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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-16 10:02:18 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-16 10:02:18 +0000
commite07326b0aa71a74cacd425e30745bb01a60b153f (patch)
treeb72f1f4ada283ca5f02885e957c5e194eb1652a7 /npc/cities/alberta.txt
parente4bb98fd9afd36dcd42a4135a55ad8930e2acf01 (diff)
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* Commited Silent's Fix to the duplicate NPCs
- needs testing - can't be fully fixed because of length limitation of names git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7200 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/alberta.txt')
-rw-r--r--npc/cities/alberta.txt11
1 files changed, 6 insertions, 5 deletions
diff --git a/npc/cities/alberta.txt b/npc/cities/alberta.txt
index 0930d9e7a..47cf01ca1 100644
--- a/npc/cities/alberta.txt
+++ b/npc/cities/alberta.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.8
+//= 2.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -19,12 +19,13 @@
//= 1.7 Fixed Phelix bugs [Lupus]
//= 1.8 Got rid of 2 useless variables, fixed Turtle Island Quest exploit [Lupus]
//= 1.9 Added two NPCs shown at RO Magazine [Playtester]
+//= 2.0 Removed Duplicates [Silent]
//============================================================
//NewsPaper(?)
alberta.gat,148,53,1 script Newspaper Girl 831,{end;}
//???
-alberta.gat,148,60,3 script Man 833,{end;}
+alberta.gat,148,60,3 script Man#03 833,{end;}
// Young Man -----------------------------------------------------------
alberta_in.gat,20,183,6 script Young Man 49,{
@@ -34,7 +35,7 @@ alberta_in.gat,20,183,6 script Young Man 49,{
}
// Merchant -------------------------------------------------
-alberta.gat,97,51,7 script Merchant 84,{
+alberta.gat,97,51,7 script Merchant#01 84,{
mes "[Merchant]";
mes "When you travel to many places like I do, you often here a lot of rumors. There is one rumor I heard that is really interesting.";
next;
@@ -48,7 +49,7 @@ alberta.gat,97,51,7 script Merchant 84,{
}
// Merchant ---------------------------------------------------------
-alberta.gat,53,39,8 script Merchant 74,{
+alberta.gat,53,39,8 script Merchant#02 74,{
mes "[Merchant]";
mes "Oh, you look like a stranger. Welcome to Alberta.";
emotion e_gasp;
@@ -67,7 +68,7 @@ alberta.gat,53,39,8 script Merchant 74,{
}
// Merchant -------------------------------------------------
-alberta.gat,58,80,8 script Merchant 99,{
+alberta.gat,58,80,8 script Merchant#03 99,{
mes "[Merchant]";
if(rand(2)) goto R_1;
mes "We merchants can open a roadside stand and do business. With the ^0000ffDiscount skill^000000 we can buy goods from stores for low prices.";