From e3f656e1115d731c6b3fb0a6f5a645e93e588bc3 Mon Sep 17 00:00:00 2001 From: Lance Date: Sun, 21 May 2006 08:09:20 +0000 Subject: * Speed up array size calculation and deletion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6676 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Dev/bugs.txt | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'Dev/bugs.txt') diff --git a/Dev/bugs.txt b/Dev/bugs.txt index 435d0d4cd..d03062c12 100644 --- a/Dev/bugs.txt +++ b/Dev/bugs.txt @@ -4,19 +4,6 @@ "reminder" of big bugs that have not been fixed yet. An good example would be "the matrix bug" from the good old days. -BUG: grf loading is broken. -DESC: Specifying multiple grfs is badly broken, as the 'checksum' applied to - files usually returns the wrong index, thus looking the file up on the wrong - grf file. Users have also reported that reading from the data/ dir is messed - up. See link for all details. -LINKS: - - http://www.eathena.ws/board/index.php?showtopic=78372 - -BUG: @reloadscript causes a crash -DESC: Do a @reloadscript, and it will inmediately crash on the - skill_unit_timer function. Apparently the global objects array gets messed up - when cleaning the npcs. Valgrind doesn't seems to point at any particular - cause. I suspect it may have to do with NPC shops. BUG: mob won't stop moving while casting spell DESC: When mob start casting spell, he still moves some cells (2-3). Also if -- cgit v1.2.3-60-g2f50