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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-08 16:19:02 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-08 16:19:02 +0000
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- Fixed compilation error.
- idletime will now be updated on attack-request, not on sit/standup - Party members sitting will no longer be considered idle. - hide_gvg_damage will now send 1 instead of -1 as damage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6517 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/08
+ * hide_gvg_damage will now send 1 instead of -1 as damage. [Skotlex]
+ * idletime will now be updated on attack-request, not on sit/standup
+ [Skotlex]
+ * Party members sitting will no longer be considered idle. [Skotlex]
* Removed SP_DISGUISE from the bonus list (onequip/onunequip should be used
with the disguise/undisguise script commands instead). [Skotlex]
* Moved Sharp Shooting display to the block with Auto-Counter (since that's