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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
commit288490094a7fe9167747dc78d416940759a31197 (patch)
tree53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/merchants/inn.txt
parent8ec1c47aed09c90343949d57c92760ba84738a46 (diff)
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- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/inn.txt')
-rw-r--r--npc/merchants/inn.txt276
1 files changed, 138 insertions, 138 deletions
diff --git a/npc/merchants/inn.txt b/npc/merchants/inn.txt
index 1f30e8078..494ed8b14 100644
--- a/npc/merchants/inn.txt
+++ b/npc/merchants/inn.txt
@@ -1,138 +1,138 @@
-//===== eAthena Script =======================================
-//= Inn Npcs
-//===== By: ==================================================
-//= Darkchild (1.1)
-//= Playtester (1.2)
-//===== Current Version: =====================================
-//= 1.4
-//===== Compatible With: =====================================
-//= eAthena 1.0+
-//===== Description: =========================================
-//= Inn Npcs, Save and Heal
-//=====================================================
-//= variables:
-//= arg0 - name of npc
-//= arg1 - name of the inn
-//= arg2 - map to save at
-//= arg3, arg4 - x and y cord. to save at
-//= @cost - cost of renting a room
-//===== Additional Comments: =================================
-//= 1.1 Blind Effect By Kobra_k88 (Taken from his old script)
-//= I added it to all of them though [Darkchild]
-//= 1.1a Minor bug fixes and optimizations. Switched from @variables
-//= to arguments.[kobra_k88]
-//= 1.2 Rewrote inn script [Playtester]
-//= 1.3 Added (finally) Rachel Inn Maid. Official warp
-//= and save points[erKURITA]
-//= 1.4 Added Hugel inn [erKurita]
-//============================================================
-
-
-//======================== Prontera ===================================
-// West Side Inn -------------------
-prt_in.gat,244,135,2 script Inn Maid::Sammy 53,{
-
- callfunc "F_InnMaid","[Sammy]","West Inn","prt_in.gat",238,130;
- warp "prt_in.gat",237,102;
-}
-// East Side Inn ------------------
-prt_in.gat,61,141,2 script Inn Maid::Ahlma#01 53,{
-
- callfunc "F_InnMaid","[Ahlma]","East Inn","prt_in.gat",64,136;
- warp "prt_in.gat",49,173;
-}
-
-//======================== Alberta ====================================
-// North --------------------------
-alberta_in.gat,32,142,5 script Inn Maid::Moira 53,{
-
- callfunc "F_InnMaid","[Moira]","North Inn","alberta_in.gat",26,138;
- warp "alberta_in.gat",18,188;
-}
-// South -----------------------------
-alberta_in.gat,55,142,8 script Inn Maid::Tina 53,{
-
- callfunc "F_InnMaid","[Tina]","South Inn","alberta_in.gat",60,140;
- warp "alberta_in.gat",68,188;
-}
-
-//====================== Geffen ======================================
-geffen_in.gat,70,64,5 script Inn Maid::Betty 53,{
-
- callfunc "F_InnMaid","[Betty]","Geffen Inn","geffen_in.gat",74,60;
- warp "geffen_in.gat",106,106;
-}
-
-//======================= Payon ======================================
-payon_in01.gat,131,62,5 script Inn Maid::SunHee 53,{
-
- callfunc "F_InnMaid","[Sun Hee]","Payon Inn","payon_in01.gat",132,56;
- warp "payon_in01.gat",140,15;
-}
-
-//======================== Morocc ====================================
-// North East --------------------------
-morocc_in.gat,147,138,5 script Inn Maid::Suzie 53,{
-
- callfunc "F_InnMaid","[Suzie]","North East Inn","morocc_in.gat",142,140;
- warp "morocc_in.gat",174,144;
-}
-// South --------------------------------
-morocc_in.gat,80,100,5 script Inn Maid::Shala 53,{
-
- callfunc "F_InnMaid","[Shala]","South Inn","morocc_in.gat",78,95;
- warp "morocc_in.gat",74,128;
-}
-
-//======================== Rachel ====================================
-ra_in01.gat,376,69,4 script Inn Keeper 931,{
-
- callfunc "F_InnMaid","[Annie]","Rachel Inn","ra_in01.gat",375,58;
- warp "ra_in01.gat",384,128;
-}
-
-//======================== Hugel ====================================
-hu_in01.gat,246,107,3 script Inn Maid::Receptionist 53,{
-
- callfunc "F_InnMaid","[Receptionist]","Hugel Inn","hu_in01.gat",263,95;
- warp "hu_in01",267,5;
-}
-
-//======================= Inn Function ==============================
-function script F_InnMaid {
- mes getarg(0);
- mes "Welcome to '" + getarg(1) + "'.";
- mes "How may I help you?";
- next;
- menu "Save",Msave, "Take a Rest -> 5000 zeny",Mrent, "Cancel",Mend;
-
- Msave:
- mes getarg(0);
- mes "Your respawn point";
- mes "has been saved.";
- mes "Thank you,";
- mes "please come again.";
- savepoint getarg(2),getarg(3),getarg(4);
- close;
- Mrent:
- mes getarg(0);
- if(Zeny < 5000){
- mes "I'm sorry, but the service charge";
- mes "is 5,000 zeny. Please make sure";
- mes "that you have enough money to check";
- mes "in next time, okay?";
- close;
- }
- set Zeny,Zeny - 5000;
- percentheal 100,100;
- mes "Thank you.";
- mes "I hope you";
- mes "enjoy your rest~";
- close2;
- return;
-
- Mend:
- mes getarg(0);
- mes "I am waiting for a job to do.";
- close;
-}
+//===== eAthena Script =======================================
+//= Inn Npcs
+//===== By: ==================================================
+//= Darkchild (1.1)
+//= Playtester (1.2)
+//===== Current Version: =====================================
+//= 1.4
+//===== Compatible With: =====================================
+//= eAthena 1.0+
+//===== Description: =========================================
+//= Inn Npcs, Save and Heal
+//=====================================================
+//= variables:
+//= arg0 - name of npc
+//= arg1 - name of the inn
+//= arg2 - map to save at
+//= arg3, arg4 - x and y cord. to save at
+//= @cost - cost of renting a room
+//===== Additional Comments: =================================
+//= 1.1 Blind Effect By Kobra_k88 (Taken from his old script)
+//= I added it to all of them though [Darkchild]
+//= 1.1a Minor bug fixes and optimizations. Switched from @variables
+//= to arguments.[kobra_k88]
+//= 1.2 Rewrote inn script [Playtester]
+//= 1.3 Added (finally) Rachel Inn Maid. Official warp
+//= and save points[erKURITA]
+//= 1.4 Added Hugel inn [erKurita]
+//============================================================
+
+
+//======================== Prontera ===================================
+// West Side Inn -------------------
+prt_in.gat,244,135,2 script Inn Maid::Sammy 53,{
+
+ callfunc "F_InnMaid","[Sammy]","West Inn","prt_in.gat",238,130;
+ warp "prt_in.gat",237,102;
+}
+// East Side Inn ------------------
+prt_in.gat,61,141,2 script Inn Maid::Ahlma#01 53,{
+
+ callfunc "F_InnMaid","[Ahlma]","East Inn","prt_in.gat",64,136;
+ warp "prt_in.gat",49,173;
+}
+
+//======================== Alberta ====================================
+// North --------------------------
+alberta_in.gat,32,142,5 script Inn Maid::Moira 53,{
+
+ callfunc "F_InnMaid","[Moira]","North Inn","alberta_in.gat",26,138;
+ warp "alberta_in.gat",18,188;
+}
+// South -----------------------------
+alberta_in.gat,55,142,8 script Inn Maid::Tina 53,{
+
+ callfunc "F_InnMaid","[Tina]","South Inn","alberta_in.gat",60,140;
+ warp "alberta_in.gat",68,188;
+}
+
+//====================== Geffen ======================================
+geffen_in.gat,70,64,5 script Inn Maid::Betty 53,{
+
+ callfunc "F_InnMaid","[Betty]","Geffen Inn","geffen_in.gat",74,60;
+ warp "geffen_in.gat",106,106;
+}
+
+//======================= Payon ======================================
+payon_in01.gat,131,62,5 script Inn Maid::SunHee 53,{
+
+ callfunc "F_InnMaid","[Sun Hee]","Payon Inn","payon_in01.gat",132,56;
+ warp "payon_in01.gat",140,15;
+}
+
+//======================== Morocc ====================================
+// North East --------------------------
+morocc_in.gat,147,138,5 script Inn Maid::Suzie 53,{
+
+ callfunc "F_InnMaid","[Suzie]","North East Inn","morocc_in.gat",142,140;
+ warp "morocc_in.gat",174,144;
+}
+// South --------------------------------
+morocc_in.gat,80,100,5 script Inn Maid::Shala 53,{
+
+ callfunc "F_InnMaid","[Shala]","South Inn","morocc_in.gat",78,95;
+ warp "morocc_in.gat",74,128;
+}
+
+//======================== Rachel ====================================
+ra_in01.gat,376,69,4 script Inn Keeper 931,{
+
+ callfunc "F_InnMaid","[Annie]","Rachel Inn","ra_in01.gat",375,58;
+ warp "ra_in01.gat",384,128;
+}
+
+//======================== Hugel ====================================
+hu_in01.gat,246,107,3 script Inn Maid::Receptionist 53,{
+
+ callfunc "F_InnMaid","[Receptionist]","Hugel Inn","hu_in01.gat",263,95;
+ warp "hu_in01",267,5;
+}
+
+//======================= Inn Function ==============================
+function script F_InnMaid {
+ mes getarg(0);
+ mes "Welcome to '" + getarg(1) + "'.";
+ mes "How may I help you?";
+ next;
+ menu "Save",Msave, "Take a Rest -> 5000 zeny",Mrent, "Cancel",Mend;
+
+ Msave:
+ mes getarg(0);
+ mes "Your respawn point";
+ mes "has been saved.";
+ mes "Thank you,";
+ mes "please come again.";
+ savepoint getarg(2),getarg(3),getarg(4);
+ close;
+ Mrent:
+ mes getarg(0);
+ if(Zeny < 5000){
+ mes "I'm sorry, but the service charge";
+ mes "is 5,000 zeny. Please make sure";
+ mes "that you have enough money to check";
+ mes "in next time, okay?";
+ close;
+ }
+ set Zeny,Zeny - 5000;
+ percentheal 100,100;
+ mes "Thank you.";
+ mes "I hope you";
+ mes "enjoy your rest~";
+ close2;
+ return;
+
+ Mend:
+ mes getarg(0);
+ mes "I am waiting for a job to do.";
+ close;
+}