From b351757a83313bb5ff38a31876c8a64a4a61b15a Mon Sep 17 00:00:00 2001 From: brianluau Date: Sat, 2 Jun 2012 17:05:41 +0000 Subject: - Added svn:eol-style=native property (follow up to r16213). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16214 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/eden/91-99.txt | 840 +++++++++++++++++++++++----------------------- 1 file changed, 420 insertions(+), 420 deletions(-) (limited to 'npc/quests/eden/91-99.txt') diff --git a/npc/quests/eden/91-99.txt b/npc/quests/eden/91-99.txt index bbca2d284..5db937b0f 100644 --- a/npc/quests/eden/91-99.txt +++ b/npc/quests/eden/91-99.txt @@ -1,420 +1,420 @@ -//===== rAthena Script ======================================= -// Eden Group Quests - Mission [91 - 99] -//===== By: ================================================== -//= Chilly -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= Repetable Quests for Players between Baselevel 90 - 100 . -//===== Additional Comments: ================================= -//= 1.0 First Version. [Chilly] -//= 1.1 Some little improvements here and there. [Masao] -//============================================================ - -moc_para01,48,177,3 script Mission [91 - 99] 857,{ - if (countitem(6219) < 1) { - mes "- Only members of the -"; - mes "- Eden Group can read -"; - mes "- this bulletin board. -"; - close; - } - if (BaseLevel < 91 || BaseLevel > 99) { - mes "- This missions can only be -"; - mes "- read by those who are -"; - mes "- of the correct level. -"; - mes "- There might be another -"; - mes "- board somewhere for -"; - mes "- my level. -"; - close; - } - mes "- Many hunting missions -"; - mes "- are on the bulletin board. -"; - next; - switch(select("Turtle Dungeon Area:Glast Heim Area:Rachel Area:Local Area:Other Area")) { - case 1: - switch(select("Solider:Freezer:Heater")) { - case 1: - if (checkquest(4181,HUNTING) == 2) { - mes "You hunted all 30 Solider."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4181; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4181) == -1) { - setquest 4181; - mes "Please hunt 30 Solider and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Solider yet..."; - mes "Will you check again?"; - close; - case 2: - if (checkquest(4182,HUNTING) == 2) { - mes "You hunted all 30 Freezer."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4182; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4182) == -1) { - setquest 4182; - mes "Please hunt 30 Freezer and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Freezer yet..."; - mes "Will you check again?"; - close; - case 3: - if (checkquest(4183,HUNTING) == 2) { - mes "You hunted all 30 Heater."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4183; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4183) == -1) { - setquest 4183; - mes "Please hunt 30 Heater and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Heater yet..."; - mes "Will you check again?"; - close; - } - case 2: - switch(select("Injustice:Rybio:Dark Priest")) { - case 1: - if (checkquest(4184,HUNTING) == 2) { - mes "You hunted all 30 Injustice."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4184; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4184) == -1) { - setquest 4184; - mes "Please hunt 30 Injustice and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Injustice yet..."; - mes "Will you check again?"; - close; - case 2: - if (checkquest(4185,HUNTING) == 2) { - mes "You hunted all 30 Rybio."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4185; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4185) == -1) { - setquest 4185; - mes "Please hunt 30 Rybio and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Rybio yet..."; - mes "Will you check again?"; - close; - case 3: - if (checkquest(4186,HUNTING) == 2) { - mes "You hunted all 30 Dark Priest."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4186; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4186) == -1) { - setquest 4186; - mes "Please hunt 30 Dark Priest and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Dark Priest yet..."; - mes "Will you check again?"; - close; - } - case 3: - switch(select("Stapo:Roween:Siroma")) { - case 1: - if (checkquest(4187,HUNTING) == 2) { - mes "You hunted all 30 Stapo."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4187; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4187) == -1) { - setquest 4187; - mes "Please hunt 30 Stapo and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Stapo yet..."; - mes "Will you check again?"; - close; - case 2: - if (checkquest(4188,HUNTING) == 2) { - mes "You hunted all 30 Roween."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4188; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4188) == -1) { - setquest 4188; - mes "Please hunt 30 Roween and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Roween yet..."; - mes "Will you check again?"; - close; - case 3: - if (checkquest(4189,HUNTING) == 2) { - mes "You hunted all 30 Siroma."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4189; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4189) == -1) { - setquest 4189; - mes "Please hunt 30 Siroma and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Siroma yet..."; - mes "Will you check again?"; - close; - } - case 4: - switch(select("Shinobi:Evil Nymph")) { - case 1: - if (checkquest(4190,HUNTING) == 2) { - mes "You hunted all 30 Shinobi."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4190; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4190) == -1) { - setquest 4190; - mes "Please hunt 30 Shinobi and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Shinobi yet..."; - mes "Will you check again?"; - close; - case 2: - if (checkquest(4191,HUNTING) == 2) { - mes "You hunted all 30 Evil Nymph."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4191; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4191) == -1) { - setquest 4191; - mes "Please hunt 30 Evil Nymph and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Evil Nymph yet..."; - mes "Will you check again?"; - close; - } - case 5: - switch(select("Deviruchi:Mineral:Kaho:Neraid:Disguise")) { - case 1: - if (checkquest(4192,HUNTING) == 2) { - mes "You hunted all 30 Deviruchi."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4192; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4192) == -1) { - setquest 4192; - mes "Please hunt 30 Deviruchi and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Deviruchi yet..."; - mes "Will you check again?"; - close; - case 2: - if (checkquest(4193,HUNTING) == 2) { - mes "You hunted all 30 Mineral."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4193; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4193) == -1) { - setquest 4193; - mes "Please hunt 30 Mineral and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Mineral yet..."; - mes "Will you check again?"; - close; - case 3: - if (checkquest(4194,HUNTING) == 2) { - mes "You hunted all 30 Kaho."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4194; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4194) == -1) { - setquest 4194; - mes "Please hunt 30 Kaho and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Kaho yet..."; - mes "Will you check again?"; - close; - case 4: - if (checkquest(4195,HUNTING) == 2) { - mes "You hunted all 30 Neraid."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4195; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4195) == -1) { - setquest 4195; - mes "Please hunt 30 Neraid and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Neraid yet..."; - mes "Will you check again?"; - close; - case 5: - if (checkquest(4196,HUNTING) == 2) { - mes "You hunted all 30 Disguise."; - mes "Thank you very much."; - next; - mes "I know it isn't much but here's a small gift."; - mes "I hope that it helps you at least a little bit."; - next; - erasequest 4196; - getexp 94000,94000; - mes "Wooohoo!"; - mes "Good luck."; - close; - } - if (checkquest(4196) == -1) { - setquest 4196; - mes "Please hunt 30 Disguise and return here."; - close; - } - mes "Umm? You didn't hunt"; - mes "all 30 Disguise yet..."; - mes "Will you check again?"; - close; - } - } -} \ No newline at end of file +//===== rAthena Script ======================================= +// Eden Group Quests - Mission [91 - 99] +//===== By: ================================================== +//= Chilly +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Repetable Quests for Players between Baselevel 90 - 100 . +//===== Additional Comments: ================================= +//= 1.0 First Version. [Chilly] +//= 1.1 Some little improvements here and there. [Masao] +//============================================================ + +moc_para01,48,177,3 script Mission [91 - 99] 857,{ + if (countitem(6219) < 1) { + mes "- Only members of the -"; + mes "- Eden Group can read -"; + mes "- this bulletin board. -"; + close; + } + if (BaseLevel < 91 || BaseLevel > 99) { + mes "- This missions can only be -"; + mes "- read by those who are -"; + mes "- of the correct level. -"; + mes "- There might be another -"; + mes "- board somewhere for -"; + mes "- my level. -"; + close; + } + mes "- Many hunting missions -"; + mes "- are on the bulletin board. -"; + next; + switch(select("Turtle Dungeon Area:Glast Heim Area:Rachel Area:Local Area:Other Area")) { + case 1: + switch(select("Solider:Freezer:Heater")) { + case 1: + if (checkquest(4181,HUNTING) == 2) { + mes "You hunted all 30 Solider."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4181; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4181) == -1) { + setquest 4181; + mes "Please hunt 30 Solider and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Solider yet..."; + mes "Will you check again?"; + close; + case 2: + if (checkquest(4182,HUNTING) == 2) { + mes "You hunted all 30 Freezer."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4182; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4182) == -1) { + setquest 4182; + mes "Please hunt 30 Freezer and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Freezer yet..."; + mes "Will you check again?"; + close; + case 3: + if (checkquest(4183,HUNTING) == 2) { + mes "You hunted all 30 Heater."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4183; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4183) == -1) { + setquest 4183; + mes "Please hunt 30 Heater and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Heater yet..."; + mes "Will you check again?"; + close; + } + case 2: + switch(select("Injustice:Rybio:Dark Priest")) { + case 1: + if (checkquest(4184,HUNTING) == 2) { + mes "You hunted all 30 Injustice."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4184; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4184) == -1) { + setquest 4184; + mes "Please hunt 30 Injustice and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Injustice yet..."; + mes "Will you check again?"; + close; + case 2: + if (checkquest(4185,HUNTING) == 2) { + mes "You hunted all 30 Rybio."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4185; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4185) == -1) { + setquest 4185; + mes "Please hunt 30 Rybio and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Rybio yet..."; + mes "Will you check again?"; + close; + case 3: + if (checkquest(4186,HUNTING) == 2) { + mes "You hunted all 30 Dark Priest."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4186; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4186) == -1) { + setquest 4186; + mes "Please hunt 30 Dark Priest and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Dark Priest yet..."; + mes "Will you check again?"; + close; + } + case 3: + switch(select("Stapo:Roween:Siroma")) { + case 1: + if (checkquest(4187,HUNTING) == 2) { + mes "You hunted all 30 Stapo."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4187; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4187) == -1) { + setquest 4187; + mes "Please hunt 30 Stapo and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Stapo yet..."; + mes "Will you check again?"; + close; + case 2: + if (checkquest(4188,HUNTING) == 2) { + mes "You hunted all 30 Roween."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4188; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4188) == -1) { + setquest 4188; + mes "Please hunt 30 Roween and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Roween yet..."; + mes "Will you check again?"; + close; + case 3: + if (checkquest(4189,HUNTING) == 2) { + mes "You hunted all 30 Siroma."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4189; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4189) == -1) { + setquest 4189; + mes "Please hunt 30 Siroma and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Siroma yet..."; + mes "Will you check again?"; + close; + } + case 4: + switch(select("Shinobi:Evil Nymph")) { + case 1: + if (checkquest(4190,HUNTING) == 2) { + mes "You hunted all 30 Shinobi."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4190; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4190) == -1) { + setquest 4190; + mes "Please hunt 30 Shinobi and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Shinobi yet..."; + mes "Will you check again?"; + close; + case 2: + if (checkquest(4191,HUNTING) == 2) { + mes "You hunted all 30 Evil Nymph."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4191; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4191) == -1) { + setquest 4191; + mes "Please hunt 30 Evil Nymph and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Evil Nymph yet..."; + mes "Will you check again?"; + close; + } + case 5: + switch(select("Deviruchi:Mineral:Kaho:Neraid:Disguise")) { + case 1: + if (checkquest(4192,HUNTING) == 2) { + mes "You hunted all 30 Deviruchi."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4192; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4192) == -1) { + setquest 4192; + mes "Please hunt 30 Deviruchi and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Deviruchi yet..."; + mes "Will you check again?"; + close; + case 2: + if (checkquest(4193,HUNTING) == 2) { + mes "You hunted all 30 Mineral."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4193; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4193) == -1) { + setquest 4193; + mes "Please hunt 30 Mineral and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Mineral yet..."; + mes "Will you check again?"; + close; + case 3: + if (checkquest(4194,HUNTING) == 2) { + mes "You hunted all 30 Kaho."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4194; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4194) == -1) { + setquest 4194; + mes "Please hunt 30 Kaho and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Kaho yet..."; + mes "Will you check again?"; + close; + case 4: + if (checkquest(4195,HUNTING) == 2) { + mes "You hunted all 30 Neraid."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4195; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4195) == -1) { + setquest 4195; + mes "Please hunt 30 Neraid and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Neraid yet..."; + mes "Will you check again?"; + close; + case 5: + if (checkquest(4196,HUNTING) == 2) { + mes "You hunted all 30 Disguise."; + mes "Thank you very much."; + next; + mes "I know it isn't much but here's a small gift."; + mes "I hope that it helps you at least a little bit."; + next; + erasequest 4196; + getexp 94000,94000; + mes "Wooohoo!"; + mes "Good luck."; + close; + } + if (checkquest(4196) == -1) { + setquest 4196; + mes "Please hunt 30 Disguise and return here."; + close; + } + mes "Umm? You didn't hunt"; + mes "all 30 Disguise yet..."; + mes "Will you check again?"; + close; + } + } +} -- cgit v1.2.3-70-g09d2