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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-29 14:53:22 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-29 14:53:22 +0000
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- Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond their min_chase range. Improved rude-attacked checking when mobs can't move.
- range3 is now used as min-chase value of mobs. - Added a debug message when status_change_timer fails. - Fixed tick direct modifications increasing duration instead of decreasing it. - Fixed inf2 of Jump-Kick to make it a "combo-skill" so that it may do a BCT_ENEMY check. - When sd->state.skill_flag is set, auto-targetting through combo-skills is disabled. - You can't SG_FEEL maps already memorized. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5796 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,16 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/03/29
+ * Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond
+ their min_chase range. Improved rude-attacked checking when mobs can't
+ move. [Skotlex]
+ * range3 is now used as min-chase value of mobs. [Skotlex]
+ * Added a debug message when status_change_timer fails. Report it next time
+ it shows up. [Skotlex]
+ * Fixed tick direct modifications increasing duration instead of decreasing
+ it. [Skotlex]
+ * You can't SG_FEEL maps already memorized. [Skotlex]
2006/03/28
* Fixed the Family recall warp skills. [Skotlex]
* Fixed pc_percentheal giving life when the rates are negative. [Skotlex]