From b397f7c6615f68f044100168eeaf157f6c60227c Mon Sep 17 00:00:00 2001 From: ultramage Date: Fri, 9 Nov 2007 21:44:29 +0000 Subject: * Re-worked the login-char-map packet spam mechanism - mapserver no longer sends entire user list to charserver every 10 seconds; similar change done to the char-login connection - user count updates are only sent when the value actually changes instead of servers polling each other every few seconds - the servers now prevent interserver connection timeout explicitly by sending ping/ack packet pairs instead of relying on the usercount polling to do so; keepalive is sent every 'stall_time'-2 seconds - removed the @refreshonline command as refresh happens automatically every 5 seconds git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11703 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/atcommand_athena.conf | 3 --- 1 file changed, 3 deletions(-) (limited to 'conf/atcommand_athena.conf') diff --git a/conf/atcommand_athena.conf b/conf/atcommand_athena.conf index 92ecf2bf5..622ee3be6 100644 --- a/conf/atcommand_athena.conf +++ b/conf/atcommand_athena.conf @@ -702,9 +702,6 @@ reloadgmdb: 99 // Change a battle_config flag without rebooting server setbattleflag: 99 -// Refresh only status of players - SQL Only -refreshonline: 99 - // Re-load gm command config (admin command) reloadatcommand: 99 -- cgit v1.2.3-60-g2f50