summaryrefslogtreecommitdiff
path: root/db/pre-re
diff options
context:
space:
mode:
authorHaru <haru@dotalux.com>2020-06-03 22:51:20 +0200
committerGitHub <noreply@github.com>2020-06-03 22:51:20 +0200
commit789d7620b25220f842ea71264e6f992a8222cb4f (patch)
treecfec2aed893835d14cc23c835a93c8bf33c5b06c /db/pre-re
parent3635ef96887de748ac053e1ebd51f0deed7f9b6c (diff)
parent147a491a8c57a2d33b5a65b310b5b948e873db10 (diff)
downloadhercules-789d7620b25220f842ea71264e6f992a8222cb4f.tar.gz
hercules-789d7620b25220f842ea71264e6f992a8222cb4f.tar.bz2
hercules-789d7620b25220f842ea71264e6f992a8222cb4f.tar.xz
hercules-789d7620b25220f842ea71264e6f992a8222cb4f.zip
Merge pull request #2761 from Kenpachi2k13/skill_fix
Fix wrong usage of unit skill data and default skill damage type to NK_NONE
Diffstat (limited to 'db/pre-re')
-rw-r--r--db/pre-re/skill_db.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/db/pre-re/skill_db.conf b/db/pre-re/skill_db.conf
index 446df3c86..36b877f94 100644
--- a/db/pre-re/skill_db.conf
+++ b/db/pre-re/skill_db.conf
@@ -87,7 +87,7 @@
"Ele_Weapon" - Uses weapon's element.
"Ele_Endowed" - Uses Endowed element.
"Ele_Random" - Uses random element.
- DamageType: { (bool, default to "NoDamage")
+ DamageType: { (bool, default to "NK_NONE")
NoDamage: true/false No damage skill
SplashArea: true/false Has splash area (requires source modification)
SplitDamage: true/false Damage should be split among targets (requires 'SplashArea' in order to work)