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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
commit31825ccc2dde034a218d9ad466dd721c40b5651d (patch)
tree961b976e45988f7f7158d33b3f11a18688f34b1f /npc/merchants/cashheadgear_dye.txt
parent22c75b070526de8b103032f5bf13504af81e0095 (diff)
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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diff --git a/npc/merchants/cashheadgear_dye.txt b/npc/merchants/cashheadgear_dye.txt
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-//===== rAthena Script =======================================
-//= Headgear Dyer (Cash)
-//===== By: ==================================================
-//= Xantara
-//= Maud_Dib
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= [Aegis Conversion]
-//= Change headgear's color. Cost is a Mysterious Dyestuff
-//===== Additional Comments: =================================
-//= v1.0 First / Optimized Version
-//============================================================
-
-prt_in,253,168,4 script Alora 862,{
-
-// Mysterious Dyestuff
- set .@dyeID, 6220;
-// Headgear Choices
- setarray .@hgn$[1], "Mage Hat","Beanie","Drooping Cat","Deviruchi Hat","Wig","Ribbon","Magestic Goat";
-// Mage Hats - Normal, Yellow, Blue, Brown, Gray, Red
- setarray .@hg_1[1], 5027, 5242, 5241, 5240, 5239, 5238;
-// Beanies - Normal, Pink, Blue, Brown
- setarray .@hg_2[1], 5076, 5237, 5236, 5235;
-// Drooping Cats - Normal, Blue, Brown, Gray, Pink, Yellow
- setarray .@hg_3[1], 5058, 5233, 5231, 5230, 5232, 5234;
-// Deviruchi Hats - Normal, Red, Gray, Brown
- setarray .@hg_4[1], 5038, 5227, 5228, 5229;
-// Wigs - Happy, Shiny, Marvelous, Fantastic
- setarray .@hg_5[1], 5273, 5274, 5275, 5276;
-// Ribbons - Normal, Black, Yellow, Green, Pink, Red, Orange, White
- setarray .@hg_6[1], 2208, 5191, 5192, 5193, 5194, 5195, 5196, 5197;
-// Magestic Goats - Normal, Evolved
- setarray .@hg_7[1], 2256, 5217;
-
- mes "[Alora]";
- mes "Hello, I can change your headgear's color if you bring me a Mysterious Dyestuff.";
- next;
- mes "[Alora]";
- mes "Do you have a headgear that you would like to dye?";
- next;
- for(set .@i,1; .@i < getarraysize(.@hgn$); set .@i,.@i+1) {
- if(.@i == 1) set .@menu$, .@hgn$[.@i];
- else set .@menu$, .@menu$ +":"+ .@hgn$[.@i];
- }
- set .@menu$, .@menu$ +":Cancel";
- set .@t, select(.@menu$);
- if(.@t == getarraysize(.@hgn$)) {
- mes "[Alora]";
- mes "Have a good journey adventurer!";
- mes "If you ever are curious to try a new color on your Kafra headgear or the ones you found on your adventures please come to me!";
- close;
- }
- mes "[Alora]";
- mes "Okay, what color do you want to change it to?";
- next;
- for(set .@i,1; .@i < getarraysize(getd(".@hg_"+.@t+"")); set .@i,.@i+1) {
- if(.@i == 1 && .@t != 5)
- set .@menu$, "Normal";
- else if(.@i == 1 && .@t == 5)
- set .@menu$, getitemname(getd(".@hg_"+.@t+"["+.@i+"]"));
- else {
- sscanf(getitemname(getd(".@hg_"+.@t+"["+.@i+"]")),"%s "+ .@hgn$[.@t],.@colour$);
- set .@menu$, .@menu$ +":"+ .@colour$;
- }
- }
- set .@menu$, .@menu$ +":Cancel";
- set .@c, select(.@menu$);
- if(.@c == getarraysize(getd(".@hg_"+.@t+""))) {
- mes "[Alora]";
- mes "Oh, okay no problem!";
- close;
- }
- set .@dyHG, getd(".@hg_"+.@t+"["+.@c+"]");
- mes "[Alora]";
- mes "Oh I'm so excited aren't you?";
- mes "And just to be sure, what color is the "+ .@hgn$[.@t] +" you want me to use?";
- next;
- mes "[Alora]";
- mes "Please understand that I'm going to use the ^FF00001st "+ .@hgn$[.@t] +" of that color in your inventory!^000000";
- next;
- mes "[Alora]";
- mes "Any upgrades and cards will be dissolved by the mysterious dye, so be sure you are ok with having a ^0000FF+0 "+ getitemname(.@dyHG) +" without any cards.^000000";
- next;
- mes "["+ strcharinfo(0) +"]";
- mes "Ok, thanks for the warning, I think I'll give you my";
- next;
- set .@menu$, "Nevermind";
- for(set .@i,1; .@i < getarraysize(getd(".@hg_"+.@t+"")); set .@i,.@i+1) {
- if(.@i == 1) set .@menu$, .@menu$ +":Normal "+ getitemname(getd(".@hg_"+.@t+"["+.@i+"]"));
- else set .@menu$, .@menu$ +":"+ getitemname(getd(".@hg_"+.@t+"["+.@i+"]"));
- }
- set .@mine, select(.@menu$) - 1;
- if(!.@mine) {
- mes "[Alora]";
- mes "It's best to be very sure, have a safe journey.";
- close;
- }
- set .@myHG, getd(".@hg_"+.@t+"["+.@mine+"]");
- if(.@dyHG == .@myHG) {
- mes "[Alora]";
- mes "Woah what happened?";
- close;
- }
- if(!countitem(.@dyeID) || !countitem(.@myHG)) {
- mes "[Alora]";
- mes "Oh my, you seem to be missing something.";
- close;
- }
- mes "[Alora]";
- mes "Looks great doesn't it?!";
- mes "I hope you'll come back to dye more pretty headgears!";
- delitem .@dyeID,1; // Dyestuff
- delitem .@myHG,1; // Your headgear
- getitem .@dyHG,1; // Dyed headgear
- close;
-} \ No newline at end of file