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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-26 09:16:50 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-26 09:16:50 +0000
commit5d35f372f696e3aa3a40734066d5127835baa3d0 (patch)
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Added support for Renewal Mode exclusive skill files, as per Kenpachi request
-- Entries in skill_<whatever>_db_re.txt safely overrides entries in its non_re.txt versions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15284 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//=====================================================================================================
+//-- skil_db_re.txt: entries in this file override skill_db.txt -- file only used in Ragnarok Renewal Mode
+//=====================================================================================================
+//id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description
+// 01 ID
+// 02 range (combo skills do not check for range when used,
+// if range is < 5, the skill is considered melee-range)
+// 03 hit (8- repeated hitting, 6- single-hit)
+// 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap)
+// 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison,
+// 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element
+// -2 - use endowed element, -3 - use random element.)
+// 06 nk (skill damage properties):
+// 0x01 - No damage skill
+// 0x02 - Has splash area
+// 0x04 - Damage should be split among targets
+// 0x08 - Skill ignores caster's % damage cards (misc type always ignores)
+// 0x10 - Skill ignores elemental adjustments
+// 0x20 - Skill ignores target's defense (misc type always ignores)
+// 0x40 - Skill ignores target's flee (magic type always ignores)
+// 0x80 - Skill ignores target's def cards
+// 07 splash/effect range (-1 for screen-wide)
+// 08 MaxLv
+// 09 Number of hits (when positive, damage is increased by hits,
+// negative values just show number of hits without increasing total damage)
+// 10 Cast interrupted when hit?
+// 11 defense-reduction rate during cast.
+// 12 inf2 (skill information 2):
+// 0x0001- quest skill
+// 0x0002- npc skill
+// 0x0004- wedding skill
+// 0x0008- spirit skill
+// 0x0010- guild skill
+// 0x0020- song/dance
+// 0x0040- ensemble skill
+// 0x0080- trap
+// 0x0100- skill that damages/targets yourself
+// 0x0200- cannot be casted on self (if inf = 4, auto-select target skill)
+// 0x0400- usable only on party-members (and enemies if skill is offensive)
+// 0x0800- usable only on guild-mates (and enemies if skill is offensive)
+// 0x1000- disable usage on enemies (for non-offensive skills).
+// 0x2000- skill ignores land protector (e.g. arrow shower)
+// 13 maxcount: max amount of skill instances to place on the ground when
+// player_land_skill_limit/monster_land_skill_limit is enabled. For skills
+// that attack using a path, this is the path length to be used.
+// 14 attack type (none, weapon, magic, misc)
+// 15 Blowcount (amount of tiles skill knockbacks)
+// 16 Name
+// 17 Description