diff options
author | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-02 17:05:41 +0000 |
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committer | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-02 17:05:41 +0000 |
commit | b351757a83313bb5ff38a31876c8a64a4a61b15a (patch) | |
tree | 393948221614c694c8d394793c9aed11e5fbe8b6 /npc/quests/eden/91-99.txt | |
parent | 0f5b174e6eff3a187fd0d10bc1f225a2907f9e49 (diff) | |
download | hercules-b351757a83313bb5ff38a31876c8a64a4a61b15a.tar.gz hercules-b351757a83313bb5ff38a31876c8a64a4a61b15a.tar.bz2 hercules-b351757a83313bb5ff38a31876c8a64a4a61b15a.tar.xz hercules-b351757a83313bb5ff38a31876c8a64a4a61b15a.zip |
- Added svn:eol-style=native property (follow up to r16213).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16214 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/eden/91-99.txt')
-rw-r--r-- | npc/quests/eden/91-99.txt | 840 |
1 files changed, 420 insertions, 420 deletions
diff --git a/npc/quests/eden/91-99.txt b/npc/quests/eden/91-99.txt index bbca2d284..5db937b0f 100644 --- a/npc/quests/eden/91-99.txt +++ b/npc/quests/eden/91-99.txt @@ -1,420 +1,420 @@ -//===== rAthena Script =======================================
-// Eden Group Quests - Mission [91 - 99]
-//===== By: ==================================================
-//= Chilly
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Repetable Quests for Players between Baselevel 90 - 100 .
-//===== Additional Comments: =================================
-//= 1.0 First Version. [Chilly]
-//= 1.1 Some little improvements here and there. [Masao]
-//============================================================
-
-moc_para01,48,177,3 script Mission [91 - 99] 857,{
- if (countitem(6219) < 1) {
- mes "- Only members of the -";
- mes "- Eden Group can read -";
- mes "- this bulletin board. -";
- close;
- }
- if (BaseLevel < 91 || BaseLevel > 99) {
- mes "- This missions can only be -";
- mes "- read by those who are -";
- mes "- of the correct level. -";
- mes "- There might be another -";
- mes "- board somewhere for -";
- mes "- my level. -";
- close;
- }
- mes "- Many hunting missions -";
- mes "- are on the bulletin board. -";
- next;
- switch(select("Turtle Dungeon Area:Glast Heim Area:Rachel Area:Local Area:Other Area")) {
- case 1:
- switch(select("Solider:Freezer:Heater")) {
- case 1:
- if (checkquest(4181,HUNTING) == 2) {
- mes "You hunted all 30 Solider.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4181;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4181) == -1) {
- setquest 4181;
- mes "Please hunt 30 Solider and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Solider yet...";
- mes "Will you check again?";
- close;
- case 2:
- if (checkquest(4182,HUNTING) == 2) {
- mes "You hunted all 30 Freezer.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4182;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4182) == -1) {
- setquest 4182;
- mes "Please hunt 30 Freezer and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Freezer yet...";
- mes "Will you check again?";
- close;
- case 3:
- if (checkquest(4183,HUNTING) == 2) {
- mes "You hunted all 30 Heater.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4183;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4183) == -1) {
- setquest 4183;
- mes "Please hunt 30 Heater and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Heater yet...";
- mes "Will you check again?";
- close;
- }
- case 2:
- switch(select("Injustice:Rybio:Dark Priest")) {
- case 1:
- if (checkquest(4184,HUNTING) == 2) {
- mes "You hunted all 30 Injustice.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4184;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4184) == -1) {
- setquest 4184;
- mes "Please hunt 30 Injustice and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Injustice yet...";
- mes "Will you check again?";
- close;
- case 2:
- if (checkquest(4185,HUNTING) == 2) {
- mes "You hunted all 30 Rybio.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4185;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4185) == -1) {
- setquest 4185;
- mes "Please hunt 30 Rybio and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Rybio yet...";
- mes "Will you check again?";
- close;
- case 3:
- if (checkquest(4186,HUNTING) == 2) {
- mes "You hunted all 30 Dark Priest.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4186;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4186) == -1) {
- setquest 4186;
- mes "Please hunt 30 Dark Priest and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Dark Priest yet...";
- mes "Will you check again?";
- close;
- }
- case 3:
- switch(select("Stapo:Roween:Siroma")) {
- case 1:
- if (checkquest(4187,HUNTING) == 2) {
- mes "You hunted all 30 Stapo.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4187;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4187) == -1) {
- setquest 4187;
- mes "Please hunt 30 Stapo and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Stapo yet...";
- mes "Will you check again?";
- close;
- case 2:
- if (checkquest(4188,HUNTING) == 2) {
- mes "You hunted all 30 Roween.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4188;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4188) == -1) {
- setquest 4188;
- mes "Please hunt 30 Roween and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Roween yet...";
- mes "Will you check again?";
- close;
- case 3:
- if (checkquest(4189,HUNTING) == 2) {
- mes "You hunted all 30 Siroma.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4189;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4189) == -1) {
- setquest 4189;
- mes "Please hunt 30 Siroma and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Siroma yet...";
- mes "Will you check again?";
- close;
- }
- case 4:
- switch(select("Shinobi:Evil Nymph")) {
- case 1:
- if (checkquest(4190,HUNTING) == 2) {
- mes "You hunted all 30 Shinobi.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4190;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4190) == -1) {
- setquest 4190;
- mes "Please hunt 30 Shinobi and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Shinobi yet...";
- mes "Will you check again?";
- close;
- case 2:
- if (checkquest(4191,HUNTING) == 2) {
- mes "You hunted all 30 Evil Nymph.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4191;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4191) == -1) {
- setquest 4191;
- mes "Please hunt 30 Evil Nymph and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Evil Nymph yet...";
- mes "Will you check again?";
- close;
- }
- case 5:
- switch(select("Deviruchi:Mineral:Kaho:Neraid:Disguise")) {
- case 1:
- if (checkquest(4192,HUNTING) == 2) {
- mes "You hunted all 30 Deviruchi.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4192;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4192) == -1) {
- setquest 4192;
- mes "Please hunt 30 Deviruchi and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Deviruchi yet...";
- mes "Will you check again?";
- close;
- case 2:
- if (checkquest(4193,HUNTING) == 2) {
- mes "You hunted all 30 Mineral.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4193;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4193) == -1) {
- setquest 4193;
- mes "Please hunt 30 Mineral and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Mineral yet...";
- mes "Will you check again?";
- close;
- case 3:
- if (checkquest(4194,HUNTING) == 2) {
- mes "You hunted all 30 Kaho.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4194;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4194) == -1) {
- setquest 4194;
- mes "Please hunt 30 Kaho and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Kaho yet...";
- mes "Will you check again?";
- close;
- case 4:
- if (checkquest(4195,HUNTING) == 2) {
- mes "You hunted all 30 Neraid.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4195;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4195) == -1) {
- setquest 4195;
- mes "Please hunt 30 Neraid and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Neraid yet...";
- mes "Will you check again?";
- close;
- case 5:
- if (checkquest(4196,HUNTING) == 2) {
- mes "You hunted all 30 Disguise.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4196;
- getexp 94000,94000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4196) == -1) {
- setquest 4196;
- mes "Please hunt 30 Disguise and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Disguise yet...";
- mes "Will you check again?";
- close;
- }
- }
-}
\ No newline at end of file +//===== rAthena Script ======================================= +// Eden Group Quests - Mission [91 - 99] +//===== By: ================================================== +//= Chilly +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Repetable Quests for Players between Baselevel 90 - 100 . +//===== Additional Comments: ================================= +//= 1.0 First Version. [Chilly] +//= 1.1 Some little improvements here and there. [Masao] +//============================================================ + +moc_para01,48,177,3 script Mission [91 - 99] 857,{ + if (countitem(6219) < 1) { + mes "- Only members of the -"; + mes "- Eden Group can read -"; + mes "- this bulletin board. -"; + close; + } + if (BaseLevel < 91 || BaseLevel > 99) { + mes "- This missions can only be -"; + mes "- read by those who are -"; + mes "- of the correct level. -"; + mes "- There might be another -"; + mes "- board somewhere for -"; + mes "- my level. -"; + close; + } + mes "- Many hunting missions -"; + mes "- are on the bulletin board. -"; + next; + switch(select("Turtle Dungeon Area:Glast Heim Area:Rachel Area:Local Area:Other Area")) { + case 1: + switch(select("Solider:Freezer:Heater")) { + case 1: + if (checkquest(4181,HUNTING) == 2) { + mes "You hunted all 30 Solider."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4181; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4181) == -1) { + setquest 4181; + mes "Please hunt 30 Solider and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Solider yet..."; + mes "Will you check again?"; + close; + case 2: + if (checkquest(4182,HUNTING) == 2) { + mes "You hunted all 30 Freezer."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4182; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4182) == -1) { + setquest 4182; + mes "Please hunt 30 Freezer and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Freezer yet..."; + mes "Will you check again?"; + close; + case 3: + if (checkquest(4183,HUNTING) == 2) { + mes "You hunted all 30 Heater."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4183; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4183) == -1) { + setquest 4183; + mes "Please hunt 30 Heater and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Heater yet..."; + mes "Will you check again?"; + close; + } + case 2: + switch(select("Injustice:Rybio:Dark Priest")) { + case 1: + if (checkquest(4184,HUNTING) == 2) { + mes "You hunted all 30 Injustice."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4184; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4184) == -1) { + setquest 4184; + mes "Please hunt 30 Injustice and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Injustice yet..."; + mes "Will you check again?"; + close; + case 2: + if (checkquest(4185,HUNTING) == 2) { + mes "You hunted all 30 Rybio."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4185; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4185) == -1) { + setquest 4185; + mes "Please hunt 30 Rybio and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Rybio yet..."; + mes "Will you check again?"; + close; + case 3: + if (checkquest(4186,HUNTING) == 2) { + mes "You hunted all 30 Dark Priest."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4186; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4186) == -1) { + setquest 4186; + mes "Please hunt 30 Dark Priest and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Dark Priest yet..."; + mes "Will you check again?"; + close; + } + case 3: + switch(select("Stapo:Roween:Siroma")) { + case 1: + if (checkquest(4187,HUNTING) == 2) { + mes "You hunted all 30 Stapo."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4187; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4187) == -1) { + setquest 4187; + mes "Please hunt 30 Stapo and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Stapo yet..."; + mes "Will you check again?"; + close; + case 2: + if (checkquest(4188,HUNTING) == 2) { + mes "You hunted all 30 Roween."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4188; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4188) == -1) { + setquest 4188; + mes "Please hunt 30 Roween and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Roween yet..."; + mes "Will you check again?"; + close; + case 3: + if (checkquest(4189,HUNTING) == 2) { + mes "You hunted all 30 Siroma."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4189; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4189) == -1) { + setquest 4189; + mes "Please hunt 30 Siroma and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Siroma yet..."; + mes "Will you check again?"; + close; + } + case 4: + switch(select("Shinobi:Evil Nymph")) { + case 1: + if (checkquest(4190,HUNTING) == 2) { + mes "You hunted all 30 Shinobi."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4190; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4190) == -1) { + setquest 4190; + mes "Please hunt 30 Shinobi and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Shinobi yet..."; + mes "Will you check again?"; + close; + case 2: + if (checkquest(4191,HUNTING) == 2) { + mes "You hunted all 30 Evil Nymph."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4191; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4191) == -1) { + setquest 4191; + mes "Please hunt 30 Evil Nymph and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Evil Nymph yet..."; + mes "Will you check again?"; + close; + } + case 5: + switch(select("Deviruchi:Mineral:Kaho:Neraid:Disguise")) { + case 1: + if (checkquest(4192,HUNTING) == 2) { + mes "You hunted all 30 Deviruchi."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4192; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4192) == -1) { + setquest 4192; + mes "Please hunt 30 Deviruchi and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Deviruchi yet..."; + mes "Will you check again?"; + close; + case 2: + if (checkquest(4193,HUNTING) == 2) { + mes "You hunted all 30 Mineral."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4193; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4193) == -1) { + setquest 4193; + mes "Please hunt 30 Mineral and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Mineral yet..."; + mes "Will you check again?"; + close; + case 3: + if (checkquest(4194,HUNTING) == 2) { + mes "You hunted all 30 Kaho."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4194; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4194) == -1) { + setquest 4194; + mes "Please hunt 30 Kaho and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Kaho yet..."; + mes "Will you check again?"; + close; + case 4: + if (checkquest(4195,HUNTING) == 2) { + mes "You hunted all 30 Neraid."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4195; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4195) == -1) { + setquest 4195; + mes "Please hunt 30 Neraid and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Neraid yet..."; + mes "Will you check again?"; + close; + case 5: + if (checkquest(4196,HUNTING) == 2) { + mes "You hunted all 30 Disguise."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4196; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4196) == -1) { + setquest 4196; + mes "Please hunt 30 Disguise and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Disguise yet..."; + mes "Will you check again?"; + close; + } + } +} |