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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-06 23:39:24 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-06 23:39:24 +0000
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- Modified the party_data structure on the map server to remove some redundant data. Added a party_data structure on the char-server to hold a more complete set of information about parties. Added to the party_member structure the class of each member so that the map server can do the appropiate checks even if the character is on another mapserver/offline. Due to the format changes in the party structure, txt servers will have to wipe their party file... (sql save format has not been changed)
- Added function char_family to check if there's a family state given the three character ids, instead of doing individual checks all the time. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7553 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,16 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/06
+ * Modified the party_data structure on the map server to remove some
+ redundant data. Added a party_data structure on the char-server to hold a
+ more complete set of information about parties. Added to the party_member
+ structure the class of each member so that the map server can do the
+ appropiate checks even if the character is on another mapserver/offline.
+ Due to the format changes in the party structure, txt servers will have to
+ wipe their party file... (sql save format has not been changed) [Skotlex]
+ * Added function char_family to check if there's a family state given the
+ three character ids, instead of doing individual checks all the time.
+ [Skotlex]
* Rewrote all the item restriction functions so that they will take into
account slotted card restrictions as well. [Skotlex]
* Added no_skill_delay setting, when set, affected object types will have