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authorgumi <mekolat@users.noreply.github.com>2017-02-26 11:59:43 -0500
committergumi <mekolat@users.noreply.github.com>2017-02-26 11:59:43 -0500
commit4bf3d0470d4cbaef9c11368767ca0be5ad37612a (patch)
treec580d334d86accdb19bac294926c5cffe5f9cccd /doc/script_commands.txt
parentaf4fbc19e20a02e515af9fa2d4a249e30edb8d4f (diff)
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Revert "allow to get vars of other players with getd"
This reverts commit eb5fc0076764d2f604e6a484fe144988f6e9da9b.
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r--doc/script_commands.txt5
1 files changed, 2 insertions, 3 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 77b361498..ca7ebacca 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -1371,11 +1371,10 @@ Examples:
---------------------------------------
-*getd("<variable name>"{, <GID>{, <default value>}})
+*getd("<variable name>")
Returns a reference to a variable, the name can be constructed dynamically.
-If <GID> is present, it can be used to get a variable from another player or
-npc. If the target player or npc is not found, <default value> is returned.
+Refer to setd() for usage.
This can also be used to set an array dynamically:
setarray(getd(".array[0]"), 1, 2, 3, 4, 5);