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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2019-03-11 21:55:00 +0300
commit2f6d4516113059d9edbe71b085540c9cda92fa03 (patch)
tree4b9a4d9d3ddbff7d478f3f7363f395fd44036ecc /npc/events/nguild/nguild_managers.txt
parentd8215077643025d10527cbab22d6949a59d3258c (diff)
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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) L0ne_W0lf
-//= Copyright (C) kobra_k88
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= War of Emperium Managers for N Guild Castles
-//================= Description ===========================================
-//= War of Emperium Managers for Novice Guild Castles
-//================= Current Version =======================================
-//= 1.2
-//=========================================================================
-
-// Arguments:
-// - 0: name of Castle Manager
-// - 1: name of guild castle.
-// - 2: x1 coordinate for warp to treasure room
-// - 3: y1 coordinate for warp to treasure room
-// - 4: guild script suffix for kafra, etc.
-function script F_GldManager {
-
- @GID = getcastledata(getarg(1),1);
- mes "[ "+getarg(0)+" ]";
- if (@GID == 0){
- mes "I am waiting for my master. Brave adventurer, follow your destiny!";
- return;
- }
- if (getcharid(CHAR_ID_GUILD) != @GID){
- mes "I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command! Hey! Your not even a part of the guild!!";
- mes "Where are the guardians? Destroy these intruders!";
- return;
- }
- if (strcharinfo(PC_NAME) != getguildmaster(@GID)){
- mes "You're not ^5533FF" + getguildmaster(@GID) + "^000000! I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command only";
- return 0;
- }
-
- mes "Welcome Master ^5533FF" + getguildmaster(@GID) + "^000000 ! I will assist you in any way I can!";
- next;
-
- switch (select("Kafra Staff Employment / Dismissal","Enter Treasure Room","Cancel")) {
- case 1: // Employment / Dismissal
- mes "[ "+getarg(0)+" ]";
- if (getcastledata(getarg(1),9) == 1) {
- mes "Would you like to dismiss the current Kafra?";
- next;
- if (select("Dismissal","Cancel") != 1) {
- mes "[ "+getarg(0)+" ]";
- mes "Master, I think you should keep the current Kafra Staff because she is already trying her best to serve us";
- return;
- }
- cutin "kafra_01",2;
- mes "[ Kafra Staff ]";
- mes "Have I done anything wrong? If I did, will you please forgive me?";
- next;
- if (select("Dismiss","Cancel") != 1) {
- mes "[ Kafra Staff ]";
- mes "Thank you master, I'll do my best! ^^.";
- cutin "kafra_01",255;
- return;
- }
- mes "[ Kafra Staff ]";
- mes "It's unfortunate that I won't be able to serve your guild anymore....";
- next;
- disablenpc "Kafra Staff#"+getarg(4);
- setcastledata getarg(1),9,0;
- cutin "kafra_01",255;
- mes "[ "+getarg(0)+" ]";
- mes "The Kafra has been dismissed. But... we should really get a Kafra as soon as possible!";
- return;
- }
- if (getgdskilllv(@GID,10001) == 0){
- mes "Master, you don't have a contract with the Kafra Staff Company.";
- mes "In order to hire a Kafra, you must first learn the Guild skill ^5533FFContract With Kafra^000000.";
- return;
- }
-
- L_Hire:
- mes "Would you like to employ the services of a Kafra? You will need ^5533FF10,000 Zeny^000000 to do so... ";
- next;
- if (select("Employ Kafra.","Cancel") != 1) {
- mes "[ "+getarg(0)+" ]";
- mes "As you wish Master. But I suggest we get a Kafra as soon as possible!";
- return;
- }
- mes "[ "+getarg(0)+" ]";
- if (Zeny < 10000) {
- mes "Master, you do not have enough money to employ a Kafra. Employment has been cancelled.";
- return;
- }
- Zeny -= 10000;
- enablenpc "Kafra Staff#"+getarg(4);
- setcastledata getarg(1),9,1;
- mes "You have created a contract with the Kafra Staff Company.";
- next;
- cutin "kafra_01",2;
- mes "[ Kafra Staff ]";
- mes "How do you do? I'm here to provide you with helpful service! I'll do the best I can to serve you.";
- next;
- cutin "kafra_01",255;
- mes "[ "+getarg(0)+" ]";
- //mes "Your employment contract lasts ^5533FF1 month^000000. After this term is over you will have to create a new contract.";
- mes "I think the Kafra Staff will benefit our guild members.";
- return;
- case 2: // Enter Treasure Room
- mes "[ "+getarg(0)+" ]";
- mes "Would you to go to our Treasure Room? Only you, the Guild Master, are allowed to enter this room.";
- next;
- if (select("Enter Treasure room.","Cancel") == 1) {
- mes "[ "+getarg(0)+" ]";
- mes "Please follow me through the secret passage way.";
- mes "You must pull down on the secret switch in order to get out.";
- next;
- warp getarg(1),getarg(2),getarg(3);
- return;
- }
- mes "[ "+getarg(0)+" ]";
- mes "The goods are produced everyday.";
- mes "You should get them whenever you can because they might dissapear if you take them at the wrong time.";
- return;
- default: // Cancel
- mes "[ "+getarg(0)+" ]";
- mes "As you wish, master.";
- return;
- }
-}
-
-//== Castle 1 ==============================================
-nguild_alde,218,175,0 script Frolo 1_M_JOBTESTER,{
- callfunc "F_GldManager","Frolo","nguild_alde",119,223,"N01";
- close;
-}
-
-
-//== Castle 2 ==============================================
-nguild_gef,40,48,5 script Leiber 1_M_JOBTESTER,{
- callfunc "F_GldManager","Leiber","nguild_gef",155,112,"N02";
- close;
-}
-
-
-//== Castle 3 ==============================================
-nguild_pay,120,58,4 script Dundar 1_M_JOBTESTER,{
- callfunc "F_GldManager","Dundar","nguild_pay",290,7,"N03";
- close;
-}
-
-
-//== Castle 4 ==============================================
-nguild_prt,112,181,0 script Thefton 1_M_JOBTESTER,{
- callfunc "F_GldManager","Thefton","nguild_prt",15,209,"N04";
- close;
-}