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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-25 06:15:46 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-25 06:15:46 +0000
commit3f599dbc85b01da7552abf61bf6dfd6776bc3a8b (patch)
tree6bc4f70fe7a9c196dc0dc9974062ec3f3b431900 /npc/jobs/2-1/hunter.txt
parent45c0e17a5c1040d2294e330c8eb28a9e1a13a0e1 (diff)
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- Applied the rest of Rayce's suggestions and fixes (http://www.eathena.ws/board/index.php?showtopic=129185)
- warn_cmd_no_comma, warn_func_no_comma, warn_cmd_mismatch_paramnum are now warn_func_mismatch_paramnum and it only prevents showing the error, as it was probably intended in the first place. (correct me if i'm wrong) - Merged the parsing of function calls in the script engine, removing the parse_cmd hackery, and made "heal (.@val+rand(0xff))&0xff,0;" valid again. - Fixed a bug in eye_of_hellion.txt and a bug in hunter.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9569 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1/hunter.txt')
-rw-r--r--npc/jobs/2-1/hunter.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index 4f6c14c55..6ff6ea367 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.4a
+//= 2.5
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
@@ -32,6 +32,7 @@
//= 2.2a Fixed Sharon resetting the test2 item set [Lupus]
//= 2.3a 7 official sets of Demon Hunter,thx to Dr.Evil [Lupus]
//= 2.4a Added missing next;, missing NPC names [Lupus]
+//= 2.5 "strcharinfo" -> "strcharinfo(0)" [FlavioJS]
//============================================================
//<====================================== Job Changer ========================================>\\
@@ -554,7 +555,7 @@ L_Other:
L_Hnt:
mes "[Guild Master]";
- mes "Ah, it's you again, "+strcharinfo+"! Good to see you're well. Me? I'm still busy as usual.";
+ mes "Ah, it's you again, "+strcharinfo(0)+"! Good to see you're well. Me? I'm still busy as usual.";
next;
mes "[Guild Master]";
mes "Well I've gota get back to work. Stay safe.";