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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-09 21:44:29 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-09 21:44:29 +0000
commitb397f7c6615f68f044100168eeaf157f6c60227c (patch)
tree5842a6059f35ec329fedc8970e4151ace6f3ec71 /conf/atcommand_athena.conf
parent5b05a6ab3e2831fcf3a4fc68f746dc29edff6339 (diff)
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* Re-worked the login-char-map packet spam mechanism
- mapserver no longer sends entire user list to charserver every 10 seconds; similar change done to the char-login connection - user count updates are only sent when the value actually changes instead of servers polling each other every few seconds - the servers now prevent interserver connection timeout explicitly by sending ping/ack packet pairs instead of relying on the usercount polling to do so; keepalive is sent every 'stall_time'-2 seconds - removed the @refreshonline command as refresh happens automatically every 5 seconds git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11703 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/atcommand_athena.conf')
-rw-r--r--conf/atcommand_athena.conf3
1 files changed, 0 insertions, 3 deletions
diff --git a/conf/atcommand_athena.conf b/conf/atcommand_athena.conf
index 92ecf2bf5..622ee3be6 100644
--- a/conf/atcommand_athena.conf
+++ b/conf/atcommand_athena.conf
@@ -702,9 +702,6 @@ reloadgmdb: 99
// Change a battle_config flag without rebooting server
setbattleflag: 99
-// Refresh only status of players - SQL Only
-refreshonline: 99
-
// Re-load gm command config (admin command)
reloadatcommand: 99