diff options
author | Haru <haru@dotalux.com> | 2020-07-27 10:55:27 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-27 10:55:27 +0200 |
commit | da6bd5bd44ab14f8dd2658912e92d959ed26b7ad (patch) | |
tree | 7807a698d05ee0b47f3e5148330e2ab521879702 /db/re | |
parent | e90730312b92edc237088d601b1047ceff3402eb (diff) | |
parent | 9f39a74248de7908955cb876fa2fb936babd2546 (diff) | |
download | hercules-da6bd5bd44ab14f8dd2658912e92d959ed26b7ad.tar.gz hercules-da6bd5bd44ab14f8dd2658912e92d959ed26b7ad.tar.bz2 hercules-da6bd5bd44ab14f8dd2658912e92d959ed26b7ad.tar.xz hercules-da6bd5bd44ab14f8dd2658912e92d959ed26b7ad.zip |
Merge pull request #2790 from Kenpachi2k13/def_ele_tolerance
Add bonuses to reduce received damage based on attacker's defense element
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/item_combo_db.conf | 134 | ||||
-rw-r--r-- | db/re/item_db.conf | 582 |
2 files changed, 608 insertions, 108 deletions
diff --git a/db/re/item_combo_db.conf b/db/re/item_combo_db.conf index 668b4bac0..73a16fcf5 100644 --- a/db/re/item_combo_db.conf +++ b/db/re/item_combo_db.conf @@ -3229,4 +3229,138 @@ combo_db: ( Items: ["Rigid_Nightmare_Terror_Card", "Nightmare_Card"] Script: <" bonus(bMaxSPrate, 10); "> }, +{ + Items: ["Rouban_Shoes", "Rouban_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Wind, 5, 3); + bonus3(bMagicSubDefEle, Ele_Wind, 5, 3); + bonus2(bSubEle, Ele_Wind, getequiprefinerycnt(EQI_HAND_L) * 2); + "> +}, +{ + Items: ["Lumiere_Shoes", "Lumiere_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Holy, 5, 3); + bonus3(bMagicSubDefEle, Ele_Holy, 5, 3); + bonus2(bSubEle, Ele_Holy, getequiprefinerycnt(EQI_HAND_L) * 2); + "> +}, +{ + Items: ["Lian_Shoes", "Lian_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Neutral, 5, 3); + bonus3(bMagicSubDefEle, Ele_Neutral, 5, 3); + bonus2(bSubEle, Ele_Neutral, getequiprefinerycnt(EQI_HAND_L)); + "> +}, +{ + Items: ["Sharel_Shoes", "Sharel_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Fire, 5, 3); + bonus3(bMagicSubDefEle, Ele_Fire, 5, 3); + bonus2(bSubEle, Ele_Fire, getequiprefinerycnt(EQI_HAND_L) * 2); + "> +}, +{ + Items: ["Sombre_Shoes", "Sombre_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Dark, 5, 3); + bonus3(bMagicSubDefEle, Ele_Dark, 5, 3); + bonus2(bSubEle, Ele_Dark, getequiprefinerycnt(EQI_HAND_L) * 2); + "> +}, +{ + Items: ["Sol_Shoes", "Sol_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Earth, 5, 3); + bonus3(bMagicSubDefEle, Ele_Earth, 5, 3); + bonus2(bSubEle, Ele_Earth, getequiprefinerycnt(EQI_HAND_L) * 2); + "> +}, +{ + Items: ["Poison_Shoes", "Poison_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Poison, 5, 3); + bonus3(bMagicSubDefEle, Ele_Poison, 5, 3); + bonus2(bSubEle, Ele_Poison, getequiprefinerycnt(EQI_HAND_L) * 2); + "> +}, +{ + Items: ["Flow_Shoes", "Flow_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Water, 5, 3); + bonus3(bMagicSubDefEle, Ele_Water, 5, 3); + bonus2(bSubEle, Ele_Water, getequiprefinerycnt(EQI_HAND_L) * 2); + "> +}, +{ + Items: ["S_Basis_Armor", "S_Basis_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Neutral, 2, 3); + bonus3(bMagicSubDefEle, Ele_Neutral, 2, 3); + "> +}, +{ + Items: ["S_Hallowed_Armor", "S_Hallowed_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Dark, 2, 3); + bonus3(bMagicSubDefEle, Ele_Dark, 2, 3); + "> +}, +{ + Items: ["S_Saharic_Armor", "S_Saharic_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Dark, 2, 3); + bonus3(bMagicSubDefEle, Ele_Dark, 2, 3); + "> +}, +{ + Items: ["S_Underneath_Armor", "S_Underneath_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Earth, 2, 3); + bonus3(bMagicSubDefEle, Ele_Earth, 2, 3); + "> +}, +{ + Items: ["S_Flam_Armor", "S_Flam_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Fire, 2, 3); + bonus3(bMagicSubDefEle, Ele_Fire, 2, 3); + "> +}, +{ + Items: ["S_Windy_Armor", "S_Windy_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Wind, 2, 3); + bonus3(bMagicSubDefEle, Ele_Wind, 2, 3); + "> +}, +{ + Items: ["S_Envenom_Armor", "S_Envenom_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Poison, 2, 3); + bonus3(bMagicSubDefEle, Ele_Poison, 2, 3); + "> +}, +{ + Items: ["S_Damned_Armor", "S_Damned_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Holy, 2, 3); + bonus3(bMagicSubDefEle, Ele_Holy, 2, 3); + "> +}, +{ + Items: ["S_Geist_Armor", "S_Geist_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Ghost, 2, 3); + bonus3(bMagicSubDefEle, Ele_Ghost, 2, 3); + "> +}, +{ + Items: ["S_Divine_Armor", "S_Divine_Shield"] + Script: <" + bonus3(bSubDefEle, Ele_Undead, 2, 3); + bonus3(bMagicSubDefEle, Ele_Undead, 2, 3); + "> +}, ) diff --git a/db/re/item_db.conf b/db/re/item_db.conf index c653fcf0b..6fa031bf4 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -25637,7 +25637,7 @@ item_db: ( { Id: 2158 AegisName: "Ramor_Shield_Undead" - Name: "Ramorushirudo" + Name: "L'Amour Shield" Type: "IT_ARMOR" Buy: 20 Weight: 1300 @@ -25647,14 +25647,15 @@ item_db: ( EquipLv: 65 ViewSprite: 3 Script: <" - bonus2 bAddRaceTolerance, RC_Undead, 5; - bonus2 bAddRaceTolerance, RC_DemiPlayer, -5; + bonus3(bSubDefEle, Ele_Undead, 5, 3); + bonus3(bMagicSubDefEle, Ele_Undead, 5, 3); + bonus2(bAddRaceTolerance, RC_DemiPlayer, -5); "> }, { Id: 2159 AegisName: "Sharel_Shield" - Name: "Sharerushirudo" + Name: "Sharel Shield" Type: "IT_ARMOR" Buy: 20 Weight: 1300 @@ -25663,6 +25664,11 @@ item_db: ( Loc: "EQP_SHIELD" EquipLv: 65 ViewSprite: 3 + Script: <" + bonus3(bSubDefEle, Ele_Fire, 5, 3); + bonus3(bMagicSubDefEle, Ele_Fire, 5, 3); + bonus2(bAddRaceTolerance, RC_Demon, -5); + "> }, { Id: 2160 @@ -25738,7 +25744,7 @@ item_db: ( { Id: 2163 AegisName: "Flow_Shield" - Name: "Floor Shield" + Name: "Flow Shield" Type: "IT_ARMOR" Buy: 20 Weight: 1300 @@ -25747,11 +25753,16 @@ item_db: ( Loc: "EQP_SHIELD" EquipLv: 65 ViewSprite: 3 + Script: <" + bonus3(bSubDefEle, Ele_Water, 5, 3); + bonus3(bMagicSubDefEle, Ele_Water, 5, 3); + bonus2(bAddRaceTolerance, RC_Brute, -5); + "> }, { Id: 2164 AegisName: "Sombre_Shield" - Name: "Bull Son Shield" + Name: "Sombre Shield" Type: "IT_ARMOR" Buy: 20 Weight: 1300 @@ -25760,6 +25771,11 @@ item_db: ( Loc: "EQP_SHIELD" EquipLv: 65 ViewSprite: 3 + Script: <" + bonus3(bSubDefEle, Ele_Dark, 5, 3); + bonus3(bMagicSubDefEle, Ele_Dark, 5, 3); + bonus2(bAddRaceTolerance, RC_Undead, -5); + "> }, { Id: 2165 @@ -25773,6 +25789,11 @@ item_db: ( Loc: "EQP_SHIELD" EquipLv: 65 ViewSprite: 3 + Script: <" + bonus3(bSubDefEle, Ele_Earth, 5, 3); + bonus3(bMagicSubDefEle, Ele_Earth, 5, 3); + bonus2(bAddRaceTolerance, RC_Plant, -5); + "> }, { Id: 2166 @@ -25804,6 +25825,11 @@ item_db: ( Loc: "EQP_SHIELD" EquipLv: 65 ViewSprite: 3 + Script: <" + bonus3(bSubDefEle, Ele_Poison, 5, 3); + bonus3(bMagicSubDefEle, Ele_Poison, 5, 3); + bonus2(bAddRaceTolerance, RC_Plant, -5); + "> }, { Id: 2168 @@ -25912,6 +25938,11 @@ item_db: ( Loc: "EQP_SHIELD" EquipLv: 65 ViewSprite: 3 + Script: <" + bonus3(bSubDefEle, Ele_Holy, 5, 3); + bonus3(bMagicSubDefEle, Ele_Holy, 5, 3); + bonus2(bAddRaceTolerance, RC_Dragon, -5); + "> }, { Id: 2175 @@ -25925,6 +25956,10 @@ item_db: ( Loc: "EQP_SHIELD" EquipLv: 65 ViewSprite: 3 + Script: <" + bonus3(bSubDefEle, Ele_Ghost, 5, 3); + bonus2(bAddRaceTolerance, RC_Angel, -5); + "> }, { Id: 2176 @@ -26277,6 +26312,40 @@ item_db: ( "> }, { + Id: 2194 + AegisName: "Rouban_Shield" + Name: "Levain Shield" + Type: "IT_ARMOR" + Weight: 1300 + Def: 50 + Slots: 1 + Loc: "EQP_SHIELD" + EquipLv: 65 + ViewSprite: 1 + Script: <" + bonus3(bSubDefEle, Ele_Wind, 5, 3); + bonus3(bMagicSubDefEle, Ele_Wind, 5, 3); + bonus2(bAddRaceTolerance, RC_Insect, -5); + "> +}, +{ + Id: 2195 + AegisName: "Lian_Shield" + Name: "Lian Shield" + Type: "IT_ARMOR" + Weight: 1300 + Def: 50 + Slots: 1 + Loc: "EQP_SHIELD" + EquipLv: 65 + ViewSprite: 3 + Script: <" + bonus3(bSubDefEle, Ele_Neutral, 5, 3); + bonus3(bMagicSubDefEle, Ele_Neutral, 5, 3); + bonus2(bSubRace, RC_Formless, -5); + "> +}, +{ Id: 2198 AegisName: "Lapine_Shield" Name: "Laphine Shield" @@ -34201,7 +34270,7 @@ item_db: ( { Id: 2593 AegisName: "Flow_Manteau" - Name: "Froid Manteau" + Name: "Flow Manteau" Type: "IT_ARMOR" Buy: 20 Weight: 700 @@ -34209,6 +34278,11 @@ item_db: ( Slots: 1 Loc: "EQP_GARMENT" EquipLv: 65 + Script: <" + bonus3(bSubDefEle, Ele_Water, 5, 3); + bonus3(bMagicSubDefEle, Ele_Water, 5, 3); + bonus2(bAddRaceTolerance, RC_Brute, -5); + "> }, { Id: 2594 @@ -34221,6 +34295,23 @@ item_db: ( Loc: "EQP_GARMENT" }, { + Id: 2595 + AegisName: "Sombre_Manteau" + Name: "Sombre Manteau" + Type: "IT_ARMOR" + Buy: 20 + Weight: 700 + Def: 20 + Slots: 1 + Loc: "EQP_GARMENT" + EquipLv: 65 + Script: <" + bonus3(bSubDefEle, Ele_Dark, 5, 3); + bonus3(bMagicSubDefEle, Ele_Dark, 5, 3); + bonus2(bAddRaceTolerance, RC_Undead, -5); + "> +}, +{ Id: 2596 AegisName: "Sharel_Manteau" Name: "Sharel Manteau" @@ -34231,8 +34322,9 @@ item_db: ( Loc: "EQP_GARMENT" EquipLv: 65 Script: <" - bonus2 bSubEle,Ele_Fire,5; - bonus2 bAddRaceTolerance,RC_Demon,5; + bonus3(bSubDefEle, Ele_Fire, 5, 3); + bonus3(bMagicSubDefEle, Ele_Fire, 5, 3); + bonus2(bAddRaceTolerance, RC_Demon, -5); "> }, { @@ -34248,6 +34340,23 @@ item_db: ( Script: <" bonus bCritAtkRate,3; "> }, { + Id: 2598 + AegisName: "Ramor_Manteau" + Name: "L'Amour Manteau" + Type: "IT_ARMOR" + Buy: 20 + Weight: 700 + Def: 20 + Slots: 1 + Loc: "EQP_GARMENT" + EquipLv: 65 + Script: <" + bonus3(bSubDefEle, Ele_Undead, 5, 3); + bonus3(bMagicSubDefEle, Ele_Undead, 5, 3); + bonus2(bAddRaceTolerance, RC_DemiPlayer, -5); + "> +}, +{ Id: 2599 AegisName: "Goibnes_Shoulder_Arms_" Name: "Goibne's Spaulders" @@ -35726,7 +35835,7 @@ item_db: ( Loc: "EQP_ACC" EquipLv: 20 Refine: false - Script: <" bonus2 bSubEle,Ele_Water,5; "> + Script: <" bonus3(bSubDefEle, Ele_Water, 5, 3); "> }, { Id: 2683 @@ -35743,7 +35852,7 @@ item_db: ( Loc: "EQP_ACC" EquipLv: 20 Refine: false - Script: <" bonus2 bSubEle,Ele_Fire,5; "> + Script: <" bonus3(bSubDefEle, Ele_Fire, 5, 3); "> }, { Id: 2684 @@ -35760,7 +35869,7 @@ item_db: ( Loc: "EQP_ACC" EquipLv: 20 Refine: false - Script: <" bonus2 bSubEle,Ele_Wind,5; "> + Script: <" bonus3(bSubDefEle, Ele_Wind, 5, 3); "> }, { Id: 2685 @@ -35777,7 +35886,7 @@ item_db: ( Loc: "EQP_ACC" EquipLv: 20 Refine: false - Script: <" bonus2 bSubEle,Ele_Earth,5; "> + Script: <" bonus3(bSubDefEle, Ele_Earth, 5, 3); "> }, { Id: 2686 @@ -46666,8 +46775,8 @@ item_db: ( Weight: 10 Loc: "EQP_SHIELD" Script: <" - bonus2 bSubEle,Ele_Neutral,20; - bonus2 bAddEle,Ele_Neutral,5; + bonus3(bSubDefEle, Ele_Neutral, 20, 3); + bonus2(bAddEle, Ele_Neutral, 5); "> }, { @@ -46679,8 +46788,8 @@ item_db: ( Weight: 10 Loc: "EQP_SHIELD" Script: <" - bonus2 bSubEle,Ele_Water,20; - bonus2 bAddEle,Ele_Water,5; + bonus3(bSubDefEle, Ele_Water, 20, 3); + bonus2(bAddEle, Ele_Water, 5); "> }, { @@ -46692,8 +46801,8 @@ item_db: ( Weight: 10 Loc: "EQP_SHIELD" Script: <" - bonus2 bSubEle,Ele_Earth,20; - bonus2 bAddEle,Ele_Earth,5; + bonus3(bSubDefEle, Ele_Earth, 20, 3); + bonus2(bAddEle, Ele_Earth, 5); "> }, { @@ -46705,8 +46814,8 @@ item_db: ( Weight: 10 Loc: "EQP_SHIELD" Script: <" - bonus2 bSubEle,Ele_Wind,20; - bonus2 bAddEle,Ele_Wind,5; + bonus3(bSubDefEle, Ele_Wind, 20, 3); + bonus2(bAddEle, Ele_Wind, 5); "> }, { @@ -46734,8 +46843,8 @@ item_db: ( Weight: 10 Loc: "EQP_SHIELD" Script: <" - bonus2 bSubEle,Ele_Poison,20; - bonus2 bAddEle,Ele_Poison,5; + bonus3(bSubDefEle, Ele_Poison, 20, 3); + bonus2(bAddEle, Ele_Poison, 5); "> }, { @@ -46747,8 +46856,8 @@ item_db: ( Weight: 10 Loc: "EQP_SHIELD" Script: <" - bonus2 bSubEle,Ele_Holy,20; - bonus2 bAddEle,Ele_Holy,5; + bonus3(bSubDefEle, Ele_Holy, 20, 3); + bonus2(bAddEle, Ele_Holy, 5); "> }, { @@ -46760,8 +46869,8 @@ item_db: ( Weight: 10 Loc: "EQP_SHIELD" Script: <" - bonus2 bSubEle,Ele_Dark,20; - bonus2 bAddEle,Ele_Dark,5; + bonus3(bSubDefEle, Ele_Dark, 20, 3); + bonus2(bAddEle, Ele_Dark, 5); "> }, { @@ -61526,10 +61635,16 @@ item_db: ( Def: 6 Loc: ["EQP_HEAD_TOP", "EQP_HEAD_MID"] ViewSprite: 491 + Trade: { + nodrop: true + } Script: <" - bonus bMdef,3; - bonus bInt,3; - bonus5 bAutoSpellWhenHit,NPC_DARKSTRIKE,5,5,BF_WEAPON|BF_MAGIC,1; + bonus(bInt, 3); + bonus(bMdef, 3); + bonus3(bSubDefEle, Ele_Holy, -20, 3); + bonus3(bSubDefEle, Ele_Undead, 15, 3); + bonus3(bSubDefEle, Ele_Dark, 15, 3); + bonus(bVariableCastrate, -10); "> }, { @@ -61620,12 +61735,16 @@ item_db: ( Def: 6 Loc: "EQP_HEAD_TOP" ViewSprite: 503 + Trade: { + nodrop: true + } Script: <" - bonus bStr,1; - bonus bAgi,2; - bonus bMdef,1; - bonus2 bAddEle,Ele_Water,5; - bonus2 bSubEle,Ele_Water,10; + bonus(bStr, 1); + bonus(bAgi, 2); + bonus(bMdef, 1); + bonus2(bAddEle, Ele_Water, 5); + bonus3(bSubDefEle, Ele_Water, 10, 3); + bonus3(bMagicSubDefEle, Ele_Water, 10, 3); "> }, { @@ -61638,13 +61757,16 @@ item_db: ( Def: 10 Loc: "EQP_HEAD_TOP" ViewSprite: 504 + Trade: { + nodrop: true + } Script: <" - bonus bStr,2; - bonus bVit,1; - bonus bMdef,3; - bonus2 bAddEle,Ele_Fire,5; - bonus2 bSubEle,Ele_Earth,5; - bonus3 bAutoSpell,WZ_EARTHSPIKE,1,10; + bonus(bStr, 2); + bonus(bVit, 1); + bonus(bMdef, 3); + bonus5(bAutoSpellWhenHit, WZ_EARTHSPIKE, 1, 10, BF_WEAPON, 1); + bonus2(bSubEle, Ele_Fire, -5); + bonus3(bSubDefEle, Ele_Earth, 5, 3); "> }, { @@ -63123,21 +63245,17 @@ item_db: ( Slots: 1 Loc: ["EQP_HEAD_TOP", "EQP_HEAD_MID"] ViewSprite: 549 + Trade: { + nodrop: true + } Script: <" - bonus bBaseAtk,10; - bonus bMatk,10; - bonus2 bAddRaceTolerance,RC_DemiPlayer,3; - bonus bDelayrate,-3; - if(getrefine()>6) { - bonus2 bSubEle,Ele_Neutral,5; - bonus2 bSubEle,Ele_Water,5; - bonus2 bSubEle,Ele_Earth,5; - bonus2 bSubEle,Ele_Fire,5; - bonus2 bSubEle,Ele_Wind,5; - bonus2 bSubEle,Ele_Holy,5; - bonus2 bSubEle,Ele_Dark,5; - bonus2 bSubEle,Ele_Ghost,5; - } + bonus(bBaseAtk, 10); + bonus(bMatk, 10); + bonus2(bAddRaceTolerance, RC_DemiPlayer, 3); + bonus(bDelayrate, -3); + + if (getrefine() > 6) + bonus3(bSubDefEle, Ele_All, 5, 3); "> }, { @@ -124149,9 +124267,13 @@ item_db: ( Weight: 1000 Def: 25 Loc: "EQP_ARMOR" + Trade: { + nodrop: true + } Script: <" - bonus bMdef,1; - bonus2 bSubEle,Ele_Fire,5; + bonus(bMdef, 1); + bonus(bDefEle, Ele_Fire); + bonus3(bSubDefEle, Ele_Earth, 4, 3); "> }, { @@ -135583,8 +135705,8 @@ item_db: ( Refine: false ViewSprite: 844 Script: <" - bonus2 bSubRace,RC_Fish,15; - bonus3 bAddMonsterDropItem,579,RC_Fish,5; + bonus3(bSubDefEle, Ele_Water, 15, 3); + bonus3(bAddMonsterDropItem, Delicious_Fish, RC_Fish, 50); "> }, { @@ -135823,6 +135945,17 @@ item_db: ( Loc: "EQP_HEAD_TOP" EquipLv: 10 ViewSprite: 859 + Trade: { + nodrop: true + nomail: true + noauction: true + nogstorage: true + } + Script: <" + bonus3(bSubDefEle, Ele_Water, 10, 3); + bonus5(bAutoSpellWhenHit, WZ_FROSTNOVA, 1, 1, BF_WEAPON, 1); + bonus5(bAutoSpellWhenHit, WZ_FROSTNOVA, 1, 1, BF_MAGIC, 1); + "> }, { Id: 18715 @@ -138583,10 +138716,12 @@ item_db: ( Loc: "EQP_HEAD_TOP" ViewSprite: 1030 Script: <" - bonus bStr,5; - bonus bMaxHPrate,5; - bonus2 bSubEle,Ele_Fire,10; - if(getrefine()>=9) { bonus bAspd,1+((getrefine()/2)-4); } + bonus(bStr, 5); + bonus(bMaxHPrate, 5); + bonus3(bSubDefEle, Ele_Fire, 10, 3); + + if (getrefine() > 8) + bonus(bAspd, (getrefine() - 7) / 2); "> }, { @@ -138632,10 +138767,12 @@ item_db: ( Loc: "EQP_HEAD_TOP" ViewSprite: 1033 Script: <" - bonus bDex,5; - bonus2 bSubEle,Ele_Earth,3; - bonus2 bAddRaceTolerance,RC_DemiPlayer,10; - if(getrefine()>=12) { bonus bShortWeaponDamageReturn,5; } + bonus(bDex, 5); + bonus3(bSubDefEle, Ele_Earth, 3, 3); + bonus2(bAddRaceTolerance, RC_DemiPlayer, 10); + + if (getrefine() > 11) + bonus(bShortWeaponDamageReturn, 5); "> }, { @@ -146522,6 +146659,23 @@ item_db: ( "> }, { + Id: 20701 + AegisName: "Sol_Manteau" + Name: "Sol Manteau" + Type: "IT_ARMOR" + Buy: 20 + Weight: 700 + Def: 20 + Slots: 1 + Loc: "EQP_GARMENT" + EquipLv: 65 + Script: <" + bonus3(bSubDefEle, Ele_Earth, 5, 3); + bonus3(bMagicSubDefEle, Ele_Earth, 5, 3); + bonus2(bAddRaceTolerance, RC_Fish, -5); + "> +}, +{ Id: 20702 AegisName: "TE_Woe_Muffler" Name: "TE Woe Muffler" @@ -146615,6 +146769,23 @@ item_db: ( "> }, { + Id: 20705 + AegisName: "Lumiere_Manteau" + Name: "Lumiere Manteau" + Type: "IT_ARMOR" + Buy: 20 + Weight: 700 + Def: 20 + Slots: 1 + Loc: "EQP_GARMENT" + EquipLv: 65 + Script: <" + bonus3(bSubDefEle, Ele_Holy, 5, 3); + bonus3(bMagicSubDefEle, Ele_Holy, 5, 3); + bonus2(bAddRaceTolerance, RC_Dragon, -5); + "> +}, +{ Id: 20706 AegisName: "Amistr_Bag" Name: "Amistr Bag" @@ -146656,6 +146827,23 @@ item_db: ( "> }, { + Id: 20708 + AegisName: "Poison_Manteau" + Name: "Poison Manteau" + Type: "IT_ARMOR" + Buy: 20 + Weight: 700 + Def: 20 + Slots: 1 + Loc: "EQP_GARMENT" + EquipLv: 65 + Script: <" + bonus3(bSubDefEle, Ele_Poison, 5, 3); + bonus3(bMagicSubDefEle, Ele_Poison, 5, 3); + bonus2(bAddRaceTolerance, RC_Plant, -5); + "> +}, +{ Id: 20709 AegisName: "Mana_Manteau" Name: "Mana Manteau" @@ -146989,6 +147177,38 @@ item_db: ( "> }, { + Id: 20750 + AegisName: "Rouban_Manteau" + Name: "Levain Manteau" + Type: "IT_ARMOR" + Weight: 700 + Def: 20 + Slots: 1 + Loc: "EQP_GARMENT" + EquipLv: 65 + Script: <" + bonus3(bSubDefEle, Ele_Wind, 5, 3); + bonus3(bMagicSubDefEle, Ele_Wind, 5, 3); + bonus2(bAddRaceTolerance, RC_Insect, -5); + "> +}, +{ + Id: 20753 + AegisName: "Lian_Robe" + Name: "Lian Robe" + Type: "IT_ARMOR" + Weight: 700 + Def: 20 + Slots: 1 + Loc: "EQP_GARMENT" + EquipLv: 65 + Script: <" + bonus3(bSubDefEle, Ele_Neutral, 5, 3); + bonus3(bMagicSubDefEle, Ele_Neutral, 5, 3); + bonus2(bSubRace, RC_Formless, -5); + "> +}, +{ Id: 20756 AegisName: "Aegir_Cloak" Name: "Aegir Cloak" @@ -148439,6 +148659,74 @@ item_db: ( "> }, { + Id: 22048 + AegisName: "Sombre_Shoes" + Name: "Sombre Shoes" + Type: "IT_ARMOR" + Weight: 250 + Def: 12 + Slots: 1 + Loc: "EQP_SHOES" + EquipLv: 90 + Script: <" + bonus(bMdef, 3); + bonus2(bSubEle, Ele_Dark, 5); + bonus(bMaxHPrate, getrefine()); + bonus(bMaxSPrate, getrefine()); + "> +}, +{ + Id: 22049 + AegisName: "Sol_Shoes" + Name: "Sol Shoes" + Type: "IT_ARMOR" + Weight: 250 + Def: 12 + Slots: 1 + Loc: "EQP_SHOES" + EquipLv: 90 + Script: <" + bonus(bMdef, 3); + bonus2(bSubEle, Ele_Earth, 5); + bonus(bMaxHPrate, getrefine()); + bonus(bMaxSPrate, getrefine()); + "> +}, +{ + Id: 22055 + AegisName: "Sharel_Shoes" + Name: "Sharel Shoes" + Type: "IT_ARMOR" + Weight: 250 + Def: 12 + Slots: 1 + Loc: "EQP_SHOES" + EquipLv: 90 + Script: <" + bonus(bMdef, 3); + bonus2(bSubEle, Ele_Fire, 5); + bonus(bMaxHPrate, getrefine()); + bonus(bMaxSPrate, getrefine()); + "> +}, +{ + Id: 22057 + AegisName: "Flow_Shoes" + Name: "Flow Shoes" + Type: "IT_ARMOR" + Weight: 250 + Def: 12 + Slots: 1 + Loc: "EQP_SHOES" + EquipLv: 90 + Script: <" + bonus(bMdef, 3); + bonus2(bSubEle, Ele_Water, 5); + bonus(bMaxHPrate, getrefine()); + bonus(bMaxSPrate, getrefine()); + "> +}, +{ Id: 22059 AegisName: "Aegir_Shoes" Name: "Egir Shoes" @@ -148456,6 +148744,57 @@ item_db: ( "> }, { + Id: 22061 + AegisName: "Lumiere_Shoes" + Name: "Lumiere Shoes" + Type: "IT_ARMOR" + Weight: 250 + Def: 12 + Slots: 1 + Loc: "EQP_SHOES" + EquipLv: 90 + Script: <" + bonus(bMdef, 3); + bonus2(bSubEle, Ele_Holy, 5); + bonus(bMaxHPrate, getrefine()); + bonus(bMaxSPrate, getrefine()); + "> +}, +{ + Id: 22063 + AegisName: "Rouban_Shoes" + Name: "Levain Shoes" + Type: "IT_ARMOR" + Weight: 250 + Def: 12 + Slots: 1 + Loc: "EQP_SHOES" + EquipLv: 90 + Script: <" + bonus(bMdef, 3); + bonus2(bSubEle, Ele_Wind, 5); + bonus(bMaxHPrate, getrefine()); + bonus(bMaxSPrate, getrefine()); + "> +}, +{ + Id: 22065 + AegisName: "Poison_Shoes" + Name: "Poison Shoes" + Type: "IT_ARMOR" + Weight: 250 + Def: 12 + Slots: 1 + Loc: "EQP_SHOES" + EquipLv: 90 + Script: <" + bonus(bMdef, 3); + bonus2(bSubEle, Ele_Poison, 5); + bonus(bMaxHPrate, getrefine()); + bonus(bMaxSPrate, getrefine()); + "> +}, +{ Id: 22067 AegisName: "Witch_Shoes" Name: "Witch Shoes" @@ -148475,6 +148814,23 @@ item_db: ( "> }, { + Id: 22069 + AegisName: "Lian_Shoes" + Name: "Lian Shoes" + Type: "IT_ARMOR" + Weight: 250 + Def: 12 + Slots: 1 + Loc: "EQP_SHOES" + EquipLv: 90 + Script: <" + bonus(bMdef, 3); + bonus2(bSubEle, Ele_Neutral, 5); + bonus(bMaxHPrate, getrefine()); + bonus(bMaxSPrate, getrefine()); + "> +}, +{ Id: 22076 AegisName: "Wooden_Slipper" Name: "Wooden Slipper" @@ -152376,12 +152732,13 @@ item_db: ( AegisName: "S_Basis_Shield" Name: "Basis Shadow Shield" Type: "IT_ARMOR" - Buy: 10 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Neutral property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Neutral property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Neutral property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Neutral, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Neutral, .@rate, 3); "> }, { @@ -152389,12 +152746,13 @@ item_db: ( AegisName: "S_Hallowed_Shield" Name: "Hallowed Shadow Shield" Type: "IT_ARMOR" - Buy: 10 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Shadow property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Shadow property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Shadow property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Dark, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Dark, .@rate, 3); "> }, { @@ -152402,12 +152760,13 @@ item_db: ( AegisName: "S_Saharic_Shield" Name: "Saharic Shadow Shield" Type: "IT_ARMOR" - Buy: 10 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Water property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Water property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Water property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Water, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Water, .@rate, 3); "> }, { @@ -152415,25 +152774,27 @@ item_db: ( AegisName: "S_Underneath_Shield" Name: "Underneath Shadow Shield" Type: "IT_ARMOR" - Buy: 10 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Earth property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Earth property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Earth property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Earth, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Earth, .@rate, 3); "> }, { Id: 24202 AegisName: "S_Flam_Shield" - Name: "Flammable Shadow Shield" + Name: "Flame Shadow Shield" Type: "IT_ARMOR" - Buy: 10 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Fire property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Fire property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Fire property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Fire, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Fire, .@rate, 3); "> }, { @@ -152441,12 +152802,13 @@ item_db: ( AegisName: "S_Windy_Shield" Name: "Windy Shadow Shield" Type: "IT_ARMOR" - Buy: 10 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Wind property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Wind property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Wind property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Wind, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Wind, .@rate, 3); "> }, { @@ -152454,12 +152816,13 @@ item_db: ( AegisName: "S_Envenom_Shield" Name: "Envenom Shadow Shield" Type: "IT_ARMOR" - Buy: 10 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Poison property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Poison property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Poison property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Poison, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Poison, .@rate, 3); "> }, { @@ -152467,12 +152830,13 @@ item_db: ( AegisName: "S_Damned_Shield" Name: "Damned Shadow Shield" Type: "IT_ARMOR" - Buy: 10 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Holy property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Holy property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Holy property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Holy, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Holy, .@rate, 3); "> }, { @@ -152480,12 +152844,13 @@ item_db: ( AegisName: "S_Geist_Shield" Name: "Exorcism Shadow Shield" Type: "IT_ARMOR" - Buy: 10 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Ghost property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Ghost property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Ghost property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Ghost, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Ghost, .@rate, 3); "> }, { @@ -152493,12 +152858,13 @@ item_db: ( AegisName: "S_Divine_Shield" Name: "Divine Shadow Shield" Type: "IT_ARMOR" - Buy: 10 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Undead property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Undead property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Undead property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Undead, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Undead, .@rate, 3); "> }, { |