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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-06-22 22:09:11 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-06-22 22:09:11 +0000
commitd24c00ac556a924dd79f674db88a8cb812d74640 (patch)
treeb66266fbe98064a2a41b83e6d0dd82337d13640d /npc/cities/morocc.txt
parent179da2f41411d5af47c0319ddda5b484eb07ff51 (diff)
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* Added support for NPC names in the 'specialeffect' script command, go go copy/paste!
* Updated several NPCs to use the updated specialeffect command, updated more NPCs to use the updated emotion command. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14353 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/morocc.txt')
-rw-r--r--npc/cities/morocc.txt6
1 files changed, 1 insertions, 5 deletions
diff --git a/npc/cities/morocc.txt b/npc/cities/morocc.txt
index ea6d5a240..75b1c0c04 100644
--- a/npc/cities/morocc.txt
+++ b/npc/cities/morocc.txt
@@ -127,7 +127,7 @@ morocc,223,102,0 script Volunteer - Morroc#06::MocVolunteer 741,{
next;
mes "[Ringing Voice]";
mes "Be quiet! Can't you see what's going on?!";
- donpcevent "Volunteer - Morroc#06::OnHit";
+ specialeffect EF_HIT2,AREA,"Volunteer - Morroc#06";
next;
mes "[Morroc Volunteer]";
mes "Heyyy, you're being too harsh, Senyorita. Your fist may be as fragile as you are, but it sure can hurt somebody.";
@@ -138,10 +138,6 @@ morocc,223,102,0 script Volunteer - Morroc#06::MocVolunteer 741,{
mes "[Morroc Volunteer]";
mes "No, No way!? It,, sure is not!";
close;
-
-OnHit:
- specialeffect EF_HIT2;
- end;
}
morocc,226,102,4 duplicate(MocVolunteer) Volunteer - Morroc#07 726