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authorshennetsind <ind@henn.et>2013-01-25 14:02:43 -0200
committershennetsind <ind@henn.et>2013-01-25 14:03:15 -0200
commitcf0e8e7563e4273137c8a582d66fe4fcc6c283fa (patch)
treeb8110178da066837e6776dee756191ed51254b5f /conf/map-server.conf
parent6864c961e1cfad9650d2343bf94a9e6b197360e3 (diff)
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Dropping _athena file suffixes
Signed-off-by: shennetsind <ind@henn.et>
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+//--------------------------------------------------------------
+//rAthena Map-Server Configuration File
+//--------------------------------------------------------------
+
+// Note: "Comments" are all text on the right side of a double slash "//"
+// Whatever text is commented will not be parsed by the servers, and serves
+// only as information/reference.
+
+//--------------------------------------------------------------
+// Configuration Info
+//--------------------------------------------------------------
+// Interserver communication passwords, set in account.txt (or equiv.)
+userid: s1
+passwd: p1
+
+// Character Server IP
+// The map server connects to the character server using this IP address.
+// NOTE: This is useful when you are running behind a firewall or are on
+// a machine with multiple interfaces.
+//char_ip: 127.0.0.1
+
+// The map server listens on the interface with this IP address.
+// NOTE: This allows you to run multiple servers on multiple interfaces
+// while using the same ports for each server.
+//bind_ip: 127.0.0.1
+
+// Character Server Port
+char_port: 6121
+
+// Map Server IP
+// The IP address which clients will use to connect.
+// Set this to what your server's public IP address is.
+//map_ip: 127.0.0.1
+
+// Map Server Port
+map_port: 5121
+
+//Time-stamp format which will be printed before all messages.
+//Can at most be 20 characters long.
+//Common formats:
+// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
+// %H:%M:%S (hour:minute:second, 24 hour format)
+// %d/%b/%Y (day/Month/year)
+//For full format information, consult the strftime() manual.
+//timestamp_format: [%d/%b %H:%M]
+
+//If redirected output contains escape sequences (color codes)
+stdout_with_ansisequence: no
+
+//Makes server log selected message types to a file in the /log/ folder
+//1: Log Warning Messages
+//2: Log Error and SQL Error messages.
+//4: Log Debug Messages
+//Example: "console_msg_log: 7" logs all 3 kinds
+//Messages logged by this overrides console_silent setting
+console_msg_log: 0
+
+//Makes server output more silent by ommitting certain types of messages:
+//1: Hide Information messages
+//2: Hide Status messages
+//4: Hide Notice Messages
+//8: Hide Warning Messages
+//16: Hide Error and SQL Error messages.
+//32: Hide Debug Messages
+//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
+console_silent: 0
+
+//Where should all database data be read from?
+db_path: db
+
+// Enable the @guildspy and @partyspy at commands?
+// Note that enabling them decreases packet sending performance.
+enable_spy: no
+
+// Read map data from GATs and RSWs in GRF files or a data directory
+// as referenced by grf-files.txt rather than from the mapcache?
+use_grf: no
+
+// Console Commands
+// Allow for console commands to be used on/off
+// This prevents usage of >& log.file
+console: off
+
+// Database autosave time
+// All characters are saved on this time in seconds (example:
+// autosave of 60 secs with 60 characters online -> one char is saved every
+// second)
+autosave_time: 300
+
+// Min database save intervals (in ms)
+// Prevent saving characters faster than at this rate (prevents char-server
+// save-load getting too high as character-count increases)
+minsave_time: 100
+
+// Apart from the autosave_time, players will also get saved when involved
+// in the following (add as needed):
+// 1: after every successful trade
+// 2: after every vending transaction
+// 4: after closing storage/guild storage.
+// 8: After hatching/returning to egg a pet.
+// 16: After successfully sending a mail with attachment
+// 32: After successfully submitting an item for auction
+// 64: After successfully get/delete/complete a quest
+// NOTE: These settings decrease the chance of dupes/lost items when there's a
+// server crash at the expense of increasing the map/char server lag. If your
+// server rarely crashes, but experiences interserver lag, you may want to set
+// these off.
+save_settings: 127
+
+// Message of the day file, when a character logs on, this message is displayed.
+motd_txt: conf/motd.txt
+
+// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
+help_txt: conf/help.txt
+help2_txt: conf/help2.txt
+charhelp_txt: conf/charhelp.txt
+
+// Maps:
+import: conf/maps.conf
+
+import: conf/import/map_conf.txt