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authorFrost <jedzkie13@rocketmail.com>2015-06-14 21:21:55 +0800
committerHaru <haru@dotalux.com>2015-09-17 14:42:11 +0200
commit18f222b67d03dc8ad7584b972025bf58dbf39c1a (patch)
tree95513457121bb279baaca402829a8dd1ba64f9e4 /conf/battle
parent09f5d716e5471e652867194aa8bcd8d7a62e85fd (diff)
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Added Configuration in enabling/disabling monster hp bar on new clients.
Closes #558 Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'conf/battle')
-rw-r--r--conf/battle/monster.conf4
1 files changed, 4 insertions, 0 deletions
diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf
index b26bda207..3167c11b1 100644
--- a/conf/battle/monster.conf
+++ b/conf/battle/monster.conf
@@ -211,6 +211,10 @@ mob_slave_keep_target: yes
// See http://irowiki.org/wiki/MVP#Gravestone
mvp_tomb_enabled: yes
+// Show hp bar on monsters? (Default: yes)
+// NOTE: only works on client 2012-04-04aRagexeRE onwards
+show_monster_hp_bar: yes
+
// Whether or not the size of specially summoned mobs influences experience, drop rates,
// and stats. The rates will be doubled for large mobs, and halved for small ones.
// This is only invoked under the 'monster' command, @monsterbig, and @monstersmall. (Note 1)