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authorvalaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-15 07:14:58 +0000
committervalaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-15 07:14:58 +0000
commitc161174bedba0cb6d6200b667ef7d245dfcb46d6 (patch)
tree9f863e80645055864768588ccd29a1807099f15d /conf-tmpl
parent286ed5a89afeeefa3f3e3e45af74d327db6fd35b (diff)
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* Added mobs_level_up option. [Valaris]
-Everytime a monster kills a play their level will increase and show levelup animation. -Their 6 main stats and speed will increase as they level. -They will recover 10% of the max hp of the player it kills. -Player will gain extra exp based on how much stronger a monster is than normal. -Skill estimation will show monsters current level (instead of reading from db). -Will display level 99 aura if and when a monster hits level 99. -They will not go higher than level 99. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@187 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl')
-rw-r--r--conf-tmpl/battle_athena.conf3
1 files changed, 3 insertions, 0 deletions
diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf
index 5839191fb..4061056c6 100644
--- a/conf-tmpl/battle_athena.conf
+++ b/conf-tmpl/battle_athena.conf
@@ -724,5 +724,8 @@ area_size: 14
// Zeny from mobs
zeny_from_mobs: no
+// Monsters level up (monster will level up each time a player is killed and they will grow stronger)
+mobs_level_up: no
+
import: conf/import/battle_conf.txt