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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-01 21:35:44 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-01 21:35:44 +0000
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- NPC_TRANSFORMATION/NPC_METAMORPHOSIS will now preserve the original mob without removing it when the skill level is greater than one.
- Added SC_DANCING declaration in the Status Change tables to signal it modifies Walk speed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6918 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/06/01
+ * NPC_TRANSFORMATION/NPC_METAMORPHOSIS will now preserve the original mob
+ without removing it when the skill level is greater than one. [Skotlex]
+ * Added SC_DANCING declaration in the Status Change tables to signal it
+ modifies Walk speed. [Skotlex]
* Fixed pc_damage setting your canlog_tick even if the damage has no source
(eg: poison, berserk) [Skotlex]
* Berserk's aspd bonus now stacks with other aspd bonuses, but is still