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authorpanikon <panikon@zoho.com>2014-03-31 17:26:34 -0300
committerpanikon <panikon@zoho.com>2014-03-31 17:26:34 -0300
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Updated documentation for pc_statusup2 and pc_statusup
(fixed issue: 7916 http://hercules.ws/board/tracker/issue-7916-wrong-comment-in-pc-statusup2/) Now pc_statusup2 returns stat increase amount as stated in previous documentation Updated *statusup documentation it was wrong Added last update in upgrade index @console.c/.h Documented partially Now two different parsing categories can have functions with same name e.g. - server exit - sql exit
Diffstat (limited to 'doc')
-rw-r--r--doc/script_commands.txt8
1 files changed, 5 insertions, 3 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 767aa5459..f6cad66d5 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -5393,8 +5393,9 @@ will retain the default behavior of the command.
*statusup <stat>;
This command will bump a specified stat of the invoking character up by
-one permanently. Stats are to be given as number, but you can use these
-constants to replace them:
+one permanently using status points to do so, if there aren't enough to perform
+the change nothing will happen.
+Stats are to be given as number, but you can use these constants to replace them:
bStr - Strength
bVit - Vitality
@@ -5408,7 +5409,8 @@ bLuk - Luck
*statusup2 <stat>,<amount>;
This command will bump a specified stat of the invoking character up by
-the specified amount permanently. Amount can be negative. See 'statusup'.
+the specified amount permanently without using status points.
+Amount can be negative. See 'statusup'.
// This will decrease a character's Vit forever.
statusup bVit,-1;