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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-14 00:05:13 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-14 00:05:13 +0000
commit5a1b01d69d45b054aef505abdb693c8fc3fdd213 (patch)
treea5c56c6e512a01c64d731c21f41d6ee6f76d6e2e /db/skill_db.txt
parentb833ae56df9190c62169bd321a1ae0ee93f1ce7b (diff)
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- Modified map_foreachinrange so that you can also specify the max length of the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills.
- Implemented the 'new' NPC skills described here: http://ro.doddlercon.com/wiki/index.php?title=Monster_Skills . It is mostly complete, but the new status changes (slow cast, critical wounds, etc) don't have any visual effects yet (icon or opt changes? I don't know if they should have). Also I could not find the unit_id for Evil Land, so it looks just like Sanctuary for now. Apart from those, the only skills which I couldn't get to display properly are the Breath skills (with the exception of Fire Breath). - skill_calc_heal now takes the target as argument to properly support Critical Wounds - battle_calc_return_damage now takes a flag to know if the attack was direct or not, needed since Magic Mirror also reflects indirect attacks. - cleaned up the 'description' field in skill.c, added skill_get_desc to it - Removed 'splash' support from Lex Divina as it is no longer needed. - Modified the way Sight/Sightblaster work so that the skill id is no longer guessed (needed to properly acquire the splash range for Wide Sight) - Corrected gtb_sc_immunity setting not taking effect if your block value was the same (that is, if the config said 30%, then you would only get status change immunity at 31%, nor 30%) - Uncommented the 'new' npc skills from mob_skill_db as they are implemented now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11000 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r--db/skill_db.txt17
1 files changed, 9 insertions, 8 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt
index 46bd4c0f2..0a9a8b96a 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -36,7 +36,8 @@
// 0x0800- usable only on guild-mates (and enemies if skill is offensive)
// 0x1000- disable usage on enemies (for non-offensive skills).
// 13 maxcount: max amount of skill instances to place on the ground when
-// player_land_skill_limit/monster_land_skill_limit is enabled.
+// player_land_skill_limit/monster_land_skill_limit is enabled. For skills
+// that attack using a path, this is the path length to be used.
// 14 attack type (none, weapon, magic, misc)
// 15 Blowcount (amount of tiles skill knockbacks)
1,0,0,0,0,0,0,9,0,no,0,0,0,none,0 //NV_BASIC#Basic Skill#
@@ -420,7 +421,7 @@
379,9,6,1,-1,0x8,0,10,1,yes,0,0,0,weapon,0 //ASC_BREAKER#Soul Destroyer#
380,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0 //SN_SIGHT#Falcon Eyes#
381,5,8,1,0,0x40,0,5,1,yes,0,0,0,misc,0 //SN_FALCONASSAULT#Falcon Assault#
-382,4,8,1,-1,0,3,5,1,yes,0,0,0,weapon,0 //SN_SHARPSHOOTING#Focused Arrow Strike#
+382,4,8,1,-1,0,3,5,1,yes,0,0,14,weapon,0 //SN_SHARPSHOOTING#Focused Arrow Strike#
383,0,6,4,0,0x3,-1,10,1,yes,0,0,0,weapon,0 //SN_WINDWALK#Wind Walker#
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0 //WS_MELTDOWN#Shattering Strike#
//385,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0 //WS_CREATECOIN#Create Coins#
@@ -580,17 +581,17 @@
539,0,6,4,1,0x2,3,5,1,yes,0,0,0,magic,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU#
540,9,8,1,4,0,0,10,1:2:2:3:3:4:4:5:5:6,yes,0,0,0,magic,0 //NJ_HUUJIN#NJ_HUUJIN#
541,9,6,4,4,0x2,2:2:3:3:4,5,1,yes,0,0,0,magic,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI#
-542,5:6:7:8:9,8,1,4,0,3,5,1,yes,0,0,0,magic,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
+542,5:6:7:8:9,8,1,4,0,3,5,1,yes,0,0,14,magic,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
543,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0 //NJ_NEN#NJ_NEN#
544,-5,6,1,0,0x40,0,10,1,no,0,0,0,weapon,0 //NJ_ISSEN#NJ_ISSEN#
// new NPC skills (not yet implemented)
653,0,8,4,0,0x6,5:7:9:11:13:5:7:9:11:13,10,3,no,0,0x2,0,magic,0 //NPC_EARTHQUAKE
-654,9,6,1,3,0,4,10,1,no,0,0x2,0,weapon,0 //NPC_FIREBREATH
-655,9,6,1,1,0,4,10,1,no,0,0x2,0,weapon,0 //NPC_ICEBREATH
-656,9,6,1,4,0,4,10,1,no,0,0x2,0,weapon,0 //NPC_THUNDERBREATH
-657,9,6,1,5,0,4,10,1,no,0,0x2,0,weapon,0 //NPC_ACIDBREATH
-658,9,6,1,7,0,4,10,1,no,0,0x2,0,weapon,0 //NPC_DARKNESSBREATH
+654,9,6,1,3,0,4,10,1,no,0,0x2,14,weapon,0 //NPC_FIREBREATH
+655,9,6,1,1,0,4,10,1,no,0,0x2,14,weapon,0 //NPC_ICEBREATH
+656,9,6,1,4,0,4,10,1,no,0,0x2,14,weapon,0 //NPC_THUNDERBREATH
+657,9,6,1,5,0,4,10,1,no,0,0x2,14,weapon,0 //NPC_ACIDBREATH
+658,9,6,1,7,0,4,10,1,no,0,0x2,14,weapon,0 //NPC_DARKNESSBREATH
659,0,6,4,0,0x3,2:5:8:11:14,5,1,no,0,0x2,0,none,0 //NPC_DRAGONFEAR
660,-9,6,1,-1,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_BLEEDING
661,0,6,4,0,0x2,7,5,1,no,0,0x2,0,weapon,7 //NPC_PULSESTRIKE