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authorLance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-21 08:09:20 +0000
committerLance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-21 08:09:20 +0000
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* Speed up array size calculation and deletion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6676 54d463be-8e91-2dee-dedb-b68131a5f0ec
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"reminder" of big bugs that have not been fixed yet. An good example would
be "the matrix bug" from the good old days.
-BUG: grf loading is broken.
-DESC: Specifying multiple grfs is badly broken, as the 'checksum' applied to
- files usually returns the wrong index, thus looking the file up on the wrong
- grf file. Users have also reported that reading from the data/ dir is messed
- up. See link for all details.
-LINKS:
- - http://www.eathena.ws/board/index.php?showtopic=78372
-
-BUG: @reloadscript causes a crash
-DESC: Do a @reloadscript, and it will inmediately crash on the
- skill_unit_timer function. Apparently the global objects array gets messed up
- when cleaning the npcs. Valgrind doesn't seems to point at any particular
- cause. I suspect it may have to do with NPC shops.
BUG: mob won't stop moving while casting spell
DESC: When mob start casting spell, he still moves some cells (2-3). Also if