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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-19 20:27:05 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-19 20:27:05 +0000
commit64a8dee22964db611964a5c01d3c0b7efe335121 (patch)
tree02601cf3e30c402a28429734dfc3a3af23b3d90e /conf-tmpl/battle/monster.conf
parentd41f7e18f02012ef61df70ee6cc0f3bf1ce14c23 (diff)
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- Fixed the inf code update breakage which was blocking all offensive skills.
- Added battle setting homun_critical_rate (defaults to 0) - Removed enemy_str/pet_str/enemy_perfect_flee and replaced them with - enable_perfect_flee which specifies which objects can have perfect flee and enable_baseatk which specifies which objects can have a base attack value (both in battle.conf) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7752 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/monster.conf')
-rw-r--r--conf-tmpl/battle/monster.conf7
1 files changed, 1 insertions, 6 deletions
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
index 51eebe635..1ffa27a86 100644
--- a/conf-tmpl/battle/monster.conf
+++ b/conf-tmpl/battle/monster.conf
@@ -30,12 +30,7 @@
// Enemy's Critical Rate (use 0 to disable non-skill criticals) (Note 2)
// Note: In Official servers enemies don't get criticals other than through skills.
enemy_critical_rate: 0
-
-// Are enemy attacks effected by their strength? (Note 1)
-enemy_str: yes
-
-// Can enemies have perfect flee? (Note 1)
-enemy_perfect_flee: no
+homun_critical_rate: 0
// [MVP] Summoned monsters HP rate, that is, monsters summoned by an MVP will have this much HP. (Note 2)
mvp_hp_rate: 100