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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/custom/etc/morroc_raceway.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/custom/etc/morroc_raceway.txt')
-rw-r--r-- | npc/custom/etc/morroc_raceway.txt | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/custom/etc/morroc_raceway.txt b/npc/custom/etc/morroc_raceway.txt index 7edd069e0..48ee8e47e 100644 --- a/npc/custom/etc/morroc_raceway.txt +++ b/npc/custom/etc/morroc_raceway.txt @@ -19,7 +19,7 @@ //============================================================ //Warps you into race way -morocc,166,105,6 script Race Girl#01 116,{ +morocc,166,105,6 script Race Girl#01 4_F_KAFRA2,{ mes "[Race Girl]"; mes "Would you like to visit ^0000FFMorroc Raceway^000000?"; next; @@ -33,7 +33,7 @@ L_Warp: } //Warps you out of raceway -pvp_y_1-5,169,265,5 script Race Girl#02 116,{ +pvp_y_1-5,169,265,5 script Race Girl#02 4_F_KAFRA2,{ mes "[Race Girl]"; mes "Welcome to Morroc Raceway!"; next; @@ -56,7 +56,7 @@ L_Cancel: } //Counts down and starts race -pvp_y_1-5,145,269,5 script Starter 733,{ +pvp_y_1-5,145,269,5 script Starter 4_M_JOB_KNIGHT1,{ if ($@race != 0) goto L_Started; if ($@counting != 0) goto L_Started; if ($@racecount == 1) goto L_Started; @@ -110,7 +110,7 @@ OnInit: } //Checkpoint 1 -pvp_y_1-5,144,262,5 script Check Point 1 111,0,5,{ +pvp_y_1-5,144,262,5 script Check Point 1 HIDDEN_NPC,0,5,{ end; OnTouch: if (@raceid != $@raceid) goto L_Started; @@ -128,7 +128,7 @@ L_Finished: } //Checkpoint 2 -pvp_y_1-5,73,247,5 script Check Point 2 111,6,6,{ +pvp_y_1-5,73,247,5 script Check Point 2 HIDDEN_NPC,6,6,{ end; OnTouch: if (@race != 1) goto L_Miss; @@ -141,7 +141,7 @@ L_Miss: } //Checkpoint 3 -pvp_y_1-5,77,44,5 script Check Point 3 111,6,6,{ +pvp_y_1-5,77,44,5 script Check Point 3 HIDDEN_NPC,6,6,{ end; OnTouch: if (@race != 2) goto L_Miss; @@ -154,7 +154,7 @@ L_Miss: } //Checkpoint 3 -pvp_y_1-5,249,60,5 script Check Point 4 111,6,6,{ +pvp_y_1-5,249,60,5 script Check Point 4 HIDDEN_NPC,6,6,{ end; OnTouch: if (@race != 3) goto L_Miss; @@ -167,7 +167,7 @@ L_Miss: } //Checkpoint 4 -pvp_y_1-5,255,256,5 script Check Point 5 111,6,6,{ +pvp_y_1-5,255,256,5 script Check Point 5 HIDDEN_NPC,6,6,{ end; OnTouch: if (@race != 4) goto L_Miss; @@ -180,7 +180,7 @@ L_Miss: } //Finish Line -pvp_y_1-5,174,244,5 script Finish Line 111,6,6,{ +pvp_y_1-5,174,244,5 script Finish Line HIDDEN_NPC,6,6,{ end; OnTouch: if (@raceid != $@raceid) goto L_WrongRace; @@ -198,39 +198,39 @@ L_WrongRace: } //Check Point Marker Flags -pvp_y_1-5,144,267,4 script Check Point 1#01 722,{ +pvp_y_1-5,144,267,4 script Check Point 1#01 GUILD_FLAG,{ end; } -pvp_y_1-5,144,257,4 script Check Point 1#02 722,{ +pvp_y_1-5,144,257,4 script Check Point 1#02 GUILD_FLAG,{ end; } -pvp_y_1-5,70,252,3 script Check Point 2#01 722,{ +pvp_y_1-5,70,252,3 script Check Point 2#01 GUILD_FLAG,{ end; } -pvp_y_1-5,77,243,3 script Check Point 2#02 722,{ +pvp_y_1-5,77,243,3 script Check Point 2#02 GUILD_FLAG,{ end; } -pvp_y_1-5,81,48,1 script Check Point 3#01 722,{ +pvp_y_1-5,81,48,1 script Check Point 3#01 GUILD_FLAG,{ end; } -pvp_y_1-5,72,40,1 script Check Point 3#02 722,{ +pvp_y_1-5,72,40,1 script Check Point 3#02 GUILD_FLAG,{ end; } -pvp_y_1-5,244,65,7 script Check Point 4#01 722,{ +pvp_y_1-5,244,65,7 script Check Point 4#01 GUILD_FLAG,{ end; } -pvp_y_1-5,252,57,7 script Check Point 4#02 722,{ +pvp_y_1-5,252,57,7 script Check Point 4#02 GUILD_FLAG,{ end; } -pvp_y_1-5,259,260,5 script Check Point 5#01 722,{ +pvp_y_1-5,259,260,5 script Check Point 5#01 GUILD_FLAG,{ end; } -pvp_y_1-5,251,252,5 script Check Point 5#02 722,{ +pvp_y_1-5,251,252,5 script Check Point 5#02 GUILD_FLAG,{ end; } -pvp_y_1-5,174,249,4 script Finish Line#01 722,{ +pvp_y_1-5,174,249,4 script Finish Line#01 GUILD_FLAG,{ end; } -pvp_y_1-5,174,238,4 script Finish Line#02 722,{ +pvp_y_1-5,174,238,4 script Finish Line#02 GUILD_FLAG,{ end; } |