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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-18 14:11:16 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-18 14:11:16 +0000
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- Applied an experimental weather code that should lower bandwidth usage to near-none, which's only disadvantage should be the weather not clearing out until moving to another map (even when the mapflag is removed from the current map).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6639 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/18
+ * Applied an experimental weather code that should lower bandwidth usage to
+ near-none, which's only disadvantage should be the weather not clearing out
+ until moving to another map (even when the mapflag is removed from the
+ current map). Please test and report if there's any anomalies with it.
+ [Skotlex]
* NPC_AGIUP will now give movement boost of 50% [Skotlex]
* Fixed WZ_WATERBALL number of hits when used by non-players. [Skotlex]
* MO_BODYRELOCATION will send the slide packet with the actual src's