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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-30 17:54:06 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-30 17:54:06 +0000
commit8bc8aeb4678bdf26f1508cbb2375d9f838d4f5c3 (patch)
treed485cfb7df63b1db2a997e146417136009b7b987 /npc/jobs/2-1a/HighWizard.txt
parenta0524f718cfe1dadfe0c3428d353ed272caf085e (diff)
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* Updated Job quests for 1-1 classes and Rebirthed classes.
- Moved valkyrie.txt from ../cities/ to ../jobs/. It's not a city. Doofus. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10926 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1a/HighWizard.txt')
-rw-r--r--npc/jobs/2-1a/HighWizard.txt71
1 files changed, 68 insertions, 3 deletions
diff --git a/npc/jobs/2-1a/HighWizard.txt b/npc/jobs/2-1a/HighWizard.txt
index 1189c4891..1977999c3 100644
--- a/npc/jobs/2-1a/HighWizard.txt
+++ b/npc/jobs/2-1a/HighWizard.txt
@@ -15,7 +15,72 @@
//= 1.3 Now saves/restores all the quest skills [Lupus]
//============================================================
-// -== High Wizard ==-
-valkyrie,44,47,6 script High Wizard 735,{
- callfunc "F_Rebirth",Job_Mage_High,"High Mage",Job_High_Wizard,"High Wizard";
+valkyrie,44,47,5 script High Wizard#Valkyrie 735,{
+ if (ADVJOB == 0 || Upper != 1) {
+ set .@karma_d,rand(1,10);
+ if (.@karma_d > 4) {
+ mes "[High Wizard]";
+ mes "Congratulations.";
+ mes "Honor to the warriors!";
+ close;
+ }
+ mes "[High Wizard]";
+ mes "We High Wizards have";
+ mes "the responsibility of";
+ mes "using our destructive magic";
+ mes "for the right purposes.";
+ next;
+ mes "[High Wizard]";
+ mes "A lifetime of training";
+ mes "is required before becoming";
+ mes "a High Wizard. Can you imagine";
+ mes "what would happen if our power";
+ mes "was placed in the wrong hands?!";
+ close;
+ }
+ else if (ADVJOB == Job_High_Wizard && Class == Job_Mage_High && JobLevel > 39) {
+ mes "[High Wizard]";
+ mes "It is time.";
+ mes "And Rune-Midgard has";
+ mes "need of those who can";
+ mes "wield the strongest of magic...";
+ next;
+ mes "[High Wizard]";
+ mes "Would you like to";
+ mes "become a High Wizard?";
+ next;
+ if (select("No.:Yes.") == 1) {
+ mes "[High Wizard]";
+ mes "When you're ready,";
+ mes "feel free to come back.";
+ mes "Honors to the warriors!";
+ close;
+ }
+ if (SkillPoint) {
+ mes "[High Wizard]";
+ mes "It is still possible for you to learn more skills. Please use";
+ mes "all of your remaining Skill Points before returning to me.";
+ close;
+ }
+ jobchange Job_high_Wizard;
+ set ADVJOB,0;
+ mes "[High Wizard]";
+ mes "Congratulations.";
+ mes "As a High Wizard,";
+ mes "I hope use you use";
+ mes "your powers to bring";
+ mes "peace to the oppressed.";
+ close;
+ }
+ mes "[High Wizard]";
+ mes "Welcome";
+ mes "to Valhalla,";
+ mes "the Hall of Honor.";
+ next;
+ mes "[High Wizard]";
+ mes "Please make";
+ mes "yourself comfortable";
+ mes "while you are here.";
+ mes "Honor to the warriors!";
+ close;
}