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authorVicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-27 19:21:27 +0000
committerVicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-27 19:21:27 +0000
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jA's db work
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5775 54d463be-8e91-2dee-dedb-b68131a5f0ec
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diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 0c03af3a1..421c963d5 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,52 +4,53 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
-
-2006/03/27
- * HW_GANBANTEIN now also removes traps. [Skotlex]
- * PF_DOUBLECASTING takes effect amotion time after the initial cast instead
- of amotion*div [Skotlex]
- * SG_KNOWLEDGE now lasts time1 after you quit a map before it clears out
- (defaults to 10 mins currently) [Skotlex]
- * Modified Intravision to modify the status-change packet to specify
- SI_INTRAVISION instead of cloaking/hiding/chasewalk. I believe this is how
- intravision actually works. [Skotlex]
- * Pet catching now uses the menuskill variables to prevent item usage from
- disrupting the catch process. [Skotlex]
- * Added Safetywall to the list not blocked by Dispell. [Skotlex]
- * Added some include limits.h required by window compiles. [Skotlex]
- * Corrected Wedding rings being trade-able. [Skotlex]
+
+2006/03/27
+ * Updated some DB work from jA [Vicious]
+ * HW_GANBANTEIN now also removes traps. [Skotlex]
+ * PF_DOUBLECASTING takes effect amotion time after the initial cast instead
+ of amotion*div [Skotlex]
+ * SG_KNOWLEDGE now lasts time1 after you quit a map before it clears out
+ (defaults to 10 mins currently) [Skotlex]
+ * Modified Intravision to modify the status-change packet to specify
+ SI_INTRAVISION instead of cloaking/hiding/chasewalk. I believe this is how
+ intravision actually works. [Skotlex]
+ * Pet catching now uses the menuskill variables to prevent item usage from
+ disrupting the catch process. [Skotlex]
+ * Added Safetywall to the list not blocked by Dispell. [Skotlex]
+ * Added some include limits.h required by window compiles. [Skotlex]
+ * Corrected Wedding rings being trade-able. [Skotlex]
2006/03/26
* GCC on Cygwin still complaining, resorted to including limits.h in malloc.h [Lance]
* Refixed the fix with a constant list for Win32 users - limits.h (imported from MSVC) [Lance]
* Fixed a problem in chrif.c where USHRT_MAX was undefined. [Codemaster]
* Added jAthena's new start and athena-start shell scripts. [Lance]
- * Changed status_point/skill_point to unsigned short. Adjusted the code as
+ * Changed status_point/skill_point to unsigned short. Adjusted the code as
necessary to prevent overflows. [Skotlex]
-
+
* itemdb_exists and itemdb_searchname should now ignore dummy_item matches. [Skotlex]
-
+
* Fixed jstrescapecpy crashing when you pass a null string to parse. [Skotlex]
-
+
2006/03/25
- * Fixed the map-server freeze/crash on Warp Portal. [Skotlex]
- * Fixed Grandcross/Granddarkness showing no skill animation. [Skotlex]
- * Fixed mob-casted grandcross doing nothing unless the target was "self" [Skotlex]
+ * Fixed the map-server freeze/crash on Warp Portal. [Skotlex]
+ * Fixed Grandcross/Granddarkness showing no skill animation. [Skotlex]
+ * Fixed mob-casted grandcross doing nothing unless the target was "self" [Skotlex]
2006/03/24
- * Fixed iteminfo only displaying first result when there were many. [Skotlex]
- * Fixed pet hatching. [Skotlex]
- * Small change that SHOULD fix the pet duplication issue. [Skotlex]
- * Fixed Warp Portal. [Skotlex]
- * Modified script commands atcommand/charcommand to execute even if there
- isn't a player attached. They'll use a dummy player data with the same
- position/name as the script's owner (usually an npc). Be careful when using
- this as the result of some @/# commands may be unexpected! [Skotlex]
- * Some cleaning around the return to egg code. Pets should stop duplicating
- now. [Skotlex]
- * Some cleaning of the egg hatching routine to prevent spawning the pet if
- the egg can't be found in the inventory. [Skotlex]
+ * Fixed iteminfo only displaying first result when there were many. [Skotlex]
+ * Fixed pet hatching. [Skotlex]
+ * Small change that SHOULD fix the pet duplication issue. [Skotlex]
+ * Fixed Warp Portal. [Skotlex]
+ * Modified script commands atcommand/charcommand to execute even if there
+ isn't a player attached. They'll use a dummy player data with the same
+ position/name as the script's owner (usually an npc). Be careful when using
+ this as the result of some @/# commands may be unexpected! [Skotlex]
+ * Some cleaning around the return to egg code. Pets should stop duplicating
+ now. [Skotlex]
+ * Some cleaning of the egg hatching routine to prevent spawning the pet if
+ the egg can't be found in the inventory. [Skotlex]
* Removed a pair of autoadded "data/" strings on grfio.c to see if that
helps with the data_dir map loading. [Skotlex]
* Fixed skillidx not being set whenever a mob uses a skill. This explains