst*... Please, be quiet."; mes "I will tell you a story, okay?"; @@ -1578,7 +1578,7 @@ ama_in02,40,167,3 script Soldier#ama5 767,{ close; } -ama_in02,32,167,5 script Soldier#ama6 767,{ +ama_in02,32,167,5 script Soldier#ama6 8_M_JPNSOLDIER,{ mes "[Rokuro]"; mes "He always talks nonsense."; mes "He says that our lord"; @@ -1600,7 +1600,7 @@ ama_in02,32,167,5 script Soldier#ama6 767,{ close; } -ama_in02,42,34,2 script Soldier#ama7 767,{ +ama_in02,42,34,2 script Soldier#ama7 8_M_JPNSOLDIER,{ mes "[Shichiro]"; mes "Have a good time."; mes "My lord prepared some"; @@ -1616,7 +1616,7 @@ ama_in02,42,34,2 script Soldier#ama7 767,{ close; } -ama_in02,203,156,4 script Soldier#ama8 767,{ +ama_in02,203,156,4 script Soldier#ama8 8_M_JPNSOLDIER,{ mes "[Hachiro]"; mes "My lord is inside."; mes "If you'd like to greet him, feel free to enter."; @@ -1630,7 +1630,7 @@ ama_in02,203,156,4 script Soldier#ama8 767,{ close; } -ama_in02,195,156,4 script Soldier#ama9 767,{ +ama_in02,195,156,4 script Soldier#ama9 8_M_JPNSOLDIER,{ mes "[Kyuro]"; mes "This is not good."; mes "My lord is really kind, but"; @@ -1645,7 +1645,7 @@ ama_in02,195,156,4 script Soldier#ama9 767,{ close; } -ama_in02,115,177,7 script Soldier#ama10 767,{ +ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{ mes "[Jyuro]"; mes "What are you doing in here?"; mes "There is nothing interesting here."; @@ -1737,7 +1737,7 @@ ama_in02,115,177,7 script Soldier#ama10 767,{ close; } -ama_dun01,229,7,0 script Soldier#ama11 767,{ +ama_dun01,229,7,0 script Soldier#ama11 8_M_JPNSOLDIER,{ mes "[Jyuro]"; mes "Do you want to go back?"; next; @@ -1753,7 +1753,7 @@ ama_dun01,229,7,0 script Soldier#ama11 767,{ close; } -ama_in02,200,176,4 script Lord of Palace#ama 768,{ +ama_in02,200,176,4 script Lord of Palace#ama 8_M_JPNMASTER,{ if (event_amatsu == 0) { mes "[Ishida Yoshinaga]"; mes "What! A foreigner...? *Phew*"; @@ -1908,7 +1908,7 @@ ama_in02,200,176,4 script Lord of Palace#ama 768,{ close; } -ama_in01,22,111,0 script Grandma#ama2 761,{ +ama_in01,22,111,0 script Grandma#ama2 4_F_JPNOBA,{ if (event_amatsu == 4) { mes "[....]"; mes "^FF6060Yelp, Yelp, a foolish human"; @@ -2052,7 +2052,7 @@ ama_in01,22,111,0 script Grandma#ama2 761,{ end; } -amatsu,189,166,5 script Kouji#ama 764,{ +amatsu,189,166,5 script Kouji#ama 4_M_JPNCHIBI,{ mes "[Kouji]"; mes "Ralralrah Ralralrah Ralralrahralralrah~"; mes "Ralralrah Ralralrah Ralralrahralralrah~"; @@ -2107,7 +2107,7 @@ amatsu,189,166,5 script Kouji#ama 764,{ close; } -ama_in01,169,173,1 script Shaman#ama 769,{ +ama_in01,169,173,1 script Shaman#ama 4_F_JPNMU,{ mes "[Tokako]"; mes "Er, I'm not really a shaman..."; mes "My friend, Takehue-kun brought"; @@ -2128,7 +2128,7 @@ ama_in01,169,173,1 script Shaman#ama 769,{ close; } -ama_in01,180,173,3 script Kitsune Mask#ama 762,{ +ama_in01,180,173,3 script Kitsune Mask#ama 4_M_JPN2,{ if (event_amatsu == 3) { mes "[Takehue]"; mes "Eh, you are a foreigner."; |