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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-04 20:47:35 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-04 20:47:35 +0000
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* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. Allready working.
- Added SC_LIFEINSURANCE and SC_BOSSMAPINFO to const.txt. (not implemented but i will work on it) - Updated Field Manual and Bubble Gum in the itemdb.txt file. - As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum only do a second try of the item drop, and it don't increase the drop rates. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11356 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,12 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/10/04
+ * Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt.
+ Allready working [Zephyrus]
+ - Added SC_LIFEINSURANCE and SC_BOSSMAPINFO (not implemented)
+ - Updated Field Manual and Bubble Gum in the itemdb.txt file.
+ - As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum
+ only do a second try of the item drop, and it don't increase the drop rates.
* Added code that compacts the vending list after a purchase; fixes
the problem with empty positions appearing in the list (bugreport:168)
* Corrected Icewall skill to be closer to official behavior