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authorsamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-10-12 17:30:44 +0000
committersamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-10-12 17:30:44 +0000
commite4e2d2b7a3d7460ca39bdd95a551aad8f62a37c0 (patch)
tree68a6cb15ebc7187b9bc70b5a06e05f2b0a4b121b /npc/jobs/2-1/wizard.txt
parenta8403380c4c7b0b2c45f29e4a31645ebcafc2b4e (diff)
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* Changed An nonexistent variable in Refine NPC. (bugreport:2340)
* Fixed a Exploit in Thief Quest Skill. (bugreport:2332) * Fixed donpcevent to doevent. (bugreport:2311) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13288 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1/wizard.txt')
-rw-r--r--npc/jobs/2-1/wizard.txt24
1 files changed, 13 insertions, 11 deletions
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index bfc38821b..cb37bba64 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -4,7 +4,7 @@
//= (Aegis) Translated by yoshiki, converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.7
+//= 2.8
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -20,6 +20,7 @@
//= 2.7 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
//= Other minor fixes to various NPCs.
//= 2.7a Added end; :D (bugreport:2038) [Yommy]
+//= 2.8 Fixed donpcevent to doevent. (bugreport:2311) [SoulBlaker]
//============================================================
gef_tower,111,37,4 script Wizard Guildsman 70,{
@@ -1099,7 +1100,7 @@ OnMyMobDead:
if (.MyMobs < 1) {
set WIZ_Q2,WIZ_Q2+1;
mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map;
- donpcevent "Room of Water#Door::OnEnable";
+ doevent "Room of Water#Door::OnEnable";
stopnpctimer;
}
end;
@@ -1188,8 +1189,8 @@ OnMyMobDead:
mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map;
warp "job_wiz",116,97;
percentheal 100,100;
- donpcevent "Room of Water#Door::OnDisable";
- donpcevent "Room of Earth::OnEnable";
+ doevent "Room of Water#Door::OnDisable";
+ doevent "Room of Earth::OnEnable";
stopnpctimer;
}
end;
@@ -1269,7 +1270,7 @@ OnMyMobDead:
set .MyMobs,.MyMobs-1;
if (.MyMobs < 1) {
mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map;
- donpcevent "Room of Earth#Door::OnEnable";
+ doevent "Room of Earth#Door::OnEnable";
stopnpctimer;
}
end;
@@ -1360,8 +1361,8 @@ OnMyMobDead:
mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monster.",bc_map;
percentheal 100,100;
warp "job_wiz",46,99;
- donpcevent "Room of Earth#Door::OnDisable";
- donpcevent "Room of Fire::OnEnable";
+ doevent "Room of Earth#Door::OnDisable";
+ doevent "Room of Fire::OnEnable";
stopnpctimer;
}
end;
@@ -1439,7 +1440,7 @@ OnMyMobDead:
set .MyMobs,.MyMobs-1;
if (.MyMobs < 1) {
mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map;
- donpcevent "Room of Fire#Door::OnEnable";
+ doevent "Room of Fire#Door::OnEnable";
stopnpctimer;
}
end;
@@ -1525,8 +1526,8 @@ OnMyMobDead:
if (.MyMobs < 1) {
mapannounce "job_wiz","Congratulations, " + strcharinfo(0) + ". You have passed the job change test.",bc_map;
set WIZ_Q,7;
- donpcevent "Room of Fire#Door::OnDisable";
- donpcevent "Test Helper#wiz::OnEnable";
+ doevent "Room of Fire#Door::OnDisable";
+ doevent "Test Helper#wiz::OnEnable";
stopnpctimer;
}
end;
@@ -1912,6 +1913,7 @@ gef_tower,107,36,4 script White Dog#wiz 81,{
mes "[Maria]";
mes "As I thought, I knew you'd be able to do it, I could smell it in yah! *Woof*";
mes "Now I can call you Wizard.";
+
next;
mes "[Maria]";
mes "Congratulations. Always give your best at everything, no matter what.";
@@ -1939,4 +1941,4 @@ gef_tower,107,36,4 script White Dog#wiz 81,{
//= 1.8 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
//= 2.1 Changed numbers to constants. [Vicious]
//= 2.2 Merged back JFunc [Lupus] 2.2a Removed extra MES, added missing NEXT
-//= 2.3 Bigfoot monster summon corrected [Zairik]
+//= 2.3 Bigfoot monster summon corrected [Zairik] \ No newline at end of file