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author | Haru <haru@dotalux.com> | 2018-11-14 19:35:02 +0100 |
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committer | GitHub <noreply@github.com> | 2018-11-14 19:35:02 +0100 |
commit | 9f77ce4b9702b1efe079ef9b1abe491482690850 (patch) | |
tree | 0a5191147d24ca56b60ca01dac71801974a1a8ce /conf | |
parent | 1c315c13f048dc44c5b002ca39095b18d212b9c5 (diff) | |
parent | 8269fdcd5d036ddc3c24bc0ebb4ad958b5c19a3a (diff) | |
download | hercules-9f77ce4b9702b1efe079ef9b1abe491482690850.tar.gz hercules-9f77ce4b9702b1efe079ef9b1abe491482690850.tar.bz2 hercules-9f77ce4b9702b1efe079ef9b1abe491482690850.tar.xz hercules-9f77ce4b9702b1efe079ef9b1abe491482690850.zip |
Merge pull request #1215 from HerculesWS/HP_Display
Fixes #889 & #840
Diffstat (limited to 'conf')
-rw-r--r-- | conf/map/battle/client.conf | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf index 35c585bf6..b7d4ac781 100644 --- a/conf/map/battle/client.conf +++ b/conf/map/battle/client.conf @@ -177,3 +177,15 @@ client_emblem_max_blank_percent: 100 // kRO removed the packet and this re-enables the message. // Official: false. mvp_exp_reward_message: false + +// Displays the same HP value as official servers do when a character is dead. +// (Note 1) +// On official servers, HP are never displayed as 0, but when dead, they +// display the value that will be shown after resurrection (50% HP for novice +// classes, 1 HP for other classes). Athena servers, instead, show the real +// value (0 when dead), to avoid confusion. +// Note: this is only a visual setting, and the server will internally handle +// it as 0 regardless of this. This means that scripts will know that the +// character has 0 HP when dead. +// Default: true (Official behavior) +display_fake_hp_when_dead: true |