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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-09 17:26:55 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-09 17:26:55 +0000
commit3a562499db31496d4595910760560743d55b478f (patch)
tree21fadbbf4e85cbfde48fbeac30b76171a3ebbef5 /conf-tmpl/battle
parent97ef7dfb68da9a3abccb78add4666c648c668884 (diff)
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- Added setting max_exp_gain_rate which caps how much exp you can get from a single kill.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5239 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r--conf-tmpl/battle/exp.conf6
1 files changed, 6 insertions, 0 deletions
diff --git a/conf-tmpl/battle/exp.conf b/conf-tmpl/battle/exp.conf
index 494081d08..b9d5708aa 100644
--- a/conf-tmpl/battle/exp.conf
+++ b/conf-tmpl/battle/exp.conf
@@ -38,6 +38,12 @@ job_exp_rate: 100
// Turn this on to allow a player to level up more than once from a kill. (Note 1)
multi_level_up: no
+// Setting this can cap the max experience one can get per kill specified as a
+// % of the current exp bar. (Every 10 = 1.0%)
+// For example, set it to 500 and no matter how much exp the mob gives,
+// it can never give you above half of your current exp bar.
+max_exp_gain_rate: 0
+
//Method of calculating earned experience when defeating a monster:
//0 - jAthena's (uses damage given / total damage as damage ratio)
//1 - eAthena's (uses damage given / max_hp as damage ratio)