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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-15 20:32:55 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-15 20:32:55 +0000 |
commit | 788a65d41bce37aad857e5b5202d0293e84963a2 (patch) | |
tree | 2070539f8f2ed0a635ff39a18194c21a76595848 /npc/custom/quests/thq/THQS_Quests.txt | |
parent | a50476a588b2d7bc819cf0235a093dcddef9f2bf (diff) | |
download | hercules-788a65d41bce37aad857e5b5202d0293e84963a2.tar.gz hercules-788a65d41bce37aad857e5b5202d0293e84963a2.tar.bz2 hercules-788a65d41bce37aad857e5b5202d0293e84963a2.tar.xz hercules-788a65d41bce37aad857e5b5202d0293e84963a2.zip |
removed all .GAT from all the scripts and tested
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom/quests/thq/THQS_Quests.txt')
-rw-r--r-- | npc/custom/quests/thq/THQS_Quests.txt | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/npc/custom/quests/thq/THQS_Quests.txt b/npc/custom/quests/thq/THQS_Quests.txt index 172dd7829..7dfd3ce6b 100644 --- a/npc/custom/quests/thq/THQS_Quests.txt +++ b/npc/custom/quests/thq/THQS_Quests.txt @@ -26,7 +26,7 @@ ///////Job list 1/////// //1-1 -mjolnir_09.gat,187,189,6 script Old Man 107,{ +mjolnir_09,187,189,6 script Old Man 107,{ if (one_qset==1) goto N_QuestStart; mes "[Old Man]"; mes "Eh! Can't and old man walk in peace anymore?!"; @@ -44,7 +44,7 @@ N_QuestStart: close; } //1-2; -pay_arche.gat,86,129,6 script Archer 732,{ +pay_arche,86,129,6 script Archer 732,{ if (one_qset == 2) goto N_QuestStart; mes "[Kieth]"; mes "Sorry can't talk, I'm a busy man, I'm waiting for my package."; @@ -61,7 +61,7 @@ N_QuestStart: close; } //1-3 -prt_fild06.gat,37,192,6 script Farmer 125,{ +prt_fild06,37,192,6 script Farmer 125,{ if (one_qset == 3 && countitem(909) > 19 && countitem(955) > 19 && countitem(914) > 19 && countitem(705) > 19) goto N_QuestComp; if (one_qset==3) goto N_QuestStart; mes "[Billy-Bob]"; @@ -88,7 +88,7 @@ N_QuestStart: close; } //1-4 -prontera.gat,264,353,6 script Old Lady 103,{ +prontera,264,353,6 script Old Lady 103,{ if (one_qset == 4 && countitem(934) > 14) goto N_QuestComp; if (one_qset == 4) goto N_QuestStart; mes "[Old Lady]"; @@ -117,7 +117,7 @@ N_QuestStart: } ///////Job list 2/////// //2-1; -morocc.gat,59,109,6 script Erika 700,{ +morocc,59,109,6 script Erika 700,{ if (two_qset == 1 && countitem(1072) > 0) goto N_QuestComp; if (two_qset == 1) goto N_QuestStart; mes "[Erika]"; @@ -152,7 +152,7 @@ N_QuestStart: close; } //2-2; -in_moc_16.gat,15,30,6 script Jeramiah 730,{ +in_moc_16,15,30,6 script Jeramiah 730,{ if (two_qset == 2 && countitem(1998) > 0) goto N_QuestComp; if (two_qset == 2) goto N_QuestStart; mes "[Jeramiah]"; @@ -175,7 +175,7 @@ N_QuestStart: close; } //2-3; -prt_fild07.gat,316,263,6 script Marsh Man 84,{ +prt_fild07,316,263,6 script Marsh Man 84,{ if (two_qset == 3 && countitem(518) > 19) goto N_QuestComp; if (two_qset == 3) goto N_QuestStart; mes "[Lenith]"; @@ -200,7 +200,7 @@ N_QuestStart: close; } //2-4; -payon.gat,161,72,6 script Molly 714,{ +payon,161,72,6 script Molly 714,{ if (two_qset == 4 && countitem(7005) > 0) goto N_QuestComp; if (two_qset == 4) goto N_QuestStart; mes "[Molly]"; @@ -230,7 +230,7 @@ N_QuestStart: } ///////Job list 3/////// //3-1; -moc_fild04.gat,208,322,6 script Clark 65,{ +moc_fild04,208,322,6 script Clark 65,{ if (three_qset == 1 && countitem(1040) > 29) goto N_QuestComp; if (three_qset == 1) goto N_QuestStart; mes "[Clark]"; @@ -259,7 +259,7 @@ N_QuestStart: close; } //3-2; -yuno_fild01.gat,186,162,6 script Flank 73,{ +yuno_fild01,186,162,6 script Flank 73,{ if (three_qset == 2 && countitem(1082) > 0) goto N_QuestComp; if (three_qset == 2) goto N_QuestStart; mes "[Flank]"; @@ -284,7 +284,7 @@ N_QuestStart: close; } //3-3 Goes to 7-3 using callfunc -prt_sewb1.gat,120,245,6 script Sewer Managment Knight 705,{ +prt_sewb1,120,245,6 script Sewer Managment Knight 705,{ if (three_qset == 3 && countitem(955) > 149) goto N_QuestComp; if (three_qset == 3) goto N_QuestStart; if (seven_qset == 3) goto N_QuestStart2; @@ -312,7 +312,7 @@ N_QuestStart2: close; } //3-4 -mjolnir_02.gat,87,357,6 script Man#01 51,{ +mjolnir_02,87,357,6 script Man#01 51,{ if (three_qset == 4 && countitem(1041) > 49) goto N_QuestComp; if (three_qset == 4) goto N_QuestStart; mes "[Rudolfo]"; @@ -340,7 +340,7 @@ N_QuestStart: } ///////Job list 4/////// //4-1; -pay_arche.gat,45,138,6 script Flora 724,{ +pay_arche,45,138,6 script Flora 724,{ if (four_qset == 1 && countitem(957) > 49) goto N_QuestComp; if (four_qset == 1) goto N_QuestStart; mes "[Flora]"; @@ -354,7 +354,7 @@ N_QuestComp: delitem 957,50; set four_qset,0; set On_Quest,0; - killmonster "pay_dun00.gat","Flora::OnMobDead"; + killmonster "pay_dun00","Flora::OnMobDead"; close; N_QuestStart: mes "[Flora]"; @@ -367,14 +367,14 @@ N_QuestStart: mes "[Flora]"; mes "Good Luck"; mes "Remember I need 50 Nail's"; - monster "pay_dun00.gat",0,0,"Flaming Bastard",1072,1,"Flora::OnMobDead"; - monster "pay_dun00.gat",0,0,"Flaming Bastard",1072,1,"Flora::OnMobDead"; + monster "pay_dun00",0,0,"Flaming Bastard",1072,1,"Flora::OnMobDead"; + monster "pay_dun00",0,0,"Flaming Bastard",1072,1,"Flora::OnMobDead"; close; OnMobDead: end; } //4-2; -yuno.gat,45,138,6 script Zed 735,{ +yuno,45,138,6 script Zed 735,{ if (four_qset == 2 && countitem(1999) > 0) goto N_QuestComp; if (four_qset == 2) goto N_QuestStart; mes "[Zed]"; @@ -399,7 +399,7 @@ N_QuestStart: close; } //4-3; -prontera.gat,176,204,6 script Dassy 95,{ +prontera,176,204,6 script Dassy 95,{ if (four_qset == 3 && countitem(711) > 19) goto N_QuestComp; if (four_qset == 3) goto N_QuestStart; mes "[Dassy]"; @@ -425,7 +425,7 @@ N_QuestStart: close; } //4-4; -prt_gld.gat,157,99,6 script Czhore 752,{ +prt_gld,157,99,6 script Czhore 752,{ if (four_qset == 4 && countitem(714) > 0) goto N_QuestComp; if (four_qset == 4) goto N_QuestStart; mes "[Czhore]"; @@ -441,7 +441,7 @@ N_QuestComp: mes "[Czhore]"; mes "Here have these 2 Treasure Tokens."; mes "And some of my old treasure..."; - monster "prt_gld.gat",155,99,"Old Man's Treasure",1324,1; + monster "prt_gld",155,99,"Old Man's Treasure",1324,1; set four_qset,0; set On_Quest,0; delitem 714,1; @@ -458,7 +458,7 @@ N_QuestStart: } ///////Job list 5/////// //5-1; -prt_maze01.gat,18,184,6 script Lithin#01 752,{ +prt_maze01,18,184,6 script Lithin#01 752,{ if (five_qset == 1 && countitem(1028) > 14) goto N_QuestComp; if (five_qset == 1) goto N_QuestStart; mes "[Lithin]"; @@ -485,7 +485,7 @@ N_QuestStart: close; } //5-2 goes to 6-2 using callfunc; -moc_ruins.gat,75,167,6 script Lithin#02 87,{ +moc_ruins,75,167,6 script Lithin#02 87,{ if (five_qset == 2 && countitem(932) > 29) goto N_QuestComp; if (five_qset == 2) goto N_QuestStart; if (six_qset == 2) goto N_QuestStart2; @@ -513,7 +513,7 @@ N_QuestStart2: callfunc "six_qset2"; } //5-3; -geffen.gat,57,130,6 script Blonde Girl 724,{ +geffen,57,130,6 script Blonde Girl 724,{ if (five_qset == 3 && countitem(744) > 0) goto N_QuestComp; if (five_qset == 3) goto N_QuestStart; mes "[Blonde Girl]"; @@ -537,7 +537,7 @@ N_QuestStart: close; } //5-4; -gef_tower.gat,49,27,6 script Wizard#01 735,{ +gef_tower,49,27,6 script Wizard#01 735,{ if (five_qset == 4 && countitem(1059) > 49) goto N_QuestComp; if (five_qset == 4) goto N_QuestStart; mes "[Wizard]"; @@ -565,7 +565,7 @@ N_QuestStart: } ///////Job list 6/////// //6-1; -moc_prydb1.gat,47,132,6 script Thief 48,{ +moc_prydb1,47,132,6 script Thief 48,{ if (six_qset == 1 && countitem(1083) > 0) goto N_QuestComp; if (six_qset == 1) goto N_QuestStart; mes "[Thief]"; @@ -611,7 +611,7 @@ N_QuestComp2: close; } //6-3; -xmas.gat,144,136,6 script Chirach 48,{ +xmas,144,136,6 script Chirach 48,{ if (six_qset == 3 && countitem(1083) > 0) goto N_QuestComp; if (six_qset == 3) goto N_QuestStart; mes "[Chirach]"; @@ -634,7 +634,7 @@ N_QuestStart: close; } //6-4; -gef_tower.gat,52,87,6 script Wizard#02 735,{ +gef_tower,52,87,6 script Wizard#02 735,{ if (six_qset == 4 && countitem(944) > 19) goto N_QuestComp; if (six_qset == 4) goto N_QuestStart; mes "[Zuuzuu]"; @@ -654,7 +654,7 @@ N_QuestComp: mes "Oh dear god!!!"; mes "One of those evil mosters has followed you up here, Kill it, Kill it!!!"; next; - monster "gef_tower.gat",42,89,"Evil Nightmare",1061,1; + monster "gef_tower",42,89,"Evil Nightmare",1061,1; close; N_QuestStart: mes "[Zuuzuu]"; @@ -666,7 +666,7 @@ N_QuestStart: } ///////Job list 7/////// //7-1 goes to 8-1 using callfunc; -prontera.gat,123,208,6 script Little Girl 717,{ +prontera,123,208,6 script Little Girl 717,{ if (seven_qset == 1 && countitem(531) > 4) goto N_QuestComp; if (seven_qset == 1) goto N_QuestStart; if (eight_qset == 1) goto N_QuestStart2; @@ -693,7 +693,7 @@ N_QuestStart2: callfunc "eight_qset1"; } //7-2; -alberta.gat,101,84,6 script Charles 48,{ +alberta,101,84,6 script Charles 48,{ if (seven_qset == 2 && countitem(1082) > 0) goto N_QuestComp; if (seven_qset == 2) goto N_QuestStart; mes "[Charles]"; @@ -736,7 +736,7 @@ N_QuestComp2: close; } //7-4; -alb2trea.gat,94,102,6 script Scarlet 725,{ +alb2trea,94,102,6 script Scarlet 725,{ if (seven_qset == 4 && countitem(1127) > 0) goto N_QuestComp; if (seven_qset == 4) goto N_QuestStart; mes "[Scarlet]"; @@ -781,7 +781,7 @@ N_QuestComp2: close; } //8-2; -morocc.gat,165,55,6 script Klye 48,{ +morocc,165,55,6 script Klye 48,{ if (eight_qset == 2 && countitem(1081) > 0) goto N_QuestComp; if (eight_qset == 2) goto N_QuestStart; mes "[Klye]"; @@ -805,7 +805,7 @@ N_QuestStart: } //8-3; -prt_maze02.gat,103,86,6 script Zack 751,{ +prt_maze02,103,86,6 script Zack 751,{ if (eight_qset == 3 && countitem(923) > 0) goto N_QuestComp; if (eight_qset == 3) goto N_QuestStart; mes "[Zack]"; @@ -831,7 +831,7 @@ N_QuestStart: close; } //8-4; -payon.gat,136,129,6 script Flower 703,{ +payon,136,129,6 script Flower 703,{ if (eight_qset == 4 && countitem(746) > 9) goto N_QuestComp; if (eight_qset == 4) goto N_QuestStart; mes "[Flower]"; @@ -857,7 +857,7 @@ N_QuestStart: } ///////Job list 9/////// //9-1; -geffen_in.gat,168,124,6 script Mage 48,{ +geffen_in,168,124,6 script Mage 48,{ if (nine_qset == 1 && countitem(1082) > 0) goto N_QuestComp; if (nine_qset == 1) goto N_QuestStart; mes "[Mage]"; @@ -880,7 +880,7 @@ N_QuestStart: close; } //9-2; -pay_arche.gat,98,74,6 script School Girl 703,{ +pay_arche,98,74,6 script School Girl 703,{ if (nine_qset == 2 && countitem(1020) > 19) goto N_QuestComp; if (nine_qset == 2) goto N_QuestStart; mes "[School Girl]"; @@ -908,7 +908,7 @@ N_QuestStart: close; } //9-3 -payon_in02.gat,19,33,6 script Jack 740,{ +payon_in02,19,33,6 script Jack 740,{ if (nine_qset == 3 && countitem(1022) > 0) goto N_QuestComp; if (nine_qset == 3) goto N_QuestStart; if (nine_qset == 4) goto N_QuestStart2; @@ -954,7 +954,7 @@ N_QuestComp2: } ///////Job list 10/////// //10-1 -morocc.gat,193,51,6 script Kreg 48,{ +morocc,193,51,6 script Kreg 48,{ if (ten_qset == 1 && countitem(1082) > 0) goto N_QuestComp; if (ten_qset == 1) goto N_QuestStart; mes "[Kreg]"; @@ -977,7 +977,7 @@ N_QuestStart: close; } //10-2; -pay_fild10.gat,145,252,6 script Man#02 122,{ +pay_fild10,145,252,6 script Man#02 122,{ if (ten_qset == 2 && countitem(1029) > 0) goto N_QuestComp; if (ten_qset == 2) goto N_QuestStart; mes "[Man]"; @@ -1002,7 +1002,7 @@ N_QuestStart: close; } //10-3; -moc_fild04.gat,193,51,6 script Caral 119,{ +moc_fild04,193,51,6 script Caral 119,{ if (ten_qset == 3 && countitem(1015) > 0) goto N_QuestComp; if (ten_qset == 3) goto N_QuestStart; mes "[Caral]"; @@ -1027,7 +1027,7 @@ N_QuestStart: close; } //10-4 -moc_fild15.gat,250,251,6 script Jeni 727,{ +moc_fild15,250,251,6 script Jeni 727,{ if (ten_qset == 4 && countitem(1096) > 0) goto N_QuestComp; if (ten_qset == 4) goto N_QuestStart; mes "[Jeni]"; |