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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-11-04 23:17:12 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-11-04 23:17:12 +0000
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tree1981d1e5e22bcb8a04818319ca3a87109cd88b1a /db/mob_penalty_db.txt
parent0c3062e2576cdee77f4842e71cc7fe7b6d7b3043 (diff)
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This one's for you RedMageJoe! God speed!
Fixing some typos in the comments in the unused database I just added :3 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14446 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/mob_penalty_db.txt')
-rw-r--r--db/mob_penalty_db.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/db/mob_penalty_db.txt b/db/mob_penalty_db.txt
index 775902a5d..6e1ef849c 100644
--- a/db/mob_penalty_db.txt
+++ b/db/mob_penalty_db.txt
@@ -1,6 +1,6 @@
// This database is currently unused, and is not read by the server.
// It is here only to illistrate design, with known information.
-// With the recommended formatting to handle the level penelty system.
+// Recommended formatting to handle the level penalty system.
//
// Mob Level Penalty Database
//
@@ -22,7 +22,7 @@
// If only 0:100 is given, all levels will receieve the 100% rate.
// Another example would be:
// If 0,13:0,12:25,11:50,10:100 is given, then a level difference of 13 levels and higher recievce 0 exp.
-// While a 12 level difference will give 25% of hte exp the monster wold give normally.
+// While a 12 level difference will give 25% of the exp the monster would give normally.
// with a level difference of 11, 50%...and if you are 10 levels lower, 100%.
//